Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EestiMaku
Hun Batz
Level 66
God Stats
1W - 0L
1,723 SR
Queue Stats
63W - 49L
1,533 Elo+
Solo
Arachne
Arachne
Galoshi2
Arachne
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,491 Elo+
Solo
Yemoja
Yemoja
Kirder
Yemoja
Level 98
God Stats
5W - 1L
1,787 SR
Queue Stats
403W - 350L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Olizzker
Cthulhu
Level 122
God Stats
5W - 1L
1,856 SR
Queue Stats
149W - 123L
1,437 Elo+
Solo
Team Averages
Level 108
1,673 SR
1,487 Elo+

VS

Team Averages
Level 125
1,490 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Askanter73
Gilgamesh
Level 155
God Stats
12W - 13L
1,435 SR
Queue Stats
662W - 648L
1,493 Elo+
Solo
Hera
Hera
BERKE35
Hera
Level 141
God Stats
4W - 7L
1,346 SR
Queue Stats
301W - 294L
1,467 Elo+
Solo
Thor
Thor
CorndogMcCartan
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,485 Elo+
Solo
Hel
Hel
Whiiiiz
Hel
Level 174
God Stats
2W - 3L
1,608 SR
Queue Stats
298W - 216L
1,634 Elo+
Solo
Ah Puch
Ah Puch
vez911
Ah Puch
Level 69
God Stats
7W - 7L
1,559 SR
Queue Stats
536W - 574L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 0 / 8
5,939
1,188
4,726
2,375
2,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
EestiMaku
Hun Batz
9
4 / 2 / 3
5,752
1,150
6,346
5,913
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Galoshi2
Arachne
10
3 / 1 / 3
5,657
1,131
3,462
5,338
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Kirder
Yemoja
10
0 / 0 / 8
5,622
1,124
1,683
3,511
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Olizzker
Cthulhu
11
1 / 0 / 8
5,797
1,159
7,564
5,430
4,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Askanter73
Gilgamesh
9
1 / 3 / 1
5,242
1,048
2,830
9,331
4,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hera
BERKE35
Hera
9
0 / 2 / 3
5,090
1,018
4,469
3,355
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 2
5,149
1,030
2,663
5,692
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
10
1 / 0 / 2
5,639
1,128
4,053
4,446
1,919
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
vez911
Ah Puch
8
0 / 2 / 3
4,973
995
2,680
3,648
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
9
Kills
3
3
Deaths
9
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
8
5
L
Gilgamesh
Askanter73
Gilgamesh
1
3
1
0.5
L
Hera
BERKE35
Hera
0
2
3
0.75
L
1
2
2
1
W
Hun Batz
EestiMaku
Hun Batz
4
2
3
2.75
W
Arachne
Galoshi2
Arachne
3
1
3
4.5
W
Yemoja
Kirder
Yemoja
0
0
8
4
W
Cthulhu
Olizzker
Cthulhu
1
0
8
5
L
Hel
1
0
2
2
L
Ah Puch
vez911
Ah Puch
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
16,695
22,567
Taken
26,472
19,541
Mitigated
11,404
13,093
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,726
482
234
739
2,375
2,327
0
1,245
1,130
21,140
0
L
Gilgamesh
Askanter73
Gilgamesh
2,830
376
39
1,459
9,331
4,623
0
3,793
5,264
0
6,214
L
Hera
BERKE35
Hera
4,469
630
289
146
3,355
1,341
0
2,131
1,224
10,532
0
L
2,663
134
117
374
5,692
2,134
0
3,115
2,577
0
5,261
W
Hun Batz
EestiMaku
Hun Batz
6,346
635
1,125
444
5,913
3,556
0
3,521
2,392
0
7,379
W
Arachne
Galoshi2
Arachne
3,462
2,290
96
1,306
5,338
4,982
372
2,258
3,080
0
4,932
W
Yemoja
Kirder
Yemoja
1,683
342
5,279
1,315
3,511
3,762
336
2,006
1,505
3,676
0
W
Cthulhu
Olizzker
Cthulhu
7,564
136
1,259
1,296
5,430
4,914
0
2,172
3,258
10,671
0
L
Hel
4,053
285
4,544
2,970
4,446
1,919
0
2,600
1,846
11,165
0
L
Ah Puch
vez911
Ah Puch
2,680
29
87
42
3,648
1,387
0
2,334
1,314
7,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
26,093
56
Minions Killed
58
0
Camps Cleared
0
546,412
Distance Traveled
506,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,939
1,188
32
6
0
116,667
0
L
Gilgamesh
5,242
1,048
4
1
0
104,458
0
L
Hera
5,090
1,018
13
3
0
104,354
0
L
Thor
5,149
1,030
10
2
0
103,508
0
W
Hun Batz
5,752
1,150
3
1
0
110,861
0
W
Arachne
5,657
1,131
6
1
0
114,741
0
W
Yemoja
5,622
1,124
3
1
0
93,286
0
W
Cthulhu
5,797
1,159
12
2
0
110,857
0
L
Hel
5,639
1,128
13
3
0
135,446
0
L
Ah Puch
4,973
995
18
4
0
58,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role