Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaddyViking5628
Anubis
Level 147
God Stats
3W - 4L
1,619 SR
Queue Stats
237W - 249L
1,393 Elo+
Solo
Xing Tian
Xing Tian
Grsoto
Xing Tian
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,116 Elo+
Solo
Hachiman
Hachiman
WinterSF
Hachiman
Level 102
God Stats
4W - 5L
1,535 SR
Queue Stats
396W - 399L
1,403 Elo+
Solo
Sylvanus
Sylvanus
ZiadMohamedXVII
Sylvanus
Level 63
God Stats
1W - 1L
1,725 SR
Queue Stats
59W - 56L
1,440 Elo+
Solo
Team Averages
Level 92
1,576 SR
1,370 Elo+

VS

Team Averages
Level 123
1,484 SR
1,463 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bear7354
Jormungandr
Level 78
God Stats
2W - 4L
1,237 SR
Queue Stats
226W - 232L
1,409 Elo+
Solo
Khepri
Khepri
GB_Exotics710
Khepri
Level 126
God Stats
4W - 3L
1,421 SR
Queue Stats
460W - 478L
1,473 Elo+
Solo
Shiva
Shiva
HabKeinSupport
Shiva
Level 129
God Stats
1W - 0L
1,691 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Zeus
Zeus
Minimalistiga198
Zeus
Level 188
God Stats
4W - 1L
1,570 SR
Queue Stats
243W - 253L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 1
5,005
1,001
4,445
5,694
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 2
4,641
928
3,745
4,094
2,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Grsoto
Xing Tian
10
0 / 2 / 2
5,028
1,006
2,186
5,936
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
WinterSF
Hachiman
8
1 / 3 / 1
5,033
1,007
1,981
4,819
1,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
6
0 / 0 / 0
4,280
856
256
1,531
747
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 6
6,004
1,201
4,759
5,018
3,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
Bear7354
Jormungandr
10
1 / 0 / 5
5,510
1,102
3,318
1,384
1,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 7
5,669
1,134
1,496
7,357
7,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 3
6,076
1,215
3,888
5,687
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 2
5,834
1,167
7,024
1,648
841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
2
Kills
9
9
Deaths
2
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
Ix Chel
 
Ix Chel
2
0
6
5
W
Jormungandr
Bear7354
Jormungandr
1
0
5
3.5
L
0
2
2
0.5
W
0
1
7
3.5
L
Xing Tian
Grsoto
Xing Tian
0
2
2
0.5
W
4
1
3
5.5
W
2
0
2
3
L
Hachiman
WinterSF
Hachiman
1
3
1
0.5
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
20,485
22,074
Taken
21,094
11,594
Mitigated
19,090
5,236
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,445
1,092
200
1,219
5,694
2,463
0
4,269
1,021
0
13,375
W
Ix Chel
 
Ix Chel
4,759
450
1,502
2,521
5,018
3,853
493
2,057
2,961
11,860
0
W
Jormungandr
Bear7354
Jormungandr
3,318
174
462
128
1,384
1,589
225
129
1,255
6,690
0
L
3,745
338
512
220
4,094
2,048
0
3,298
652
6,313
0
W
1,496
84
1,006
704
7,357
7,010
288
2,273
5,084
5,461
0
L
Xing Tian
Grsoto
Xing Tian
2,186
265
624
692
5,936
4,576
0
4,548
1,343
2,715
0
W
3,888
702
1,039
757
5,687
5,797
348
1,674
4,013
0
5,557
W
7,024
61
933
643
1,648
841
670
54
1,594
12,524
0
L
Hachiman
WinterSF
Hachiman
1,981
616
378
481
4,819
1,760
0
2,617
1,961
0
4,777
L
Sylvanus
256
47
694
216
1,531
747
0
1,358
96
296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,987
Gold Earned
29,093
34
Minions Killed
56
0
Camps Cleared
0
404,816
Distance Traveled
531,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,005
1,001
16
3
0
103,028
0
W
Ix Chel
6,004
1,201
18
4
0
97,896
0
W
Jormungandr
5,510
1,102
6
1
0
103,834
0
L
Anubis
4,641
928
12
2
0
79,737
0
W
Khepri
5,669
1,134
10
2
0
95,823
0
L
Xing Tian
5,028
1,006
2
0
0
108,150
0
W
Shiva
6,076
1,215
8
2
0
116,299
0
W
Zeus
5,834
1,167
14
3
0
117,602
0
L
Hachiman
5,033
1,007
4
1
0
71,473
0
L
Sylvanus
4,280
856
0
0
0
42,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role