Player Matchup

Danzaburou
Danzaburou
Alyshire
Danzaburou
Level 104
God Stats
13W - 9L
1,669 SR
Queue Stats
505W - 506L
1,508 Elo+
Solo
Bellona
Bellona
ItsJavilito
Bellona
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
147W - 146L
1,440 Elo+
Solo
Chaac
Chaac
RagingSeaBear
Chaac
Level 129
God Stats
5W - 3L
1,626 SR
Queue Stats
295W - 312L
1,397 Elo+
Solo
Xing Tian
Xing Tian
drippyjuice
Xing Tian
Level 88
God Stats
5W - 6L
1,522 SR
Queue Stats
744W - 750L
1,448 Elo+
Solo
King Arthur
King Arthur
sajidhussain5978
King Arthur
Level 31
God Stats
0W - 3L
1,297 SR
Queue Stats
79W - 90L
1,386 Elo+
Solo
Team Averages
Level 96
1,563 SR
1,436 Elo+

VS

Team Averages
Level 116
1,620 SR
1,436 Elo+
Gilgamesh
Gilgamesh
AJT FTW
Gilgamesh
Level 157
God Stats
5W - 1L
1,785 SR
Queue Stats
230W - 264L
1,419 Elo+
Party 1
Geb
Geb
GiveMeCharon
Geb
Level 91
God Stats
19W - 10L
1,565 SR
Queue Stats
515W - 543L
1,429 Elo+
Party 1
Maui
Maui
JokerInYou
Maui
Level 107
God Stats
2W - 0L
1,779 SR
Queue Stats
24W - 22L
1,472 Elo+
Solo
Charybdis
Charybdis
cyborgrabby
Charybdis
Level 124
God Stats
3W - 1L
1,628 SR
Queue Stats
182W - 182L
1,446 Elo+
Solo
Danzaburou
Danzaburou
metal-sieve1
Danzaburou
Level 101
God Stats
2W - 2L
1,342 SR
Queue Stats
321W - 336L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alyshire
Danzaburou
16
1 / 3 / 9
9,119
829
12,476
9,700
5,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ItsJavilito
Bellona
14
4 / 7 / 6
9,165
833
8,058
14,423
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 5 / 6
9,408
855
12,134
16,345
13,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
drippyjuice
Xing Tian
15
2 / 5 / 9
9,537
867
11,023
23,159
22,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
sajidhussain5978
King Arthur
12
1 / 6 / 5
7,814
710
4,980
12,571
13,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJT FTW
Gilgamesh
17
10 / 4 / 10
10,366
942
11,197
14,349
13,860
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 4 / 20
9,603
873
12,882
15,013
20,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 20
8,875
807
7,883
11,356
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
cyborgrabby
Charybdis
16
6 / 3 / 13
9,467
861
15,846
12,200
6,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
metal-sieve1
Danzaburou
18
6 / 0 / 18
10,209
928
10,817
5,835
3,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
13
Kills
26
26
Deaths
13
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AJT FTW
Gilgamesh
10
4
10
3.75
L
Danzaburou
Alyshire
Danzaburou
1
3
9
1.83
W
3
4
20
3.25
L
Bellona
ItsJavilito
Bellona
4
7
6
1
W
1
2
20
5.5
L
5
5
6
1.6
W
Charybdis
cyborgrabby
Charybdis
6
3
13
4.17
L
Xing Tian
drippyjuice
Xing Tian
2
5
9
1.3
W
Danzaburou
metal-sieve1
Danzaburou
6
0
18
15
L
King Arthur
sajidhussain5978
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,671
Damage
58,625
76,198
Taken
58,753
63,930
Mitigated
58,076
19,662
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AJT FTW
Gilgamesh
11,197
2,757
1,279
2,033
14,349
13,860
985
1,619
12,730
0
16,670
L
Danzaburou
Alyshire
Danzaburou
12,476
4,194
916
3,133
9,700
5,023
1,302
2,935
6,723
0
26,384
W
12,882
773
0
1,486
15,013
20,013
161
2,184
12,829
27,523
357
L
Bellona
ItsJavilito
Bellona
8,058
1,354
283
1,214
14,423
9,905
0
3,512
10,725
0
12,487
W
7,883
2,423
226
1,458
11,356
14,053
52
1,545
9,811
11,647
0
L
12,134
2,976
825
5,175
16,345
13,233
168
6,021
10,065
0
29,531
W
Charybdis
cyborgrabby
Charybdis
15,846
8,613
1,656
4,015
12,200
6,618
3,319
4,349
7,851
0
27,131
L
Xing Tian
drippyjuice
Xing Tian
11,023
887
203
6,718
23,159
22,016
153
4,721
17,988
15,618
439
W
Danzaburou
metal-sieve1
Danzaburou
10,817
4,340
1,529
3,054
5,835
3,532
188
887
4,948
0
22,223
L
King Arthur
sajidhussain5978
King Arthur
4,980
661
231
964
12,571
13,753
0
2,033
10,289
0
10,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
48,520
102
Minions Killed
123
0
Camps Cleared
0
936,817
Distance Traveled
951,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,366
942
13
1
0
198,648
0
L
Danzaburou
9,119
829
35
3
0
182,912
0
W
Geb
9,603
873
25
2
0
195,643
0
L
Bellona
9,165
833
15
1
0
190,588
0
W
Maui
8,875
807
19
2
0
190,588
0
L
Chaac
9,408
855
30
3
0
209,801
0
W
Charybdis
9,467
861
37
3
0
165,057
0
L
Xing Tian
9,537
867
8
1
0
193,130
0
W
Danzaburou
10,209
928
29
3
0
201,708
0
L
King Arthur
7,814
710
14
1
0
160,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role