Player Matchup

Fenrir
Fenrir
Megamagenoob
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,415 Elo+
Party 1
Eset
Eset
Nettioma123
Eset
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 39L
1,379 Elo+
Party 1
Medusa
Medusa
YaYEyE
Medusa
Level 28
God Stats
6W - 5L
1,513 SR
Queue Stats
65W - 67L
1,422 Elo+
Party 1
Team Averages
Level 54
1,504 SR
1,405 Elo+

VS

Team Averages
Level 66
1,580 SR
1,317 Elo+
Gilgamesh
Gilgamesh
Crimson-_-guy
Gilgamesh
Level 75
God Stats
8W - 6L
1,354 SR
Queue Stats
21W - 37L
1,296 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sate_Hamashi
Morgan Le Fay
Level 60
God Stats
9W - 2L
1,886 SR
Queue Stats
198W - 191L
1,461 Elo+
Solo
Cupid
Cupid
pizamotas
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 1 / 8
9,271
843
9,469
13,526
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 9
9,088
826
7,299
8,081
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
YaYEyE
Medusa
13
7 / 2 / 4
9,985
908
13,977
9,577
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimson-_-guy
Gilgamesh
12
2 / 1 / 4
8,493
772
7,594
15,958
13,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Sate_Hamashi
Morgan Le Fay
11
2 / 5 / 4
8,717
792
11,663
8,922
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
pizamotas
Cupid
10
2 / 7 / 2
7,948
723
6,610
10,980
4,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crimson-_-guy
Gilgamesh
2
1
4
4
W
Fenrir
4
1
8
8
W
2
3
9
2.17
L
Morgan Le Fay
Sate_Hamashi
Morgan Le Fay
2
5
4
0.8
W
Medusa
YaYEyE
Medusa
7
2
4
4.5
L
Cupid
pizamotas
Cupid
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
25,867
31,184
Taken
35,860
22,649
Mitigated
20,744
5,058
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crimson-_-guy
Gilgamesh
7,594
1,823
147
4,250
15,958
13,048
0
3,245
11,959
0
20,512
W
Fenrir
9,469
2,496
0
1,903
13,526
14,868
0
3,392
10,134
0
21,907
W
7,299
479
606
801
8,081
3,571
46
3,366
4,715
21,097
0
L
Morgan Le Fay
Sate_Hamashi
Morgan Le Fay
11,663
1,227
0
328
8,922
3,595
67
1,147
7,305
42,563
0
W
Medusa
YaYEyE
Medusa
13,977
7,288
0
1,748
9,577
4,210
401
5,224
4,353
0
45,958
L
Cupid
pizamotas
Cupid
6,610
2,492
262
780
10,980
4,101
0
2,445
8,169
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
25,158
115
Minions Killed
100
0
Camps Cleared
0
653,275
Distance Traveled
615,576
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,493
772
17
2
0
239,804
0
W
Fenrir
9,271
843
23
2
0
227,175
6
W
Eset
9,088
826
35
3
0
220,933
0
L
Morgan Le Fay
8,717
792
56
5
0
205,349
0
W
Medusa
9,985
908
57
5
0
205,167
2
L
Cupid
7,948
723
27
2
0
170,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role