Player Matchup

Bastet
Bastet
 
Bastet
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FetkoCikulin
Mulan
Level 157
God Stats
15W - 2L
2,051 SR
Queue Stats
213W - 41L
1,800 Elo+
Party 2
Chang'e
Chang'e
Jeesuusrf11
Chang'e
Level 141
God Stats
13W - 8L
1,457 SR
Queue Stats
372W - 420L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sivenka
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,716 SR
Queue Stats
214W - 49L
1,809 Elo+
Party 2
Vulcan
Vulcan
iWoestijnVis
Vulcan
Level 125
God Stats
17W - 3L
1,757 SR
Queue Stats
69W - 70L
1,478 Elo+
Solo
Team Averages
Level 113
1,696 SR
1,602 Elo+

VS

Team Averages
Level 109
1,405 SR
1,374 Elo+
Ne Zha
Ne Zha
Kulaeya
Ne Zha
Level 68
God Stats
0W - 3L
1,222 SR
Queue Stats
7W - 12L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
Oscarrr
Hou Yi
Level 140
God Stats
4W - 8L
1,473 SR
Queue Stats
243W - 255L
1,498 Elo+
Solo
Maman Brigitte
Maman Brigitte
Tanadiel17
Maman Brigitte
Level 152
God Stats
2W - 4L
1,468 SR
Queue Stats
62W - 79L
1,416 Elo+
Solo
Mulan
Mulan
YourImperialism
Mulan
Level 26
God Stats
4W - 12L
1,369 SR
Queue Stats
14W - 45L
1,234 Elo+
Party 1
Tiamat
Tiamat
uaemi
Tiamat
Level 157
God Stats
2W - 2L
1,491 SR
Queue Stats
81W - 121L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 0 / 6
8,801
880
4,923
2,669
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 7
8,301
830
7,083
10,292
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Jeesuusrf11
Chang'e
16
7 / 0 / 4
9,029
903
5,154
4,691
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Sivenka
Ah Muzen Cab
17
2 / 0 / 4
9,553
955
6,619
6,712
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
16
4 / 0 / 9
9,124
912
16,200
3,877
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kulaeya
Ne Zha
12
1 / 6 / 0
6,758
676
1,578
11,353
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Oscarrr
Hou Yi
12
0 / 4 / 1
6,638
664
2,060
11,403
4,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
Tanadiel17
Maman Brigitte
12
0 / 3 / 0
6,816
682
2,529
6,217
2,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 3 / 1
6,859
686
2,086
10,520
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
uaemi
Tiamat
12
0 / 3 / 1
6,982
698
3,789
7,645
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
1
1
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
6
8
W
1
1
7
4.5
W
Chang'e
Jeesuusrf11
Chang'e
7
0
4
9
L
Ne Zha
Kulaeya
Ne Zha
1
6
0
0.17
L
Hou Yi
Oscarrr
Hou Yi
0
4
1
0.13
W
Ah Muzen Cab
Sivenka
Ah Muzen Cab
2
0
4
4
L
Maman Brigitte
Tanadiel17
Maman Brigitte
0
3
0
0
L
0
3
1
0.17
W
Vulcan
4
0
9
8.5
L
Tiamat
uaemi
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
12,042
28,241
Taken
47,138
16,341
Mitigated
23,697
10,812
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,923
1,245
0
912
2,669
1,055
444
458
2,066
0
14,796
W
7,083
792
0
2,750
10,292
8,805
507
1,540
8,518
0
15,592
W
Chang'e
Jeesuusrf11
Chang'e
5,154
227
2,678
3,776
4,691
1,879
284
373
4,260
22,305
0
L
Ne Zha
Kulaeya
Ne Zha
1,578
252
0
93
11,353
4,735
0
6,355
4,825
0
4,685
L
Hou Yi
Oscarrr
Hou Yi
2,060
1,346
0
806
11,403
4,048
0
6,804
4,564
0
10,121
W
Ah Muzen Cab
Sivenka
Ah Muzen Cab
6,619
2,589
0
121
6,712
3,057
5,693
1,735
4,801
0
49,247
L
Maman Brigitte
Tanadiel17
Maman Brigitte
2,529
51
0
450
6,217
2,272
0
2,024
4,108
10,689
0
L
2,086
137
0
1,057
10,520
8,278
0
4,371
6,017
0
9,445
W
Vulcan
16,200
9,614
0
575
3,877
1,545
246
1,748
2,017
41,017
0
L
Tiamat
uaemi
Tiamat
3,789
431
0
1,455
7,645
4,364
0
1,800
5,729
20,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
34,053
246
Minions Killed
106
0
Camps Cleared
0
1,072,906
Distance Traveled
892,831
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,801
880
15
2
0
235,120
0
W
Mulan
8,301
830
28
3
0
183,520
0
W
Chang'e
9,029
903
30
3
0
213,185
0
L
Ne Zha
6,758
676
7
1
0
164,454
0
L
Hou Yi
6,638
664
14
1
0
166,586
0
W
Ah Muzen Cab
9,553
955
112
11
0
221,924
0
L
Maman Brigitte
6,816
682
23
2
0
186,712
0
L
Mulan
6,859
686
22
2
0
187,536
0
W
Vulcan
9,124
912
61
6
0
219,157
3
L
Tiamat
6,982
698
40
4
0
187,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role