Player Matchup

Scylla
Scylla
Jane_Arsen
Scylla
Level 62
God Stats
3W - 1L
1,295 SR
Queue Stats
26W - 53L
1,358 Elo+
Solo
Chiron
Chiron
ManimalPrime737
Chiron
Level 107
God Stats
4W - 4L
1,590 SR
Queue Stats
779W - 783L
1,511 Elo+
Solo
Danzaburou
Danzaburou
SuPa2124
Danzaburou
Level 168
God Stats
10W - 9L
1,518 SR
Queue Stats
333W - 360L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
jerandas
Baron Samedi
Level 139
God Stats
3W - 0L
1,820 SR
Queue Stats
373W - 358L
1,535 Elo+
Solo
Nu Wa
Nu Wa
newgeladeira
Nu Wa
Level 149
God Stats
7W - 5L
1,509 SR
Queue Stats
276W - 268L
1,469 Elo+
Solo
Team Averages
Level 125
1,546 SR
1,472 Elo+

VS

Team Averages
Level 109
1,501 SR
1,588 Elo+
Zhong Kui
Zhong Kui
Freeze Beachh
Zhong Kui
Level 126
God Stats
6W - 4L
1,727 SR
Queue Stats
451W - 451L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Kuda 3680
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,633 Elo+
Solo
Sol
Sol
dougrom4627
Sol
Level 100
God Stats
0W - 2L
1,278 SR
Queue Stats
86W - 98L
1,408 Elo+
Party 1
Yu Huang
Yu Huang
harding33
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,506 Elo+
Solo
Chernobog
Chernobog
run_it_back_kid
Chernobog
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jane_Arsen
Scylla
18
10 / 2 / 14
11,731
902
12,298
7,356
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 20
10,214
786
11,981
8,722
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SuPa2124
Danzaburou
19
9 / 3 / 20
12,395
953
16,606
17,785
13,032
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
jerandas
Baron Samedi
17
6 / 7 / 15
10,895
838
10,613
14,178
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 3 / 17
11,045
850
18,921
10,161
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Freeze Beachh
Zhong Kui
16
5 / 8 / 3
9,883
760
11,498
16,071
11,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Kuda 3680
Baron Samedi
16
4 / 6 / 4
9,451
727
11,845
15,283
9,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 6 / 5
9,920
763
7,911
15,000
6,177
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
harding33
Yu Huang
15
3 / 7 / 5
9,459
728
6,754
14,259
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
run_it_back_kid
Chernobog
15
1 / 6 / 7
8,467
651
6,346
13,578
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
33
Kills
15
17
Deaths
33
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Freeze Beachh
Zhong Kui
5
8
3
0.81
W
Scylla
Jane_Arsen
Scylla
10
2
14
8.5
L
Baron Samedi
Kuda 3680
Baron Samedi
4
6
4
1
W
2
2
20
6
W
Danzaburou
SuPa2124
Danzaburou
9
3
20
6.33
L
2
6
5
0.75
L
Yu Huang
harding33
Yu Huang
3
7
5
0.79
W
Baron Samedi
jerandas
Baron Samedi
6
7
15
1.93
W
6
3
17
4.83
L
Chernobog
run_it_back_kid
Chernobog
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,419
Damage
44,354
58,202
Taken
74,191
32,847
Mitigated
39,331
20,562
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Freeze Beachh
Zhong Kui
11,498
758
205
949
16,071
11,375
0
8,654
7,283
24,094
0
W
Scylla
Jane_Arsen
Scylla
12,298
106
1,023
1,782
7,356
3,231
867
4,727
2,629
23,790
0
L
Baron Samedi
Kuda 3680
Baron Samedi
11,845
58
1,345
3,165
15,283
9,957
0
9,255
5,958
36,371
0
W
11,981
1,217
2,909
1,411
8,722
3,815
2,556
6,062
2,654
0
24,072
W
Danzaburou
SuPa2124
Danzaburou
16,606
6,781
406
7,178
17,785
13,032
2,655
10,674
7,111
0
34,836
L
7,911
2,280
515
3,354
15,000
6,177
0
7,832
6,968
34,672
0
L
Yu Huang
harding33
Yu Huang
6,754
120
799
905
14,259
6,281
0
7,947
6,058
26,404
0
W
Baron Samedi
jerandas
Baron Samedi
10,613
637
1,278
2,218
14,178
7,947
1,175
9,037
5,141
26,091
0
W
18,921
7,839
1,223
1,134
10,161
4,822
1,740
7,508
2,653
39,215
0
L
Chernobog
run_it_back_kid
Chernobog
6,346
2,597
881
2,282
13,578
5,541
0
7,394
6,092
0
24,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,280
Gold Earned
47,180
155
Minions Killed
187
0
Camps Cleared
0
1,257,601
Distance Traveled
975,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,883
760
18
1
0
199,079
0
W
Scylla
11,731
902
34
3
0
284,811
0
L
Baron Samedi
9,451
727
36
3
0
164,784
0
W
Chiron
10,214
786
23
2
0
260,464
0
W
Danzaburou
12,395
953
26
2
0
254,175
0
L
Sol
9,920
763
61
5
0
206,979
0
L
Yu Huang
9,459
728
46
4
0
208,528
0
W
Baron Samedi
10,895
838
30
2
0
239,225
0
W
Nu Wa
11,045
850
42
3
0
218,926
0
L
Chernobog
8,467
651
26
2
0
195,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role