Player Matchup

Nox
Nox
Wolerento
Nox
Level 149
God Stats
0W - 2L
1,277 SR
Queue Stats
241W - 245L
1,461 Elo+
Solo
Thanatos
Thanatos
hellopooface
Thanatos
Level 144
God Stats
4W - 4L
1,406 SR
Queue Stats
582W - 598L
1,495 Elo+
Solo
Ah Puch
Ah Puch
sinij
Ah Puch
Level 159
God Stats
5W - 6L
1,437 SR
Queue Stats
256W - 252L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
strafoufou
Ao Kuang
Level 157
God Stats
0W - 2L
1,329 SR
Queue Stats
177W - 176L
1,560 Elo+
Solo
Kukulkan
Kukulkan
vodie
Kukulkan
Level 126
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 16L
1,363 Elo+
Solo
Team Averages
Level 147
1,434 SR
1,475 Elo+

VS

Team Averages
Level 123
1,530 SR
1,558 Elo+
Charon
Charon
Bartek200-
Charon
Level 98
God Stats
7W - 5L
1,629 SR
Queue Stats
127W - 136L
1,495 Elo+
Party 1
Shiva
Shiva
BuszeQ
Shiva
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 186L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
DoxOne
Hou Yi
Level 118
God Stats
13W - 20L
1,394 SR
Queue Stats
626W - 613L
1,524 Elo+
Solo
Anhur
Anhur
Indijanac
Anhur
Level 104
God Stats
1W - 1L
1,241 SR
Queue Stats
197W - 216L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sataniac
Morgan Le Fay
Level 156
God Stats
7W - 1L
1,888 SR
Queue Stats
417W - 149L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
9,831
702
7,300
9,773
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
hellopooface
Thanatos
16
5 / 6 / 6
9,570
684
9,603
12,548
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
sinij
Ah Puch
13
2 / 5 / 5
8,786
628
7,413
9,150
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
strafoufou
Ao Kuang
18
13 / 3 / 8
12,012
858
22,462
21,887
28,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
vodie
Kukulkan
19
2 / 3 / 13
10,683
763
15,403
10,554
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bartek200-
Charon
17
2 / 4 / 10
10,432
745
7,147
16,115
19,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
BuszeQ
Shiva
15
2 / 6 / 10
9,674
691
4,494
16,209
19,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
DoxOne
Hou Yi
19
8 / 7 / 5
11,658
833
10,866
14,849
7,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Indijanac
Anhur
16
2 / 4 / 13
10,033
717
5,506
13,084
7,980
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Sataniac
Morgan Le Fay
19
5 / 3 / 11
11,449
818
25,484
14,131
6,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
23
Kills
19
20
Deaths
24
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Charon
Bartek200-
Charon
2
4
10
1.75
W
Shiva
BuszeQ
Shiva
2
6
10
1.17
W
Hou Yi
DoxOne
Hou Yi
8
7
5
1.5
W
Anhur
Indijanac
Anhur
2
4
13
2.13
W
Morgan Le Fay
Sataniac
Morgan Le Fay
5
3
11
3.5
L
1
3
11
2.17
L
Thanatos
hellopooface
Thanatos
5
6
6
1.33
L
Ah Puch
sinij
Ah Puch
2
5
5
0.9
L
Ao Kuang
strafoufou
Ao Kuang
13
3
8
5.67
L
Kukulkan
vodie
Kukulkan
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,181
Damage
53,497
63,912
Taken
74,388
48,070
Mitigated
61,605
26,239
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Bartek200-
Charon
7,147
398
1,145
1,501
16,115
19,686
755
8,657
7,084
16,569
266
W
Shiva
BuszeQ
Shiva
4,494
822
2,943
2,807
16,209
19,889
28
9,979
5,566
0
6,603
W
Hou Yi
DoxOne
Hou Yi
10,866
4,423
647
604
14,849
7,183
3,441
10,402
3,881
0
36,046
W
Anhur
Indijanac
Anhur
5,506
2,464
453
2,576
13,084
7,980
2,027
8,084
4,461
0
17,803
W
Morgan Le Fay
Sataniac
Morgan Le Fay
25,484
3,425
1,012
1,898
14,131
6,867
1,939
10,695
2,807
48,869
0
L
7,300
459
1,180
1,784
9,773
4,517
1,360
4,227
5,546
15,004
0
L
Thanatos
hellopooface
Thanatos
9,603
850
1,197
4,472
12,548
5,275
420
7,188
5,360
0
18,617
L
Ah Puch
sinij
Ah Puch
7,413
121
591
1,127
9,150
3,568
78
5,336
3,814
16,344
0
L
Ao Kuang
strafoufou
Ao Kuang
22,462
3,092
2,259
9,657
21,887
28,916
122
11,209
10,678
26,948
1,989
L
Kukulkan
vodie
Kukulkan
15,403
227
1,415
2,557
10,554
5,794
875
4,405
6,149
38,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
53,246
151
Minions Killed
171
0
Camps Cleared
0
1,219,845
Distance Traveled
1,230,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,432
745
16
1
0
282,879
0
W
Shiva
9,674
691
7
1
0
244,911
0
W
Hou Yi
11,658
833
43
3
0
214,938
0
W
Anhur
10,033
717
32
2
0
216,482
0
W
Morgan Le Fay
11,449
818
73
5
0
271,056
0
L
Nox
9,831
702
29
2
0
260,002
0
L
Thanatos
9,570
684
22
2
0
245,713
0
L
Ah Puch
8,786
628
19
1
0
172,728
0
L
Ao Kuang
12,012
858
16
1
0
290,616
0
L
Kukulkan
10,683
763
65
5
0
250,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role