Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BANDITSGAV
Danzaburou
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
115W - 122L
1,474 Elo+
Solo
Ix Chel
Ix Chel
Nekrohm
Ix Chel
Level 108
God Stats
0W - 2L
1,418 SR
Queue Stats
154W - 144L
1,532 Elo+
Solo
Ishtar
Ishtar
Tiebearious
Ishtar
Level 149
God Stats
0W - 3L
1,193 SR
Queue Stats
82W - 89L
1,480 Elo+
Solo
Rama
Rama
landon Gm
Rama
Level 109
God Stats
1W - 4L
1,058 SR
Queue Stats
139W - 141L
1,475 Elo+
Solo
Team Averages
Level 123
1,291 SR
1,492 Elo+

VS

Team Averages
Level 105
1,493 SR
1,383 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FlamingDutch
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,113 Elo+
Solo
Loki
Loki
handoverf1st
Loki
Level 46
God Stats
2W - 1L
1,494 SR
Queue Stats
110W - 125L
1,410 Elo+
Solo
Nemesis
Nemesis
kevinseeker
Nemesis
Level 138
God Stats
1W - 3L
1,495 SR
Queue Stats
349W - 316L
1,501 Elo+
Solo
Janus
Janus
la--teille
Janus
Level 179
God Stats
5W - 3L
1,476 SR
Queue Stats
303W - 407L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 3
7,257
1,037
6,754
7,239
5,666
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BANDITSGAV
Danzaburou
1
0 / 0 / 0
1,776
254
0
0
0
Ix Chel
Nekrohm
Ix Chel
14
2 / 1 / 6
7,085
1,012
3,004
3,763
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
1 / 3 / 5
6,037
862
4,887
5,965
2,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
12
0 / 4 / 3
6,099
871
4,078
6,878
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 1 / 7
6,951
993
2,342
4,953
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
1 / 0 / 5
7,110
1,016
3,410
3,651
1,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 6
7,141
1,020
5,234
6,136
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
kevinseeker
Nemesis
11
5 / 3 / 5
7,048
1,007
5,471
9,687
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
11
2 / 3 / 5
7,128
1,018
4,954
5,709
1,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
9
Kills
10
10
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
3
3.75
W
Ix Chel
 
Ix Chel
0
1
7
3.5
L
Danzaburou
BANDITSGAV
Danzaburou
0
0
0
0
W
Merlin
1
0
5
3.5
L
Ix Chel
Nekrohm
Ix Chel
2
1
6
5
L
Ishtar
1
3
5
1.17
W
2
3
6
1.67
W
Nemesis
kevinseeker
Nemesis
5
3
5
2.5
W
Janus
2
3
5
1.5
L
Rama
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
21,411
23,845
Taken
30,136
11,589
Mitigated
19,687
6,025
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,754
1,147
476
1,098
7,239
5,666
0
4,114
2,961
0
8,654
W
Ix Chel
 
Ix Chel
2,342
54
2,334
1,934
4,953
2,085
88
480
4,408
10,436
0
L
Danzaburou
BANDITSGAV
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
3,410
422
0
797
3,651
1,642
156
185
3,426
16,730
0
L
Ix Chel
Nekrohm
Ix Chel
3,004
472
1,987
625
3,763
1,477
0
2,092
1,671
16,893
0
L
Ishtar
4,887
2,214
557
866
5,965
2,089
0
1,953
3,922
0
10,120
W
5,234
534
125
259
6,136
2,253
100
263
5,813
0
10,223
W
Nemesis
kevinseeker
Nemesis
5,471
1,443
187
1,836
9,687
11,780
850
1,444
8,113
0
7,141
W
Janus
4,954
37
1,564
450
5,709
1,927
735
327
5,372
10,952
0
L
Rama
4,078
1,954
0
416
6,878
2,357
480
2,547
4,054
0
11,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
35,378
65
Minions Killed
84
0
Camps Cleared
0
508,391
Distance Traveled
753,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,257
1,037
3
0
0
151,352
0
W
Ix Chel
6,951
993
29
4
0
159,959
0
L
Danzaburou
1,776
254
0
0
0
0
0
W
Merlin
7,110
1,016
29
4
0
157,542
0
L
Ix Chel
7,085
1,012
33
5
0
126,024
0
L
Ishtar
6,037
862
17
2
0
114,171
0
W
Loki
7,141
1,020
5
1
0
152,584
0
W
Nemesis
7,048
1,007
8
1
0
147,742
0
W
Janus
7,128
1,018
13
2
0
135,460
0
L
Rama
6,099
871
12
2
0
116,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role