Player Matchup

Danzaburou
Danzaburou
BrechtHaes
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
CyBearIcon
Kumbhakarna
Level 193
God Stats
3W - 0L
1,557 SR
Queue Stats
237W - 252L
1,574 Elo+
Solo
Odin
Odin
EduEz506
Odin
Level 162
God Stats
1W - 2L
1,447 SR
Queue Stats
169W - 161L
1,587 Elo+
Solo
Hachiman
Hachiman
Grim Smiley
Hachiman
Level 159
God Stats
8W - 4L
1,636 SR
Queue Stats
722W - 725L
1,504 Elo+
Solo
Charon
Charon
Hyrrokkin
Charon
Level 142
God Stats
4W - 1L
1,667 SR
Queue Stats
182W - 170L
1,487 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,508 Elo+

VS

Team Averages
Level 149
1,546 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Omnipotance
Khepri
Level 148
God Stats
1W - 2L
1,421 SR
Queue Stats
125W - 136L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Quannttiumm
Jing Wei
Level 63
God Stats
3W - 4L
1,489 SR
Queue Stats
52W - 69L
1,454 Elo+
Solo
Rama
Rama
Xen420
Rama
Level 158
God Stats
2W - 1L
1,820 SR
Queue Stats
109W - 105L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrechtHaes
Danzaburou
13
0 / 1 / 9
7,492
832
5,688
9,169
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
CyBearIcon
Kumbhakarna
14
2 / 3 / 5
8,643
960
4,188
11,385
14,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
14
2 / 1 / 10
8,240
916
6,236
16,630
11,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Grim Smiley
Hachiman
13
4 / 2 / 5
8,032
892
10,977
8,927
4,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Hyrrokkin
Charon
15
5 / 2 / 7
9,278
1,031
5,524
8,296
9,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 3
7,658
851
12,690
5,996
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
14
3 / 3 / 3
7,563
840
9,140
8,036
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
13
0 / 5 / 6
6,788
754
3,551
11,091
13,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Quannttiumm
Jing Wei
6
0 / 1 / 0
5,484
609
1,346
2,178
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rama
Xen420
Rama
14
4 / 1 / 4
7,812
868
8,144
6,985
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
13
Kills
9
9
Deaths
13
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
3
1.17
L
Hachiman
 
Hachiman
3
3
3
1.5
W
Danzaburou
BrechtHaes
Danzaburou
0
1
9
4.5
W
Kumbhakarna
CyBearIcon
Kumbhakarna
2
3
5
1.5
W
Odin
2
1
10
7
W
Hachiman
Grim Smiley
Hachiman
4
2
5
3.25
W
Charon
Hyrrokkin
Charon
5
2
7
4.25
L
Khepri
0
5
6
0.6
L
Jing Wei
Quannttiumm
Jing Wei
0
1
0
0
L
Rama
Xen420
Rama
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,613
Damage
34,871
54,407
Taken
34,286
45,168
Mitigated
25,286
20,231
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,690
284
936
964
5,996
2,935
0
2,503
3,282
29,150
0
L
Hachiman
 
Hachiman
9,140
5,769
430
803
8,036
4,313
0
1,939
6,004
0
18,917
W
Danzaburou
BrechtHaes
Danzaburou
5,688
1,845
934
3,151
9,169
4,282
2,602
5,090
4,079
0
13,809
W
Kumbhakarna
CyBearIcon
Kumbhakarna
4,188
179
628
1,001
11,385
14,657
0
2,343
9,042
19,927
191
W
Odin
6,236
742
1,598
8,107
16,630
11,934
0
4,411
12,219
0
11,185
W
Hachiman
Grim Smiley
Hachiman
10,977
6,061
720
2,126
8,927
4,545
1,560
2,445
6,482
0
18,177
W
Charon
Hyrrokkin
Charon
5,524
391
1,006
960
8,296
9,750
221
1,952
6,344
10,895
206
L
Khepri
3,551
295
1,301
1,248
11,091
13,342
0
2,351
8,512
7,682
0
L
Jing Wei
Quannttiumm
Jing Wei
1,346
1,263
176
708
2,178
800
0
455
1,684
0
2,013
L
Rama
Xen420
Rama
8,144
6,771
200
1,829
6,985
3,896
0
1,461
5,489
0
15,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
35,305
100
Minions Killed
98
0
Camps Cleared
0
905,580
Distance Traveled
638,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,658
851
36
4
0
150,534
0
L
Hachiman
7,563
840
31
3
0
147,013
0
W
Danzaburou
7,492
832
18
2
0
172,947
0
W
Kumbhakarna
8,643
960
38
4
0
173,659
0
W
Odin
8,240
916
7
1
0
223,990
0
W
Hachiman
8,032
892
22
2
0
153,106
0
W
Charon
9,278
1,031
15
2
0
181,878
0
L
Khepri
6,788
754
3
0
0
158,040
0
L
Jing Wei
5,484
609
1
0
0
44,123
0
L
Rama
7,812
868
27
3
0
139,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role