Player Matchup

Zhong Kui
Zhong Kui
ClunkyLake48300
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,420 Elo+
Party 2
Agni
Agni
NRA Fuzion
Agni
Level 48
God Stats
2W - 4L
1,457 SR
Queue Stats
131W - 138L
1,382 Elo+
Party 2
Horus
Horus
Pheonix-Dilly
Horus
Level 100
God Stats
0W - 3L
1,258 SR
Queue Stats
52W - 78L
1,372 Elo+
Solo
Fenrir
Fenrir
Samzek
Fenrir
Level 106
God Stats
1W - 1L
1,809 SR
Queue Stats
104W - 111L
1,458 Elo+
Solo
Hercules
Hercules
Sinsinwolf
Hercules
Level 149
God Stats
0W - 4L
1,101 SR
Queue Stats
402W - 455L
1,330 Elo+
Solo
Team Averages
Level 93
1,425 SR
1,392 Elo+

VS

Team Averages
Level 98
1,438 SR
1,421 Elo+
Ix Chel
Ix Chel
DirkN14
Ix Chel
Level 93
God Stats
12W - 17L
1,336 SR
Queue Stats
904W - 899L
1,423 Elo+
Solo
Ne Zha
Ne Zha
HouseElf1122
Ne Zha
Level 143
God Stats
7W - 11L
1,380 SR
Queue Stats
401W - 448L
1,484 Elo+
Party 1
Nemesis
Nemesis
PreCooledCoast
Nemesis
Level 107
God Stats
5W - 5L
1,385 SR
Queue Stats
631W - 651L
1,442 Elo+
Solo
Anhur
Anhur
ZingySquirrel88
Anhur
Level 42
God Stats
2W - 0L
1,738 SR
Queue Stats
140W - 214L
1,371 Elo+
Party 1
Scylla
Scylla
palets28
Scylla
Level 107
God Stats
3W - 2L
1,353 SR
Queue Stats
141W - 170L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClunkyLake48300
Zhong Kui
11
0 / 3 / 2
5,976
996
3,870
6,266
5,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,245
1,041
5,787
4,517
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
5,577
930
3,056
6,775
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Samzek
Fenrir
10
2 / 2 / 1
5,778
963
2,005
6,992
6,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Sinsinwolf
Hercules
11
0 / 2 / 1
5,833
972
3,910
12,290
10,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DirkN14
Ix Chel
12
2 / 0 / 10
6,510
1,085
7,898
3,543
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
11
1 / 0 / 10
6,162
1,027
6,804
3,913
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 8
6,376
1,063
6,781
9,243
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 9
5,597
933
3,083
5,202
1,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
palets28
Scylla
12
7 / 0 / 6
7,139
1,190
7,065
2,896
1,126
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
13
13
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ClunkyLake48300
Zhong Kui
0
3
2
0.33
W
Ix Chel
DirkN14
Ix Chel
2
0
10
7
W
Ne Zha
1
0
10
6
L
1
3
0
0.33
L
0
3
2
0.33
W
3
1
8
7
L
Fenrir
Samzek
Fenrir
2
2
1
1.25
L
Hercules
Sinsinwolf
Hercules
0
2
1
0.25
W
0
2
9
2.25
W
Scylla
palets28
Scylla
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
31,631
36,840
Taken
24,797
29,277
Mitigated
12,956
11,734
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ClunkyLake48300
Zhong Kui
3,870
949
463
968
6,266
5,655
120
2,539
3,473
11,480
0
W
Ix Chel
DirkN14
Ix Chel
7,898
1,283
3,986
1,876
3,543
1,406
0
2,315
1,228
16,024
0
W
Ne Zha
6,804
1,853
1,425
1,457
3,913
1,598
0
1,502
2,411
0
10,937
L
5,787
833
0
10
4,517
1,681
0
1,717
2,717
14,551
0
L
3,056
648
409
918
6,775
5,259
0
3,713
2,848
2,706
2,425
W
6,781
1,750
1,214
2,905
9,243
6,953
0
3,682
5,561
0
12,349
L
Fenrir
Samzek
Fenrir
2,005
631
774
1,740
6,992
6,497
0
2,634
4,177
0
3,969
L
Hercules
Sinsinwolf
Hercules
3,910
856
245
6,207
12,290
10,185
0
4,360
7,721
0
11,854
W
3,083
1,950
344
1,145
5,202
1,873
0
2,348
2,854
0
5,428
W
Scylla
palets28
Scylla
7,065
2,107
0
117
2,896
1,126
0
1,675
1,221
13,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
31,784
62
Minions Killed
53
0
Camps Cleared
0
610,801
Distance Traveled
744,294
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,976
996
26
4
0
110,687
0
W
Ix Chel
6,510
1,085
15
3
0
156,878
0
W
Ne Zha
6,162
1,027
10
2
0
178,171
2
L
Agni
6,245
1,041
18
3
0
118,422
0
L
Horus
5,577
930
1
0
0
100,032
0
W
Nemesis
6,376
1,063
11
2
0
161,719
0
L
Fenrir
5,778
963
0
0
0
153,336
0
L
Hercules
5,833
972
17
3
0
128,324
0
W
Anhur
5,597
933
7
1
0
116,882
0
W
Scylla
7,139
1,190
10
2
0
130,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role