Player Matchup

Nu Wa
Nu Wa
Amister
Nu Wa
Level 28
God Stats
1W - 1L
1,789 SR
Queue Stats
19W - 10L
1,655 Elo+
Solo
Chang'e
Chang'e
DeathsGrasp75
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
EggEggEggEgg704
Cu Chulainn
Level 99
God Stats
0W - 1L
1,704 SR
Queue Stats
183W - 172L
1,496 Elo+
Solo
Maui
Maui
GetSomeOOs
Maui
Level 144
God Stats
7W - 4L
1,679 SR
Queue Stats
465W - 467L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeoClashes
Morgan Le Fay
Level 122
God Stats
5W - 4L
1,614 SR
Queue Stats
366W - 296L
1,585 Elo+
Solo
Team Averages
Level 108
1,657 SR
1,558 Elo+

VS

Team Averages
Level 110
1,511 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CrzP_Gamer
Tyr
Level 158
God Stats
2W - 3L
1,398 SR
Queue Stats
145W - 135L
1,537 Elo+
Solo
Chang'e
Chang'e
Majorlgam3r
Chang'e
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,512 Elo+
Solo
Khepri
Khepri
ZeroWolf927
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,306 Elo+
Solo
Loki
Loki
m8iguel872
Loki
Level 157
God Stats
4W - 0L
1,659 SR
Queue Stats
89W - 86L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amister
Nu Wa
15
2 / 2 / 5
7,622
953
7,907
6,044
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
1
0 / 0 / 0
2,080
260
0
0
0
Cu Chulainn
EggEggEggEgg704
Cu Chulainn
12
0 / 3 / 4
6,543
818
8,040
10,142
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 6
7,142
893
4,340
11,487
9,296
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
LeoClashes
Morgan Le Fay
15
6 / 1 / 3
7,674
959
14,339
5,011
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 4
7,170
896
6,725
4,531
2,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 3
7,065
883
7,600
10,293
9,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Majorlgam3r
Chang'e
10
0 / 3 / 2
6,067
758
2,405
6,950
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
13
1 / 0 / 7
7,608
951
2,568
9,849
8,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 2 / 3
7,932
992
7,863
6,229
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
9
Kills
9
9
Deaths
9
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
4
1.5
L
Nu Wa
Amister
Nu Wa
2
2
5
2.25
W
3
2
3
2.25
L
Chang'e
0
0
0
0
L
Cu Chulainn
EggEggEggEgg704
Cu Chulainn
0
3
4
0.67
L
1
3
6
1.33
L
Morgan Le Fay
LeoClashes
Morgan Le Fay
6
1
3
7.5
W
Chang'e
Majorlgam3r
Chang'e
0
3
2
0.33
W
Khepri
1
0
7
4.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
27,161
32,684
Taken
37,852
23,589
Mitigated
27,286
11,086
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,725
478
663
582
4,531
2,369
0
3,688
796
27,635
0
L
Nu Wa
Amister
Nu Wa
7,907
2,275
536
576
6,044
2,367
8
1,678
4,366
18,319
0
W
7,600
338
673
2,316
10,293
9,703
0
6,718
3,237
0
13,985
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
EggEggEggEgg704
Cu Chulainn
8,040
647
1,783
2,319
10,142
9,454
0
5,025
5,117
1,183
16,682
L
4,340
296
1,615
2,127
11,487
9,296
0
3,638
7,849
8,769
0
L
Morgan Le Fay
LeoClashes
Morgan Le Fay
14,339
678
1,072
1,058
5,011
2,472
86
1,357
3,654
24,767
0
W
Chang'e
Majorlgam3r
Chang'e
2,405
507
4,706
1,963
6,950
3,456
0
4,654
2,207
6,982
0
W
Khepri
2,568
340
2,096
2,654
9,849
8,759
0
8,068
1,606
7,625
0
W
7,863
852
548
430
6,229
2,999
0
4,567
1,624
0
20,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
35,842
81
Minions Killed
101
0
Camps Cleared
0
663,461
Distance Traveled
838,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,170
896
49
6
0
158,947
0
L
Nu Wa
7,622
953
35
4
0
159,791
0
W
Tyr
7,065
883
15
2
0
181,733
0
L
Chang'e
2,080
260
0
0
0
0
0
L
Cu Chulainn
6,543
818
21
3
0
156,040
0
L
Maui
7,142
893
12
2
0
165,412
0
L
Morgan Le Fay
7,674
959
13
2
0
182,218
0
W
Chang'e
6,067
758
14
2
0
144,281
0
W
Khepri
7,608
951
8
1
0
179,431
0
W
Loki
7,932
992
15
2
0
174,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role