Player Matchup

Fenrir
Fenrir
Breeziz
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 104L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NixaAFK
Morgan Le Fay
Level 26
God Stats
4W - 9L
1,740 SR
Queue Stats
23W - 42L
1,473 Elo+
Solo
Ymir
Ymir
Roguecrysis
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,834 Elo+
Solo
Nike
Nike
ScammieSosa
Nike
Level 66
God Stats
2W - 1L
1,457 SR
Queue Stats
7W - 5L
1,582 Elo+
Solo
Medusa
Medusa
VacuumthundR
Medusa
Level 44
God Stats
2W - 3L
1,564 SR
Queue Stats
34W - 44L
1,345 Elo+
Solo
Team Averages
Level 35
1,552 SR
1,547 Elo+

VS

Team Averages
Level 49
1,512 SR
1,474 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Otim
Vulcan
Level 18
God Stats
4W - 1L
1,554 SR
Queue Stats
20W - 15L
1,476 Elo+
Solo
Mercury
Mercury
The6thPrism
Mercury
Level 144
God Stats
38W - 54L
1,504 SR
Queue Stats
88W - 126L
1,442 Elo+
Solo
Ares
Ares
TtvSunRez
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 56L
1,389 Elo+
Solo
Cupid
Cupid
YurbadboyXOXO
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Breeziz
Fenrir
13
1 / 6 / 0
7,186
719
6,875
13,718
6,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NixaAFK
Morgan Le Fay
13
0 / 4 / 0
7,255
726
5,595
8,179
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
7,228
723
6,971
13,681
15,592
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 0
7,657
766
6,105
13,955
12,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
12
0 / 4 / 0
6,866
687
4,306
5,736
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 8
8,557
856
8,224
6,635
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Otim
Vulcan
15
7 / 1 / 11
9,275
928
13,923
5,577
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
The6thPrism
Mercury
16
2 / 0 / 5
8,589
859
3,483
5,157
2,380
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
5 / 1 / 15
9,384
938
9,259
10,452
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 11
8,964
896
11,646
8,827
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
2
Kills
24
24
Deaths
2
1
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
8
8
L
Fenrir
Breeziz
Fenrir
1
6
0
0.17
L
Morgan Le Fay
NixaAFK
Morgan Le Fay
0
4
0
0
W
Vulcan
Otim
Vulcan
7
1
11
12.5
L
0
2
1
0.25
L
1
8
0
0.13
W
Mercury
The6thPrism
Mercury
2
0
5
4.5
W
Ares
5
1
15
12.5
L
Medusa
0
4
0
0
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
46,535
55,269
Taken
36,648
40,946
Mitigated
23,687
3,147
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,224
907
1,174
857
6,635
3,543
670
3,000
3,635
34,680
0
L
Fenrir
Breeziz
Fenrir
6,875
1,561
0
1,236
13,718
6,884
0
6,208
7,510
0
18,397
L
Morgan Le Fay
NixaAFK
Morgan Le Fay
5,595
440
0
168
8,179
3,555
0
4,383
3,746
23,126
0
W
Vulcan
Otim
Vulcan
13,923
4,058
0
630
5,577
2,779
766
828
4,749
33,384
0
L
6,971
920
0
1,200
13,681
15,592
0
8,219
5,356
22,858
0
L
6,105
248
141
402
13,955
12,664
0
9,344
4,611
0
17,016
W
Mercury
The6thPrism
Mercury
3,483
1,425
0
846
5,157
2,380
582
448
4,709
0
23,494
W
Ares
9,259
1,241
0
1,166
10,452
10,788
0
4,644
5,808
12,885
0
L
Medusa
4,306
2,124
0
0
5,736
2,251
0
3,096
2,640
0
12,407
W
11,646
7,426
1,206
5,389
8,827
4,197
46
3,646
5,181
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
44,769
156
Minions Killed
227
0
Camps Cleared
0
843,006
Distance Traveled
1,057,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,557
856
66
7
0
210,909
0
L
Fenrir
7,186
719
32
3
0
175,136
0
L
Morgan Le Fay
7,255
726
36
4
0
181,733
1
W
Vulcan
9,275
928
52
5
0
208,117
0
L
Ymir
7,228
723
39
4
0
188,878
0
L
Nike
7,657
766
26
3
0
179,576
0
W
Mercury
8,589
859
55
6
0
205,053
0
W
Ares
9,384
938
15
2
0
226,886
0
L
Medusa
6,866
687
23
2
0
117,683
0
W
Cupid
8,964
896
39
4
0
206,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role