Player Matchup

Chaac
Chaac
JRERIOX
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,458 Elo+
Solo
Fenrir
Fenrir
LilFenrirUzumaki
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,344 Elo+
Solo
Ra
Ra
Pelicanobeak
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,580 Elo+
Solo
Janus
Janus
TtvSunRez
Janus
Level 29
God Stats
0W - 1L
1,309 SR
Queue Stats
41W - 56L
1,395 Elo+
Solo
Thanatos
Thanatos
xBØW
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,488 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,453 Elo+

VS

Team Averages
Level 108
1,559 SR
1,588 Elo+
Chiron
Chiron
AegisReach
Chiron
Level 199
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 38L
1,565 Elo+
Party 1
Zeus
Zeus
Ignite-Dominic
Zeus
Level 128
God Stats
3W - 0L
1,725 SR
Queue Stats
12W - 4L
1,625 Elo+
Party 1
Arachne
Arachne
JulioCoolio
Arachne
Level 23
God Stats
17W - 6L
1,534 SR
Queue Stats
36W - 20L
1,573 Elo+
Party 1
Nike
Nike
ScammieSosa
Nike
Level 66
God Stats
2W - 1L
1,444 SR
Queue Stats
7W - 5L
1,553 Elo+
Solo
Maman Brigitte
Maman Brigitte
TurkleTurk
Maman Brigitte
Level 126
God Stats
5W - 2L
1,590 SR
Queue Stats
195W - 111L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JRERIOX
Chaac
15
2 / 5 / 5
8,201
820
8,249
14,923
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 2
7,674
767
7,313
11,751
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 3
7,538
754
4,527
9,906
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Janus
TtvSunRez
Janus
15
1 / 7 / 4
8,006
801
10,252
11,791
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xBØW
Thanatos
15
4 / 3 / 2
8,478
848
5,864
12,976
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AegisReach
Chiron
16
1 / 0 / 5
9,226
923
6,302
7,048
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
5 / 3 / 12
9,118
912
14,560
7,598
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
JulioCoolio
Arachne
16
2 / 3 / 17
9,550
955
8,991
17,218
19,612
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
3 / 2 / 10
8,376
838
7,621
10,169
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Maman Brigitte
TurkleTurk
Maman Brigitte
17
16 / 0 / 6
10,890
1,089
19,679
7,218
3,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
27
27
Deaths
8
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chiron
AegisReach
Chiron
1
0
5
3.5
W
5
3
12
3.67
L
Chaac
JRERIOX
Chaac
2
5
5
0.9
W
Arachne
JulioCoolio
Arachne
2
3
17
3.5
L
1
6
2
0.33
L
0
6
3
0.25
W
3
2
10
4
L
Janus
TtvSunRez
Janus
1
7
4
0.43
W
Maman Brigitte
TurkleTurk
Maman Brigitte
16
0
6
19
L
Thanatos
xBØW
Thanatos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
57,153
61,347
Taken
49,251
31,851
Mitigated
37,971
12,027
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AegisReach
Chiron
6,302
3,077
350
1,199
7,048
2,661
1,591
1,578
5,271
0
45,271
W
14,560
1,483
0
543
7,598
2,322
502
1,484
5,914
30,820
0
L
Chaac
JRERIOX
Chaac
8,249
1,355
135
3,430
14,923
13,163
605
7,669
7,254
0
19,340
W
Arachne
JulioCoolio
Arachne
8,991
6,116
147
6,093
17,218
19,612
350
5,934
10,543
0
19,312
L
7,313
1,428
0
464
11,751
4,658
0
6,822
4,929
0
16,606
L
4,527
1,070
1,284
862
9,906
4,259
0
6,362
3,544
14,955
0
W
7,621
157
0
224
10,169
9,513
0
3,769
5,932
0
17,756
L
Janus
TtvSunRez
Janus
10,252
851
0
354
11,791
4,721
0
5,331
6,460
29,350
0
W
Maman Brigitte
TurkleTurk
Maman Brigitte
19,679
1,192
0
932
7,218
3,863
72
1,225
5,909
43,047
0
L
Thanatos
xBØW
Thanatos
5,864
1,110
0
5,498
12,976
5,050
749
8,055
4,921
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
47,160
191
Minions Killed
224
0
Camps Cleared
0
957,114
Distance Traveled
1,118,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,226
923
89
9
0
217,764
0
W
Zeus
9,118
912
40
4
0
208,105
0
L
Chaac
8,201
820
26
3
0
203,838
0
W
Arachne
9,550
955
20
2
0
204,775
0
L
Fenrir
7,674
767
24
2
0
172,772
0
L
Ra
7,538
754
36
4
0
159,805
0
W
Nike
8,376
838
21
2
0
220,186
0
L
Janus
8,006
801
66
7
0
191,926
0
W
Maman Brigitte
10,890
1,089
54
5
0
267,637
0
L
Thanatos
8,478
848
39
4
0
228,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role