Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FreyrOfAlfheim
Ah Puch
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 46L
1,507 Elo+
Party 1
Maui
Maui
FrightenedGnome
Maui
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 18L
1,520 Elo+
Party 1
Da Ji
Da Ji
botAndrew
Da Ji
Level 148
God Stats
1W - 1L
1,268 SR
Queue Stats
199W - 184L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
haronnotbaron
Baron Samedi
Level 45
God Stats
1W - 0L
1,630 SR
Queue Stats
39W - 43L
1,491 Elo+
Solo
Team Averages
Level 89
1,437 SR
1,515 Elo+

VS

Team Averages
Level 69
1,549 SR
1,422 Elo+
Ares
Ares
GoldYmirr
Ares
Level 141
God Stats
0W - 1L
1,631 SR
Queue Stats
100W - 81L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Shonk1
Baron Samedi
Level 56
God Stats
4W - 1L
1,799 SR
Queue Stats
192W - 203L
1,513 Elo+
Solo
Skadi
Skadi
iliasxo
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ribbonlove
Fenrir
Level 103
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 2
Mulan
Mulan
scudgie
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 4 / 17
8,483
848
10,656
9,553
5,693
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 14
9,265
927
14,234
7,466
3,937
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 1 / 17
8,206
821
3,390
8,377
9,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
botAndrew
Da Ji
15
8 / 1 / 14
9,162
916
10,315
9,213
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
haronnotbaron
Baron Samedi
15
4 / 0 / 19
8,793
879
10,026
5,406
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 5
7,497
750
5,346
9,513
9,597
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Shonk1
Baron Samedi
13
2 / 4 / 3
7,798
780
8,605
9,687
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
iliasxo
Skadi
12
2 / 5 / 4
7,461
746
5,844
9,767
3,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
ribbonlove
Fenrir
13
1 / 6 / 4
7,875
788
4,603
12,345
11,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
scudgie
Mulan
12
1 / 6 / 3
7,007
701
8,265
13,356
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
25
Kills
7
7
Deaths
25
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
4
17
3.13
W
7
1
14
14
W
2
1
17
10.5
L
Ares
1
4
5
0.88
L
Baron Samedi
Shonk1
Baron Samedi
2
4
3
0.88
W
Da Ji
botAndrew
Da Ji
8
1
14
15
W
Baron Samedi
haronnotbaron
Baron Samedi
4
0
19
13.5
L
Skadi
iliasxo
Skadi
2
5
4
0.8
L
Fenrir
ribbonlove
Fenrir
1
6
4
0.5
L
Mulan
scudgie
Mulan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,621
Damage
32,663
40,015
Taken
54,668
27,638
Mitigated
37,488
17,259
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,656
1,195
740
509
9,553
5,693
322
2,781
6,772
0
19,324
W
14,234
334
258
2,403
7,466
3,937
1,246
1,693
5,773
27,766
0
W
3,390
400
319
750
8,377
9,317
278
2,873
5,504
7,296
0
L
Ares
5,346
349
112
1,113
9,513
9,597
0
5,674
3,839
8,164
0
L
Baron Samedi
Shonk1
Baron Samedi
8,605
416
1,878
2,535
9,687
4,390
0
4,639
5,048
17,531
0
W
Da Ji
botAndrew
Da Ji
10,315
1,991
3,228
2,282
9,213
5,844
1,278
3,976
5,237
0
14,788
W
Baron Samedi
haronnotbaron
Baron Samedi
10,026
711
4,635
2,135
5,406
2,847
686
2,628
2,778
20,248
0
L
Skadi
iliasxo
Skadi
5,844
2,485
455
1,252
9,767
3,458
0
4,982
4,785
0
14,572
L
Fenrir
ribbonlove
Fenrir
4,603
1,219
201
857
12,345
11,117
0
6,100
6,245
0
7,899
L
Mulan
scudgie
Mulan
8,265
1,028
0
1,716
13,356
8,926
0
6,255
7,101
0
15,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
37,638
108
Minions Killed
69
0
Camps Cleared
0
952,712
Distance Traveled
890,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,483
848
20
2
0
180,764
0
W
Ah Puch
9,265
927
35
4
0
188,712
0
W
Maui
8,206
821
14
1
0
196,515
0
L
Ares
7,497
750
5
1
0
168,700
0
L
Baron Samedi
7,798
780
22
2
0
175,722
0
W
Da Ji
9,162
916
8
1
0
203,071
0
W
Baron Samedi
8,793
879
31
3
0
183,650
0
L
Skadi
7,461
746
24
2
0
165,787
0
L
Fenrir
7,875
788
5
1
0
191,916
0
L
Mulan
7,007
701
13
1
0
188,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role