Player Matchup

Neith
Neith
ElliotD
Neith
Level 96
God Stats
2W - 0L
1,828 SR
Queue Stats
78W - 65L
1,561 Elo+
Solo
Geb
Geb
KRYPTIC UNITY
Geb
Level 107
God Stats
6W - 4L
1,565 SR
Queue Stats
291W - 318L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VANTAGE500
Morgan Le Fay
Level 112
God Stats
28W - 17L
1,644 SR
Queue Stats
451W - 475L
1,544 Elo+
Party 1
Ratatoskr
Ratatoskr
Ztwxy
Ratatoskr
Level 88
God Stats
6W - 0L
1,899 SR
Queue Stats
473W - 480L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
chichifrigi
Jing Wei
Level 36
God Stats
4W - 2L
1,387 SR
Queue Stats
36W - 45L
1,395 Elo+
Solo
Team Averages
Level 88
1,665 SR
1,503 Elo+

VS

Team Averages
Level 125
1,406 SR
1,534 Elo+
Ao Kuang
Ao Kuang
Mesqui05
Ao Kuang
Level 98
God Stats
1W - 4L
1,117 SR
Queue Stats
102W - 103L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Overlord8478
Cu Chulainn
Level 105
God Stats
0W - 5L
1,065 SR
Queue Stats
330W - 312L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brais2003
Ah Muzen Cab
Level 126
God Stats
0W - 2L
1,434 SR
Queue Stats
175W - 160L
1,530 Elo+
Party 2
Discordia
Discordia
l777l Ago
Discordia
Level 149
God Stats
3W - 4L
1,771 SR
Queue Stats
160W - 162L
1,516 Elo+
Solo
Horus
Horus
ÃłìštãŘ
Horus
Level 146
God Stats
15W - 15L
1,643 SR
Queue Stats
104W - 87L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElliotD
Neith
16
5 / 2 / 5
9,735
649
12,858
8,812
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 9
8,108
541
5,177
12,204
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
VANTAGE500
Morgan Le Fay
16
4 / 0 / 6
9,753
650
11,512
7,294
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Ztwxy
Ratatoskr
15
8 / 2 / 5
9,321
621
11,165
11,093
4,617
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
chichifrigi
Jing Wei
15
1 / 1 / 1
9,053
604
11,027
11,819
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mesqui05
Ao Kuang
12
3 / 5 / 0
7,481
499
4,707
14,203
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Overlord8478
Cu Chulainn
14
1 / 3 / 1
8,722
581
9,467
26,453
18,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
brais2003
Ah Muzen Cab
14
1 / 6 / 4
7,724
515
7,276
13,800
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
l777l Ago
Discordia
14
0 / 3 / 0
7,495
500
3,389
8,912
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 3
8,201
547
5,878
15,179
14,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
7
7
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
ElliotD
Neith
5
2
5
3.75
W
1
2
9
2.75
L
Ao Kuang
Mesqui05
Ao Kuang
3
5
0
0.6
L
Cu Chulainn
Overlord8478
Cu Chulainn
1
3
1
0.5
W
Morgan Le Fay
VANTAGE500
Morgan Le Fay
4
0
6
7
W
Ratatoskr
Ztwxy
Ratatoskr
8
2
5
5.25
L
Ah Muzen Cab
brais2003
Ah Muzen Cab
1
6
4
0.5
W
Jing Wei
chichifrigi
Jing Wei
1
1
1
1.5
L
Discordia
l777l Ago
Discordia
0
3
0
0
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,739
Damage
30,717
51,222
Taken
78,547
26,055
Mitigated
46,689
15,686
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ElliotD
Neith
12,858
7,490
0
4,787
8,812
3,741
1,555
468
8,344
0
82,070
W
5,177
807
0
2,312
12,204
9,308
0
2,505
9,699
24,087
0
L
Ao Kuang
Mesqui05
Ao Kuang
4,707
1,297
0
1,324
14,203
5,141
0
3,619
10,436
55,261
0
L
Cu Chulainn
Overlord8478
Cu Chulainn
9,467
1,340
0
8,769
26,453
18,720
0
1,554
24,811
0
72,162
W
Morgan Le Fay
VANTAGE500
Morgan Le Fay
11,512
514
0
1,312
7,294
3,216
0
2,947
4,347
74,933
0
W
Ratatoskr
Ztwxy
Ratatoskr
11,165
3,713
0
1,492
11,093
4,617
0
1,231
9,862
0
61,438
L
Ah Muzen Cab
brais2003
Ah Muzen Cab
7,276
3,377
0
947
13,800
5,289
531
2,312
11,468
0
70,309
W
Jing Wei
chichifrigi
Jing Wei
11,027
8,735
0
5,783
11,819
5,173
741
945
10,874
0
80,525
L
Discordia
l777l Ago
Discordia
3,389
0
0
1,732
8,912
3,313
0
2,807
5,887
65,802
0
L
5,878
2,415
224
2,866
15,179
14,226
0
5,781
9,256
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
39,623
528
Minions Killed
457
0
Camps Cleared
0
1,592,821
Distance Traveled
1,469,692
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,735
649
132
9
0
285,791
1
W
Geb
8,108
541
34
2
0
318,839
3
L
Ao Kuang
7,481
499
82
5
0
319,093
0
L
Cu Chulainn
8,722
581
127
8
0
299,714
0
W
Morgan Le Fay
9,753
650
134
9
0
327,587
2
W
Ratatoskr
9,321
621
89
6
0
374,029
0
L
Ah Muzen Cab
7,724
515
110
7
0
271,601
0
W
Jing Wei
9,053
604
139
9
0
286,575
0
L
Discordia
7,495
500
116
8
0
283,600
2
L
Horus
8,201
547
22
1
0
295,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role