Player Matchup

Rama
Rama
Bhtz
Rama
Level 124
God Stats
3W - 0L
1,662 SR
Queue Stats
198W - 164L
1,565 Elo+
Solo
Lancelot
Lancelot
Gearzay
Lancelot
Level 159
God Stats
2W - 2L
1,287 SR
Queue Stats
264W - 264L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Minchius
Ah Puch
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 92L
1,597 Elo+
Party 3
Anubis
Anubis
Phaetje
Anubis
Level 159
God Stats
8W - 6L
1,585 SR
Queue Stats
379W - 367L
1,448 Elo+
Party 2
The Morrigan
The Morrigan
marvash6
The Morrigan
Level 60
God Stats
7W - 4L
1,627 SR
Queue Stats
207W - 130L
1,595 Elo+
Party 3
Team Averages
Level 108
1,532 SR
1,532 Elo+

VS

Team Averages
Level 138
1,477 SR
1,530 Elo+
Hera
Hera
Childish_Orange
Hera
Level 124
God Stats
1W - 1L
1,848 SR
Queue Stats
171W - 139L
1,507 Elo+
Party 1
Zeus
Zeus
Clapped_Banana
Zeus
Level 148
God Stats
0W - 2L
1,198 SR
Queue Stats
66W - 46L
1,588 Elo+
Party 1
King Arthur
King Arthur
Dirty_Battenberg
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 91L
1,523 Elo+
Party 1
Freya
Freya
RUARMY
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 153L
1,506 Elo+
Solo
Rama
Rama
tSk_HooDinii
Rama
Level 184
God Stats
1W - 8L
1,336 SR
Queue Stats
82W - 68L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bhtz
Rama
19
5 / 1 / 18
12,244
816
9,917
8,767
4,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Gearzay
Lancelot
18
6 / 3 / 14
11,533
769
10,723
15,995
17,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Minchius
Ah Puch
18
6 / 1 / 13
11,153
744
15,624
11,503
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Phaetje
Anubis
19
5 / 3 / 12
11,505
767
10,833
11,832
7,117
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
marvash6
The Morrigan
19
9 / 3 / 12
11,981
799
16,189
7,157
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,542
636
7,943
8,832
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 6 / 2
10,222
681
10,677
10,996
4,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Dirty_Battenberg
King Arthur
14
1 / 8 / 4
8,693
580
3,416
18,511
18,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
RUARMY
Freya
16
1 / 7 / 2
8,661
577
5,249
14,008
5,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 5 / 4
9,974
665
6,461
13,607
6,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
31
Kills
9
11
Deaths
31
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
Bhtz
Rama
5
1
18
14
L
2
5
2
0.6
L
3
6
2
0.67
L
King Arthur
Dirty_Battenberg
King Arthur
1
8
4
0.38
W
Lancelot
Gearzay
Lancelot
6
3
14
4.33
W
Ah Puch
Minchius
Ah Puch
6
1
13
12.5
W
Anubis
Phaetje
Anubis
5
3
12
3.67
L
Freya
RUARMY
Freya
1
7
2
0.29
W
The Morrigan
marvash6
The Morrigan
9
3
12
5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,286
Damage
33,746
55,254
Taken
65,954
37,846
Mitigated
40,443
25,987
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bhtz
Rama
9,917
5,642
2,780
2,960
8,767
4,088
4,527
3,623
5,144
0
27,038
L
7,943
2,638
654
210
8,832
4,354
0
4,887
3,832
24,655
0
L
10,677
160
816
811
10,996
4,995
0
6,853
4,056
27,180
0
L
King Arthur
Dirty_Battenberg
King Arthur
3,416
438
920
680
18,511
18,731
0
11,335
6,805
74
10,521
W
Lancelot
Gearzay
Lancelot
10,723
866
2,517
4,026
15,995
17,607
105
5,574
10,421
0
25,471
W
Ah Puch
Minchius
Ah Puch
15,624
566
963
3,656
11,503
5,575
539
4,764
6,739
29,239
0
W
Anubis
Phaetje
Anubis
10,833
96
1,524
4,885
11,832
7,117
1,188
4,760
7,072
34,042
0
L
Freya
RUARMY
Freya
5,249
1,813
292
1,554
14,008
5,922
0
10,785
3,130
13,354
0
W
The Morrigan
marvash6
The Morrigan
16,189
1,905
954
1,722
7,157
3,459
2,299
5,222
1,862
37,608
470
L
6,461
4,916
0
2,997
13,607
6,441
0
8,316
4,986
0
33,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,416
Gold Earned
47,092
189
Minions Killed
186
0
Camps Cleared
0
1,301,306
Distance Traveled
1,001,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,244
816
55
4
0
245,731
0
L
Hera
9,542
636
41
3
0
198,604
0
L
Zeus
10,222
681
40
3
0
199,643
0
L
King Arthur
8,693
580
12
1
0
193,266
0
W
Lancelot
11,533
769
31
2
0
291,471
0
W
Ah Puch
11,153
744
11
1
0
296,988
0
W
Anubis
11,505
767
49
3
0
220,756
0
L
Freya
8,661
577
28
2
0
206,852
0
W
The Morrigan
11,981
799
43
3
0
246,360
0
L
Rama
9,974
665
65
4
0
203,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role