Player Matchup

Neith
Neith
OMGJDTV
Neith
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Sol
Sol
SirTimboSlice
Sol
Level 68
God Stats
2W - 3L
1,458 SR
Queue Stats
153W - 150L
1,419 Elo+
Party 3
Hachiman
Hachiman
WhiteLotus1201
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 98L
1,506 Elo+
Party 3
Nemesis
Nemesis
alexmngo
Nemesis
Level 126
God Stats
4W - 7L
1,388 SR
Queue Stats
765W - 764L
1,470 Elo+
Solo
Pele
Pele
xXFadedHyenaXx
Pele
Level 108
God Stats
0W - 1L
1,410 SR
Queue Stats
26W - 18L
1,525 Elo+
Solo
Team Averages
Level 91
1,493 SR
1,526 Elo+

VS

Team Averages
Level 111
1,438 SR
1,502 Elo+
Ravana
Ravana
 
Ravana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Arbok
Mulan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,515 Elo+
Party 2
Poseidon
Poseidon
Dirty187
Poseidon
Level 81
God Stats
1W - 2L
1,168 SR
Queue Stats
198W - 206L
1,517 Elo+
Solo
Merlin
Merlin
Sirweekstrog
Merlin
Level 117
God Stats
10W - 8L
1,520 SR
Queue Stats
472W - 419L
1,536 Elo+
Party 1
Ymir
Ymir
Wyzrd17
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OMGJDTV
Neith
13
0 / 6 / 5
7,795
650
6,025
11,324
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 6 / 2
8,268
689
12,347
10,591
3,260
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
5 / 5 / 2
9,989
832
12,992
11,178
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
alexmngo
Nemesis
13
0 / 4 / 5
7,899
658
8,138
13,941
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 2
7,541
628
8,434
14,121
5,474
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 1 / 20
9,879
823
8,395
11,799
10,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Arbok
Mulan
16
3 / 3 / 18
9,646
804
10,035
14,721
13,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Poseidon
Dirty187
Poseidon
17
5 / 1 / 16
10,104
842
10,501
7,318
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
18
15 / 2 / 10
11,406
951
20,577
8,690
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Wyzrd17
Ymir
15
1 / 3 / 25
9,928
827
6,593
16,721
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
8
Kills
28
28
Deaths
10
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
20
14
W
Mulan
Arbok
Mulan
3
3
18
4
W
Poseidon
Dirty187
Poseidon
5
1
16
13
L
Neith
OMGJDTV
Neith
0
6
5
0.42
L
2
6
2
0.5
W
Merlin
15
2
10
10
L
Hachiman
5
5
2
1.2
W
Ymir
Wyzrd17
Ymir
1
3
25
4.5
L
Nemesis
alexmngo
Nemesis
0
4
5
0.63
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,936
Damage
56,101
61,155
Taken
59,249
30,956
Mitigated
53,977
14,041
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,395
1,612
1,959
3,419
11,799
10,514
2,187
2,526
9,062
462
16,635
W
Mulan
Arbok
Mulan
10,035
1,649
2,090
3,058
14,721
13,449
549
3,122
11,295
0
15,162
W
Poseidon
Dirty187
Poseidon
10,501
1,199
1,630
1,808
7,318
3,130
2,528
1,216
6,058
35,131
0
L
Neith
OMGJDTV
Neith
6,025
1,493
77
1,112
11,324
4,109
0
7,050
4,274
0
17,569
L
12,347
2,924
1,251
1,529
10,591
3,260
0
6,285
4,306
21,512
0
W
Merlin
20,577
1,032
644
1,779
8,690
4,615
2,962
998
7,341
41,886
0
L
Hachiman
12,992
8,368
594
862
11,178
4,621
0
7,270
3,908
0
27,746
W
Ymir
Wyzrd17
Ymir
6,593
370
848
1,555
16,721
22,269
456
4,485
12,074
10,823
0
L
Nemesis
alexmngo
Nemesis
8,138
987
807
4,432
13,941
13,492
0
9,080
4,861
0
10,760
L
8,434
812
167
3,210
14,121
5,474
0
8,371
5,750
0
19,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
50,963
115
Minions Killed
125
0
Camps Cleared
0
946,582
Distance Traveled
1,113,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,879
823
18
2
0
236,589
0
W
Mulan
9,646
804
12
1
0
231,277
0
W
Poseidon
10,104
842
54
5
0
212,631
0
L
Neith
7,795
650
17
1
0
175,073
0
L
Sol
8,268
689
24
2
0
178,502
0
W
Merlin
11,406
951
35
3
0
215,879
0
L
Hachiman
9,989
832
37
3
0
186,502
0
W
Ymir
9,928
827
6
1
0
216,779
0
L
Nemesis
7,899
658
13
1
0
214,224
0
L
Pele
7,541
628
24
2
0
192,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role