Player Matchup

Ishtar
Ishtar
ByBerty234
Ishtar
Level 165
God Stats
7W - 9L
1,533 SR
Queue Stats
371W - 392L
1,474 Elo+
Party 2
Nemesis
Nemesis
Chackalote
Nemesis
Level 48
God Stats
7W - 5L
1,492 SR
Queue Stats
139W - 144L
1,482 Elo+
Party 2
King Arthur
King Arthur
Neistaedter
King Arthur
Level 126
God Stats
3W - 3L
1,507 SR
Queue Stats
147W - 124L
1,540 Elo+
Solo
Scylla
Scylla
cuoya
Scylla
Level 95
God Stats
3W - 4L
1,602 SR
Queue Stats
115W - 141L
1,522 Elo+
Party 2
Fafnir
Fafnir
mahoemada
Fafnir
Level 141
God Stats
2W - 3L
1,435 SR
Queue Stats
298W - 327L
1,503 Elo+
Party 2
Team Averages
Level 115
1,514 SR
1,504 Elo+

VS

Team Averages
Level 111
1,573 SR
1,468 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
CoconuTree
Nike
Level 196
God Stats
8W - 0L
1,973 SR
Queue Stats
1,318W - 1,303L
1,499 Elo+
Party 3
Medusa
Medusa
Psycord
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,451 Elo+
Party 1
Yemoja
Yemoja
jcardoso4
Yemoja
Level 29
God Stats
1W - 0L
1,756 SR
Queue Stats
17W - 17L
1,446 Elo+
Party 1
Susano
Susano
torduLama220
Susano
Level 122
God Stats
1W - 3L
1,135 SR
Queue Stats
68W - 98L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ByBerty234
Ishtar
13
0 / 1 / 2
8,013
471
5,623
9,672
3,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Chackalote
Nemesis
13
4 / 4 / 1
8,579
505
10,993
13,984
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Neistaedter
King Arthur
15
2 / 5 / 1
9,476
557
11,157
21,096
18,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
cuoya
Scylla
15
1 / 3 / 3
8,776
516
4,522
8,499
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
mahoemada
Fafnir
11
1 / 4 / 3
7,452
438
12,400
14,632
9,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 3 / 4
10,215
601
11,927
10,030
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 5
11,591
682
17,840
21,015
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Psycord
Medusa
14
1 / 0 / 3
8,769
516
8,463
11,103
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
jcardoso4
Yemoja
11
0 / 1 / 4
7,850
462
4,185
9,851
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
15
2 / 2 / 4
8,773
516
7,466
17,864
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
17
17
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
4
3
L
Ishtar
ByBerty234
Ishtar
0
1
2
1
L
Nemesis
Chackalote
Nemesis
4
4
1
1.13
W
7
2
5
4.75
L
King Arthur
Neistaedter
King Arthur
2
5
1
0.5
W
Medusa
Psycord
Medusa
1
0
3
2.5
L
Scylla
cuoya
Scylla
1
3
3
0.83
W
Yemoja
jcardoso4
Yemoja
0
1
4
2
L
Fafnir
mahoemada
Fafnir
1
4
3
0.63
W
Susano
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
49,881
67,883
Taken
69,863
39,896
Mitigated
40,341
11,088
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,927
602
1,458
2,778
10,030
4,186
420
3,191
6,645
89,875
0
L
Ishtar
ByBerty234
Ishtar
5,623
2,808
0
2,804
9,672
3,470
766
1,555
8,117
0
56,674
L
Nemesis
Chackalote
Nemesis
10,993
5,105
0
1,427
13,984
5,070
0
3,708
10,012
0
63,308
W
17,840
2,872
0
7,937
21,015
16,951
178
2,316
18,522
0
101,894
L
King Arthur
Neistaedter
King Arthur
11,157
1,102
0
3,210
21,096
18,946
0
2,499
17,488
285
71,099
W
Medusa
Psycord
Medusa
8,463
3,585
0
2,753
11,103
4,572
937
1,999
8,762
0
79,653
L
Scylla
cuoya
Scylla
4,522
296
0
1,167
8,499
2,758
0
3,325
5,078
74,872
0
W
Yemoja
jcardoso4
Yemoja
4,185
1,198
3,294
2,484
9,851
7,056
56
3,482
6,095
13,863
0
L
Fafnir
mahoemada
Fafnir
12,400
2,550
0
2,480
14,632
9,652
0
4,802
9,523
24,255
0
W
Susano
7,466
1,848
0
8,039
17,864
7,576
430
4,949
12,713
0
64,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
47,198
457
Minions Killed
544
0
Camps Cleared
0
1,615,571
Distance Traveled
1,743,761
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,215
601
156
9
0
345,339
5
L
Ishtar
8,013
471
95
6
0
280,157
0
L
Nemesis
8,579
505
72
4
0
333,238
0
W
Nike
11,591
682
150
9
0
328,588
4
L
King Arthur
9,476
557
116
7
0
330,630
0
W
Medusa
8,769
516
126
7
0
334,306
0
L
Scylla
8,776
516
139
8
0
333,151
3
W
Yemoja
7,850
462
17
1
0
330,124
2
L
Fafnir
7,452
438
35
2
0
338,395
0
W
Susano
8,773
516
95
6
0
405,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role