Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CzarGarrett
Ah Muzen Cab
Level 123
God Stats
23W - 18L
1,565 SR
Queue Stats
322W - 342L
1,471 Elo+
Solo
Tyr
Tyr
ElDragoneante
Tyr
Level 68
God Stats
36W - 27L
1,525 SR
Queue Stats
220W - 251L
1,393 Elo+
Solo
Yemoja
Yemoja
Khiianna
Yemoja
Level 69
God Stats
109W - 111L
1,538 SR
Queue Stats
117W - 117L
1,492 Elo+
Solo
Hercules
Hercules
lexluger21
Hercules
Level 68
God Stats
31W - 50L
1,378 SR
Queue Stats
218W - 286L
1,360 Elo+
Solo
Ra
Ra
luucastadomi
Ra
Level 67
God Stats
6W - 11L
1,445 SR
Queue Stats
193W - 226L
1,442 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,431 Elo+

VS

Team Averages
Level 65
1,466 SR
1,412 Elo+
Neith
Neith
BloodShawty
Neith
Level 47
God Stats
15W - 26L
1,338 SR
Queue Stats
61W - 71L
1,370 Elo+
Party 1
Geb
Geb
ElManxD
Geb
Level 98
God Stats
21W - 11L
1,678 SR
Queue Stats
511W - 527L
1,484 Elo+
Solo
Zeus
Zeus
YUGURTIK
Zeus
Level 28
God Stats
1W - 5L
1,133 SR
Queue Stats
24W - 33L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
pdanyelle
Nu Wa
Level 66
God Stats
58W - 35L
1,576 SR
Queue Stats
105W - 87L
1,449 Elo+
Solo
Loki
Loki
wauzombies
Loki
Level 88
God Stats
9W - 3L
1,604 SR
Queue Stats
12W - 7L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CzarGarrett
Ah Muzen Cab
15
3 / 0 / 2
9,936
1,104
10,938
4,042
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 3
8,694
966
5,731
11,592
11,719
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Khiianna
Yemoja
14
1 / 6 / 5
9,088
1,010
6,378
14,125
8,067
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
lexluger21
Hercules
15
2 / 11 / 5
10,344
1,149
9,671
23,058
13,677
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 0
7,517
835
0
828
265
Team 1 Tickets

211

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
10,197
1,133
5,422
4,720
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
15
0 / 0 / 11
9,054
1,006
5,828
9,674
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
8 / 4 / 8
10,328
1,148
20,388
9,021
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
pdanyelle
Nu Wa
15
0 / 2 / 16
9,479
1,053
11,299
5,468
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 0 / 9
10,550
1,172
6,544
6,242
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
7
Kills
20
20
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Ah Muzen Cab
CzarGarrett
Ah Muzen Cab
3
0
2
4
L
1
3
3
0.83
W
Geb
0
0
11
5.5
L
Yemoja
Khiianna
Yemoja
1
6
5
0.58
W
Zeus
8
4
8
3
L
Hercules
lexluger21
Hercules
2
11
5
0.41
L
0
0
0
0
W
Nu Wa
pdanyelle
Nu Wa
0
2
16
4
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
49,481
53,645
Taken
35,125
35,457
Mitigated
22,413
3,644
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,422
1,688
0
471
4,720
2,410
0
280
4,440
0
21,055
L
Ah Muzen Cab
CzarGarrett
Ah Muzen Cab
10,938
4,399
0
0
4,042
1,729
0
2,856
1,186
0
45,544
L
5,731
991
0
313
11,592
11,719
0
7,074
4,518
0
16,220
W
Geb
5,828
1,064
0
2,264
9,674
10,847
0
2,067
7,607
10,096
0
L
Yemoja
Khiianna
Yemoja
6,378
1,542
1,427
60
14,125
8,067
0
9,904
4,221
23,488
0
W
Zeus
20,388
5,264
0
180
9,021
3,858
0
2,060
6,961
30,297
0
L
Hercules
lexluger21
Hercules
9,671
4,035
0
1,844
23,058
13,677
0
16,853
6,205
0
29,140
L
0
0
0
0
828
265
0
828
0
0
0
W
Nu Wa
pdanyelle
Nu Wa
11,299
4,550
0
0
5,468
2,378
0
211
5,257
26,113
0
W
6,544
1,783
194
721
6,242
2,920
0
1,760
4,482
0
25,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
49,608
191
Minions Killed
175
4
Camps Cleared
6
634,470
Distance Traveled
798,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,197
1,133
52
6
1
175,618
0
L
Ah Muzen Cab
9,936
1,104
101
11
0
173,582
0
L
Tyr
8,694
966
13
1
1
172,599
0
W
Geb
9,054
1,006
12
1
1
148,391
0
L
Yemoja
9,088
1,010
27
3
2
145,027
0
W
Zeus
10,328
1,148
23
3
1
151,726
0
L
Hercules
10,344
1,149
50
6
1
143,262
0
L
Ra
7,517
835
0
0
0
0
0
W
Nu Wa
9,479
1,053
47
5
1
138,147
0
W
Loki
10,550
1,172
41
5
2
184,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role