Player Matchup

Surtr
Surtr
Eqbal012king
Surtr
Level 127
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 19L
1,264 Elo+
Party 1
Thor
Thor
SergeantThiccD
Thor
Level 141
God Stats
0W - 1L
1,575 SR
Queue Stats
4W - 11L
1,188 Elo+
Party 1
Hel
Hel
Zuckerwatte26
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,317 Elo+
Party 1
Team Averages
Level 132
1,463 SR
1,256 Elo+

VS

Team Averages
Level 118
1,536 SR
1,350 Elo+
Bastet
Bastet
LordOnii-San
Bastet
Level 127
God Stats
2W - 0L
1,785 SR
Queue Stats
11W - 21L
1,325 Elo+
Solo
Kukulkan
Kukulkan
SaintSauv
Kukulkan
Level 102
God Stats
8W - 9L
1,379 SR
Queue Stats
96W - 108L
1,380 Elo+
Solo
Rama
Rama
ShinySquidYT
Rama
Level 125
God Stats
165W - 163L
1,443 SR
Queue Stats
273W - 283L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
7,311
731
5,013
8,861
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 2
7,497
750
7,525
6,790
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 2
7,336
734
3,911
7,690
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 2 / 1
7,741
774
5,091
6,781
2,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SaintSauv
Kukulkan
10
1 / 1 / 2
7,495
750
6,764
5,170
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 1
7,039
704
4,038
8,057
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
4
4
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Bastet
3
2
1
1.75
W
Kukulkan
SaintSauv
Kukulkan
1
1
2
2
L
2
2
2
1.5
W
0
1
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
15,893
23,341
Taken
20,008
14,111
Mitigated
6,248
7,157
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,013
1,223
0
847
8,861
8,749
0
2,354
6,507
258
16,902
W
Bastet
5,091
1,397
0
1,724
6,781
2,384
0
2,165
4,257
0
14,355
W
Kukulkan
SaintSauv
Kukulkan
6,764
253
0
0
5,170
1,537
0
928
3,814
30,183
0
L
7,525
282
0
674
6,790
3,114
0
2,444
4,346
0
22,366
W
4,038
2,793
0
2,323
8,057
2,327
0
1,345
6,156
0
26,994
L
3,911
531
1,424
4,212
7,690
2,248
0
2,534
5,156
26,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
22,275
98
Minions Killed
114
0
Camps Cleared
0
526,557
Distance Traveled
613,776
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,311
731
23
2
0
183,041
1
W
Bastet
7,741
774
14
1
0
217,743
0
W
Kukulkan
7,495
750
50
5
0
204,601
0
L
Thor
7,497
750
28
3
0
166,289
3
W
Rama
7,039
704
50
5
0
191,432
0
L
Hel
7,336
734
47
5
0
177,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role