Player Matchup

Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Noitide
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,526 SR
Queue Stats
51W - 49L
1,484 Elo+
Party 2
Izanami
Izanami
dansom2013
Izanami
Level 62
God Stats
1W - 0L
1,138 SR
Queue Stats
31W - 25L
1,474 Elo+
Party 3
Chang'e
Chang'e
empeetree
Chang'e
Level 179
God Stats
4W - 1L
1,647 SR
Queue Stats
17W - 18L
1,502 Elo+
Party 2
Ares
Ares
oscargodofgods
Ares
Level 21
God Stats
1W - 1L
1,382 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 2
Team Averages
Level 81
1,438 SR
1,426 Elo+

VS

Team Averages
Level 99
1,499 SR
1,463 Elo+
Medusa
Medusa
ApolloCri
Medusa
Level 114
God Stats
6W - 11L
1,596 SR
Queue Stats
114W - 106L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Gorguts40000
Sun Wukong
Level 88
God Stats
8W - 4L
1,637 SR
Queue Stats
98W - 98L
1,502 Elo+
Solo
Ix Chel
Ix Chel
Leblagueur
Ix Chel
Level 154
God Stats
1W - 1L
1,523 SR
Queue Stats
60W - 65L
1,634 Elo+
Party 1
Hel
Hel
Pinaladragonne
Hel
Level 25
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 1
Ne Zha
Ne Zha
wolllverine
Ne Zha
Level 116
God Stats
7W - 13L
1,477 SR
Queue Stats
249W - 268L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 1 / 2
9,407
588
9,718
10,133
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Noitide
Morgan Le Fay
15
0 / 0 / 2
9,030
564
10,356
11,639
8,022
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
dansom2013
Izanami
14
0 / 1 / 3
8,531
533
1,059
5,660
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
empeetree
Chang'e
16
4 / 1 / 7
9,531
596
13,317
13,954
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 4
9,044
565
3,694
12,305
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ApolloCri
Medusa
16
1 / 3 / 0
9,176
574
6,314
9,957
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gorguts40000
Sun Wukong
13
0 / 2 / 0
7,823
489
5,533
15,867
19,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Leblagueur
Ix Chel
13
2 / 4 / 1
7,754
485
6,919
10,955
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,864
429
1,307
6,505
4,435
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
14
1 / 3 / 2
8,198
512
7,539
13,944
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
2
7
L
Medusa
ApolloCri
Medusa
1
3
0
0.33
L
Sun Wukong
Gorguts40000
Sun Wukong
0
2
0
0
L
Ix Chel
Leblagueur
Ix Chel
2
4
1
0.63
W
Morgan Le Fay
Noitide
Morgan Le Fay
0
0
2
1
L
0
3
0
0
W
Izanami
dansom2013
Izanami
0
1
3
1.5
W
Chang'e
empeetree
Chang'e
4
1
7
7.5
W
5
1
4
7
L
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
27,612
53,691
Taken
57,228
30,431
Mitigated
38,224
23,558
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,718
2,031
0
4,013
10,133
4,083
0
624
9,509
0
91,990
L
Medusa
ApolloCri
Medusa
6,314
2,630
0
1,667
9,957
3,767
450
805
9,152
0
88,946
L
Sun Wukong
Gorguts40000
Sun Wukong
5,533
1,963
0
4,333
15,867
19,998
0
9,841
6,026
0
57,184
L
Ix Chel
Leblagueur
Ix Chel
6,919
1,146
655
2,762
10,955
4,427
0
6,306
4,649
71,483
0
W
Morgan Le Fay
Noitide
Morgan Le Fay
10,356
1,700
0
6,506
11,639
8,022
216
0
11,639
76,034
0
L
1,307
250
1,446
1,251
6,505
4,435
0
4,148
2,357
15,233
0
W
Izanami
dansom2013
Izanami
1,059
653
0
1,591
5,660
2,166
272
71
5,589
0
57,154
W
Chang'e
empeetree
Chang'e
13,317
1,351
2,399
6,604
13,954
5,736
0
5,568
8,386
90,409
179
W
3,694
96
0
2,445
12,305
10,424
50
1,963
10,342
22,797
0
L
Ne Zha
7,539
992
0
2,634
13,944
5,597
0
6,088
7,856
0
63,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
39,815
548
Minions Killed
522
0
Camps Cleared
0
1,658,161
Distance Traveled
1,556,709
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,407
588
112
7
0
409,372
3
L
Medusa
9,176
574
155
10
0
298,502
2
L
Sun Wukong
7,823
489
118
7
0
278,365
0
L
Ix Chel
7,754
485
112
7
0
314,338
0
W
Morgan Le Fay
9,030
564
119
7
0
284,224
1
L
Hel
6,864
429
44
3
0
295,915
0
W
Izanami
8,531
533
124
8
0
296,921
7
W
Chang'e
9,531
596
160
10
0
347,738
0
W
Ares
9,044
565
33
2
0
319,906
0
L
Ne Zha
8,198
512
93
6
0
369,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role