Player Matchup

Bellona
Bellona
Lalochka
Bellona
Level 83
God Stats
2W - 0L
1,734 SR
Queue Stats
25W - 16L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
M0en
Tsukuyomi
Level 173
God Stats
17W - 5L
1,735 SR
Queue Stats
357W - 336L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
R0ckYBalb0A
Kumbhakarna
Level 86
God Stats
1W - 0L
1,263 SR
Queue Stats
7W - 5L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
ZIGUS333
Baron Samedi
Level 170
God Stats
3W - 1L
1,677 SR
Queue Stats
166W - 132L
1,606 Elo+
Solo
Pele
Pele
trumpet1
Pele
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 167L
1,548 Elo+
Solo
Team Averages
Level 128
1,582 SR
1,563 Elo+

VS

Team Averages
Level 164
1,630 SR
1,526 Elo+
Shiva
Shiva
Claxon8
Shiva
Level 204
God Stats
1W - 4L
1,656 SR
Queue Stats
142W - 105L
1,659 Elo+
Party 1
Artemis
Artemis
HalCodFR
Artemis
Level 124
God Stats
1W - 2L
1,618 SR
Queue Stats
72W - 75L
1,490 Elo+
Solo
Hachiman
Hachiman
Metallocyte
Hachiman
Level 183
God Stats
5W - 2L
1,870 SR
Queue Stats
589W - 611L
1,488 Elo+
Solo
Eset
Eset
byra1999
Eset
Level 149
God Stats
1W - 2L
1,427 SR
Queue Stats
143W - 131L
1,505 Elo+
Solo
Jing Wei
Jing Wei
overloardsRain
Jing Wei
Level 158
God Stats
0W - 1L
1,577 SR
Queue Stats
23W - 27L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lalochka
Bellona
17
5 / 3 / 13
11,658
777
9,917
19,948
24,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
M0en
Tsukuyomi
20
9 / 4 / 13
12,307
820
30,220
19,652
11,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
R0ckYBalb0A
Kumbhakarna
17
1 / 2 / 15
11,072
738
6,434
23,912
30,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ZIGUS333
Baron Samedi
19
3 / 3 / 13
11,466
764
14,577
18,480
11,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
8 / 2 / 13
12,410
827
15,583
20,442
11,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Claxon8
Shiva
16
2 / 6 / 10
9,618
641
18,127
21,431
23,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
HalCodFR
Artemis
14
1 / 8 / 6
8,779
585
14,423
15,932
6,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Metallocyte
Hachiman
20
7 / 2 / 5
12,716
848
17,999
17,125
6,859
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
15
1 / 6 / 4
9,141
609
11,783
12,493
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
16
3 / 4 / 6
9,569
638
13,910
13,921
6,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
26
Kills
14
14
Deaths
26
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
Claxon8
Shiva
2
6
10
1.17
L
Artemis
HalCodFR
Artemis
1
8
6
0.5
W
Bellona
Lalochka
Bellona
5
3
13
3.83
W
Tsukuyomi
M0en
Tsukuyomi
9
4
13
3.88
L
Hachiman
Metallocyte
Hachiman
7
2
5
4.75
W
Kumbhakarna
R0ckYBalb0A
Kumbhakarna
1
2
15
4.25
W
Baron Samedi
ZIGUS333
Baron Samedi
3
3
13
3.17
L
Eset
1
6
4
0.5
L
Jing Wei
3
4
6
1.5
W
Pele
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,731
Damage
76,242
102,434
Taken
80,902
90,034
Mitigated
49,027
40,931
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Claxon8
Shiva
18,127
1,490
2,080
3,584
21,431
23,719
66
5,452
15,979
0
22,499
L
Artemis
HalCodFR
Artemis
14,423
5,873
498
1,137
15,932
6,779
481
2,943
12,989
0
20,886
W
Bellona
Lalochka
Bellona
9,917
1,642
1,786
2,747
19,948
24,494
457
2,433
17,071
0
15,999
W
Tsukuyomi
M0en
Tsukuyomi
30,220
7,397
1,868
3,272
19,652
11,449
1,055
635
18,816
0
51,591
L
Hachiman
Metallocyte
Hachiman
17,999
4,719
915
5,382
17,125
6,859
451
4,135
12,990
0
52,748
W
Kumbhakarna
R0ckYBalb0A
Kumbhakarna
6,434
137
5,210
6,435
23,912
30,981
366
4,505
18,953
12,379
0
W
Baron Samedi
ZIGUS333
Baron Samedi
14,577
528
7,531
5,314
18,480
11,600
4,186
2,036
16,029
33,425
0
L
Eset
11,783
781
1,686
1,255
12,493
5,578
123
4,259
8,234
21,254
0
L
Jing Wei
13,910
10,488
365
1,391
13,921
6,092
460
4,222
9,699
0
24,814
W
Pele
15,583
1,185
2,173
4,595
20,442
11,510
1,319
2,174
18,038
0
45,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
49,823
185
Minions Killed
154
0
Camps Cleared
0
1,472,578
Distance Traveled
1,314,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,618
641
14
1
0
285,353
0
L
Artemis
8,779
585
21
1
0
227,633
0
W
Bellona
11,658
777
14
1
0
286,095
0
W
Tsukuyomi
12,307
820
29
2
0
315,638
0
L
Hachiman
12,716
848
80
5
0
286,600
0
W
Kumbhakarna
11,072
738
15
1
0
276,551
0
W
Baron Samedi
11,466
764
63
4
0
262,594
0
L
Eset
9,141
609
18
1
0
238,411
0
L
Jing Wei
9,569
638
21
1
0
276,231
0
W
Pele
12,410
827
64
4
0
331,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role