Player Matchup

Kumbhakarna
Kumbhakarna
Xiquitinn
Kumbhakarna
Level 157
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 4L
1,410 Elo+
Solo
Charon
Charon
eliottc
Charon
Level 185
God Stats
5W - 4L
1,553 SR
Queue Stats
36W - 32L
1,593 Elo+
Solo
Merlin
Merlin
mrbossmann
Merlin
Level 121
God Stats
6W - 10L
1,445 SR
Queue Stats
308W - 313L
1,507 Elo+
Solo
Izanami
Izanami
superplamka
Izanami
Level 88
God Stats
0W - 6L
1,326 SR
Queue Stats
24W - 17L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Łatka
Morgan Le Fay
Level 146
God Stats
4W - 5L
1,564 SR
Queue Stats
102W - 56L
1,595 Elo+
Party 1
Team Averages
Level 139
1,420 SR
1,537 Elo+

VS

Team Averages
Level 136
1,502 SR
1,532 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Caimael
Yu Huang
Level 149
God Stats
1W - 2L
1,508 SR
Queue Stats
53W - 49L
1,502 Elo+
Solo
Set
Set
GwenLee
Set
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 38L
1,566 Elo+
Solo
Rama
Rama
Infernous99
Rama
Level 158
God Stats
22W - 15L
1,559 SR
Queue Stats
442W - 438L
1,526 Elo+
Solo
Sobek
Sobek
X0KYM
Sobek
Level 143
God Stats
11W - 14L
1,444 SR
Queue Stats
416W - 389L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Xiquitinn
Kumbhakarna
16
0 / 1 / 8
10,466
1,163
5,780
13,696
16,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charon
eliottc
Charon
13
0 / 0 / 0
8,023
891
0
0
0
Merlin
mrbossmann
Merlin
15
2 / 3 / 5
9,922
1,102
10,728
10,329
4,857
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
superplamka
Izanami
16
1 / 7 / 7
10,282
1,142
9,231
16,410
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Łatka
Morgan Le Fay
16
6 / 1 / 3
10,989
1,221
18,405
8,958
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

211

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
4 / 1 / 8
11,575
1,286
13,816
10,222
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Caimael
Yu Huang
15
1 / 1 / 4
9,812
1,090
7,132
7,674
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
16
4 / 3 / 6
10,167
1,130
9,991
10,549
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 3 / 6
9,864
1,096
7,607
9,928
4,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
X0KYM
Sobek
16
3 / 1 / 4
9,618
1,069
7,135
8,181
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
9
Kills
12
12
Deaths
9
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
8
8
W
Yu Huang
Caimael
Yu Huang
1
1
4
3
W
Set
4
3
6
2.33
W
0
3
6
1
W
Sobek
X0KYM
Sobek
3
1
4
5
L
Kumbhakarna
Xiquitinn
Kumbhakarna
0
1
8
4
L
Charon
eliottc
Charon
0
0
0
0
L
Merlin
mrbossmann
Merlin
2
3
5
1.5
L
Izanami
superplamka
Izanami
1
7
7
0.64
L
Morgan Le Fay
Łatka
Morgan Le Fay
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,144
Damage
45,681
49,393
Taken
46,554
31,965
Mitigated
23,920
4,260
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,816
1,966
589
794
10,222
4,549
0
6,042
4,180
38,235
0
W
Yu Huang
Caimael
Yu Huang
7,132
360
0
0
7,674
3,082
0
5,482
2,192
32,548
0
W
Set
9,991
2,519
0
955
10,549
5,840
0
8,815
1,734
0
18,237
W
7,607
5,428
0
2,024
9,928
4,300
0
6,899
3,029
0
35,254
W
Sobek
X0KYM
Sobek
7,135
115
0
1,638
8,181
6,149
0
7,675
506
8,475
0
L
Kumbhakarna
Xiquitinn
Kumbhakarna
5,780
157
0
1,112
13,696
16,492
0
7,798
5,492
11,517
0
L
Charon
eliottc
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
mrbossmann
Merlin
10,728
675
0
124
10,329
4,857
0
5,231
5,012
33,563
0
L
Izanami
superplamka
Izanami
9,231
6,047
0
1,095
16,410
6,743
0
9,157
6,982
0
43,331
L
Morgan Le Fay
Łatka
Morgan Le Fay
18,405
1,430
0
1,929
8,958
3,873
0
4,792
3,824
38,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
51,036
210
Minions Killed
222
6
Camps Cleared
11
789,858
Distance Traveled
1,023,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,575
1,286
44
5
5
218,424
0
W
Yu Huang
9,812
1,090
73
8
0
203,601
0
W
Set
10,167
1,130
19
2
4
199,702
0
W
Rama
9,864
1,096
80
9
2
180,199
0
W
Sobek
9,618
1,069
6
1
0
221,764
0
L
Kumbhakarna
10,466
1,163
12
1
0
223,116
0
L
Charon
8,023
891
0
0
0
0
0
L
Merlin
9,922
1,102
42
5
2
176,501
0
L
Izanami
10,282
1,142
108
12
3
179,090
0
L
Morgan Le Fay
10,989
1,221
48
5
1
211,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role