Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CiccioRas
Kukulkan
Level 88
God Stats
14W - 8L
1,700 SR
Queue Stats
62W - 50L
1,530 Elo+
Solo
He Bo
He Bo
Dance4Hatch
He Bo
Level 107
God Stats
0W - 2L
1,216 SR
Queue Stats
415W - 425L
1,455 Elo+
Party 3
Chaac
Chaac
Hintenryan
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Charon
Charon
MoZzA_GaMeRs
Charon
Level 160
God Stats
0W - 1L
1,437 SR
Queue Stats
34W - 43L
1,430 Elo+
Party 2
Team Averages
Level 96
1,471 SR
1,483 Elo+

VS

Team Averages
Level 67
1,504 SR
1,359 Elo+
Nox
Nox
BinNurKunde
Nox
Level 29
God Stats
2W - 2L
1,399 SR
Queue Stats
25W - 22L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
ERG004
Gilgamesh
Level 103
God Stats
6W - 4L
1,514 SR
Queue Stats
85W - 94L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Madjio7
Sylvanus
Level 41
God Stats
1W - 0L
1,582 SR
Queue Stats
7W - 15L
1,051 Elo+
Solo
Thanatos
Thanatos
WraithMain1234
Thanatos
Level 59
God Stats
7W - 2L
1,524 SR
Queue Stats
48W - 37L
1,476 Elo+
Party 1
Ishtar
Ishtar
heizung-auf-zwei
Ishtar
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 280L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,858
418
1,881
5,212
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CiccioRas
Kukulkan
13
0 / 4 / 0
7,377
527
3,831
7,959
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
6,118
437
3,512
10,099
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
0 / 7 / 0
6,787
485
7,525
14,503
9,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
10
0 / 1 / 0
6,220
444
2,830
6,514
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,109
579
4,746
7,294
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ERG004
Gilgamesh
15
9 / 0 / 1
10,633
760
12,570
12,866
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Madjio7
Sylvanus
10
1 / 0 / 1
6,121
437
1,577
3,432
2,042
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
13
8 / 0 / 2
8,160
583
8,261
15,186
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 0 / 1
7,372
527
2,674
4,562
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
0
Kills
21
21
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
3
1
4
5
L
Kukulkan
CiccioRas
Kukulkan
0
4
0
0
L
0
6
1
0.08
W
Gilgamesh
ERG004
Gilgamesh
9
0
1
9.5
L
Chaac
0
7
0
0
W
Sylvanus
Madjio7
Sylvanus
1
0
1
1.5
L
Charon
0
1
0
0
W
Thanatos
8
0
2
9
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
29,828
44,287
Taken
43,340
20,726
Mitigated
25,014
9,113
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,881
1,256
0
678
5,212
1,173
0
603
4,609
0
48,568
W
4,746
375
0
2,202
7,294
3,073
20
2,633
4,661
54,608
0
L
Kukulkan
CiccioRas
Kukulkan
3,831
97
0
1,649
7,959
3,111
0
3,395
4,564
62,340
0
L
3,512
92
0
2,860
10,099
2,445
0
1,351
8,748
39,058
0
W
Gilgamesh
ERG004
Gilgamesh
12,570
4,602
0
2,439
12,866
11,925
760
411
12,455
0
78,766
L
Chaac
7,525
2,470
0
2,135
14,503
9,604
0
0
14,503
0
52,294
W
Sylvanus
Madjio7
Sylvanus
1,577
551
384
502
3,432
2,042
564
1,635
1,797
18,682
0
L
Charon
2,830
382
0
1,791
6,514
4,393
0
974
5,540
16,035
0
W
Thanatos
8,261
2,255
0
12,513
15,186
6,347
0
4,351
10,835
0
62,970
W
2,674
1,637
0
2,125
4,562
1,627
216
1,143
3,419
0
55,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
40,395
371
Minions Killed
453
0
Camps Cleared
0
1,316,970
Distance Traveled
1,358,804
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,858
418
88
6
0
249,243
7
W
Nox
8,109
579
103
7
0
274,863
2
L
Kukulkan
7,377
527
121
9
0
252,486
0
L
He Bo
6,118
437
59
4
0
298,592
0
W
Gilgamesh
10,633
760
133
10
0
258,130
2
L
Chaac
6,787
485
82
6
0
278,866
0
W
Sylvanus
6,121
437
31
2
0
230,826
0
L
Charon
6,220
444
21
2
0
237,783
8
W
Thanatos
8,160
583
89
6
0
352,919
2
W
Ishtar
7,372
527
97
7
0
242,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role