Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Oblizador
Anubis
Level 109
God Stats
5W - 2L
1,478 SR
Queue Stats
22W - 23L
1,455 Elo+
Solo
Nike
Nike
apoozx
Nike
Level 23
God Stats
12W - 6L
1,625 SR
Queue Stats
47W - 36L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
skmyblz
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,550 Elo+
Party 1
Ra
Ra
v7x8v
Ra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,477 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,499 Elo+

VS

Team Averages
Level 71
1,504 SR
1,523 Elo+
Chernobog
Chernobog
 
Chernobog
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DonRito_
Baba Yaga
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Da Ji
Da Ji
Kirousha
Da Ji
Level 36
God Stats
3W - 5L
1,507 SR
Queue Stats
10W - 26L
1,371 Elo+
Solo
Hercules
Hercules
SeñorDeidara
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,743 Elo+
Solo
Janus
Janus
Yeet Chungus
Janus
Level 85
God Stats
6W - 7L
1,513 SR
Queue Stats
216W - 182L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 1 / 2
8,242
589
9,527
12,955
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Oblizador
Anubis
15
6 / 4 / 1
9,176
655
11,024
15,889
8,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
apoozx
Nike
12
6 / 1 / 9
7,902
564
7,091
8,651
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
skmyblz
Morgan Le Fay
14
8 / 1 / 9
8,977
641
12,352
10,299
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
12
1 / 4 / 5
7,404
529
2,640
9,708
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 7 / 3
6,978
498
7,091
10,928
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
DonRito_
Baba Yaga
9
0 / 6 / 1
5,883
420
4,431
8,832
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Kirousha
Da Ji
11
1 / 9 / 3
6,466
462
4,613
13,768
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SeñorDeidara
Hercules
14
4 / 5 / 0
8,549
611
14,324
18,033
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 1
7,431
531
7,030
8,464
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
10
11
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
2
10
L
Chernobog
 
Chernobog
2
7
3
0.5
L
Baba Yaga
DonRito_
Baba Yaga
0
6
1
0.08
L
Da Ji
Kirousha
Da Ji
1
9
3
0.28
W
Anubis
Oblizador
Anubis
6
4
1
1.63
L
Hercules
SeñorDeidara
Hercules
4
5
0
0.8
L
3
4
1
0.88
W
Nike
apoozx
Nike
6
1
9
10.5
W
Morgan Le Fay
skmyblz
Morgan Le Fay
8
1
9
12.5
W
Ra
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,634
Damage
37,489
57,502
Taken
60,025
30,598
Mitigated
27,700
19,694
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,527
3,239
0
2,436
12,955
5,744
0
2,378
10,267
0
52,052
L
Chernobog
 
Chernobog
7,091
3,859
0
1,198
10,928
4,127
0
5,661
5,267
0
37,982
L
Baba Yaga
DonRito_
Baba Yaga
4,431
428
0
1,416
8,832
3,144
41
3,417
5,415
26,251
0
L
Da Ji
Kirousha
Da Ji
4,613
686
0
565
13,768
4,437
0
4,436
9,332
0
24,535
W
Anubis
Oblizador
Anubis
11,024
652
0
9,129
15,889
8,395
0
0
15,170
76,515
0
L
Hercules
SeñorDeidara
Hercules
14,324
6,730
0
5,678
18,033
13,110
0
9,620
8,309
0
65,353
L
7,030
296
0
690
8,464
2,882
0
2,778
5,686
51,505
0
W
Nike
apoozx
Nike
7,091
925
0
726
8,651
7,819
0
3,608
4,967
0
27,315
W
Morgan Le Fay
skmyblz
Morgan Le Fay
12,352
1,639
0
3,548
10,299
4,531
128
2,893
7,284
70,059
0
W
Ra
2,640
371
1,005
2,850
9,708
4,109
0
2,992
6,616
44,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
35,307
401
Minions Killed
328
0
Camps Cleared
0
1,463,327
Distance Traveled
1,395,611
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,242
589
66
5
0
309,151
0
L
Chernobog
6,978
498
62
4
0
291,341
0
L
Baba Yaga
5,883
420
30
2
0
279,339
0
L
Da Ji
6,466
462
38
3
0
283,633
0
W
Anubis
9,176
655
128
9
0
255,967
2
L
Hercules
8,549
611
100
7
0
255,699
2
L
Janus
7,431
531
98
7
0
285,599
0
W
Nike
7,902
564
35
3
0
311,028
0
W
Morgan Le Fay
8,977
641
92
7
0
293,871
0
W
Ra
7,404
529
80
6
0
293,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role