Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
ButterBirne21
Cupid
Level 134
God Stats
3W - 7L
1,317 SR
Queue Stats
332W - 378L
1,456 Elo+
Party 1
Shiva
Shiva
Critbert
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,377 Elo+
Party 3
Bake Kujira
Bake Kujira
Critfried
Bake Kujira
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 188L
1,376 Elo+
Party 3
Medusa
Medusa
changer91
Medusa
Level 87
God Stats
6W - 3L
1,666 SR
Queue Stats
253W - 309L
1,457 Elo+
Party 1
Team Averages
Level 120
1,497 SR
1,433 Elo+

VS

Team Averages
Level 90
1,539 SR
1,409 Elo+
Ymir
Ymir
Ghost8474rus
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
PapaSlade
Jormungandr
Level 77
God Stats
3W - 0L
1,664 SR
Queue Stats
37W - 49L
1,382 Elo+
Solo
Vulcan
Vulcan
ender2552r
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,417 Elo+
Party 2
Artio
Artio
robafettG
Artio
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,422 Elo+
Solo
Hun Batz
Hun Batz
vic-competi_1991
Hun Batz
Level 122
God Stats
5W - 2L
1,533 SR
Queue Stats
593W - 640L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 7 / 6
8,958
640
10,059
18,892
16,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 5
8,538
610
9,499
13,568
6,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Critbert
Shiva
14
2 / 7 / 5
8,324
595
7,490
17,663
16,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bake Kujira
Critfried
Bake Kujira
16
2 / 7 / 5
9,225
659
14,078
28,139
27,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
changer91
Medusa
14
0 / 7 / 5
8,304
593
13,071
16,040
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 20
9,646
689
7,925
13,094
11,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
PapaSlade
Jormungandr
19
7 / 1 / 25
11,672
834
23,033
18,108
19,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
ender2552r
Vulcan
20
17 / 1 / 13
12,761
912
34,557
7,975
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
robafettG
Artio
17
3 / 1 / 26
10,261
733
10,207
17,477
21,484
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 5 / 19
9,618
687
10,543
11,350
7,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
135
10
Kills
32
32
Deaths
10
26
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
7
6
1
L
2
4
5
1.13
L
Shiva
Critbert
Shiva
2
7
5
0.64
L
Bake Kujira
Critfried
Bake Kujira
2
7
5
0.64
W
2
2
20
6
W
Jormungandr
PapaSlade
Jormungandr
7
1
25
19.5
L
Medusa
changer91
Medusa
0
7
5
0.36
W
Vulcan
ender2552r
Vulcan
17
1
13
23.5
W
Artio
robafettG
Artio
3
1
26
16
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,197
Damage
86,265
94,302
Taken
68,004
73,787
Mitigated
64,301
20,462
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,059
1,250
934
1,544
18,892
16,947
0
14,495
3,966
0
19,377
L
9,499
3,387
3,635
4,180
13,568
6,483
0
11,103
2,012
0
20,589
L
Shiva
Critbert
Shiva
7,490
66
740
1,159
17,663
16,678
0
12,264
5,240
158
13,601
L
Bake Kujira
Critfried
Bake Kujira
14,078
7,619
229
6,359
28,139
27,068
0
20,707
6,924
31,624
250
W
7,925
1,225
5,169
5,062
13,094
11,476
469
1,492
11,431
12,233
0
W
Jormungandr
PapaSlade
Jormungandr
23,033
3,841
1,442
4,079
18,108
19,429
1,888
3,081
14,579
47,311
1,485
L
Medusa
changer91
Medusa
13,071
3,055
0
1,682
16,040
6,611
0
12,096
3,561
0
29,998
W
Vulcan
ender2552r
Vulcan
34,557
17,537
829
844
7,975
4,894
2,887
2,615
5,220
60,605
0
W
Artio
robafettG
Artio
10,207
445
4,266
5,623
17,477
21,484
1,234
3,920
13,391
14,830
1,638
W
10,543
1,895
539
1,222
11,350
7,018
1,880
1,781
9,397
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
53,958
123
Minions Killed
150
0
Camps Cleared
0
1,151,404
Distance Traveled
1,303,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,958
640
14
1
0
250,069
0
L
Cupid
8,538
610
22
2
0
233,193
0
L
Shiva
8,324
595
5
0
0
216,839
0
L
Bake Kujira
9,225
659
40
3
0
206,872
0
W
Ymir
9,646
689
6
0
0
231,350
0
W
Jormungandr
11,672
834
64
5
0
271,632
0
L
Medusa
8,304
593
42
3
0
244,431
0
W
Vulcan
12,761
912
51
4
0
278,163
0
W
Artio
10,261
733
9
1
0
300,960
0
W
Hun Batz
9,618
687
20
1
0
221,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role