Player Matchup

Freya
Freya
EestiMaku
Freya
Level 66
God Stats
3W - 1L
1,592 SR
Queue Stats
63W - 49L
1,534 Elo+
Solo
Cernunnos
Cernunnos
Gebmoves
Cernunnos
Level 84
God Stats
4W - 9L
1,347 SR
Queue Stats
448W - 466L
1,433 Elo+
Party 1
Susano
Susano
JungLTaSoeur
Susano
Level 68
God Stats
1W - 2L
1,066 SR
Queue Stats
67W - 77L
1,389 Elo+
Party 2
Medusa
Medusa
LIQUIDSONn
Medusa
Level 123
God Stats
6W - 8L
1,661 SR
Queue Stats
361W - 368L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
Lokick94
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,382 Elo+
Party 2
Team Averages
Level 74
1,433 SR
1,436 Elo+

VS

Team Averages
Level 112
1,624 SR
1,518 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Darvasdos
Charybdis
Level 127
God Stats
6W - 9L
1,379 SR
Queue Stats
760W - 772L
1,370 Elo+
Solo
Terra
Terra
FutureKnight
Terra
Level 128
God Stats
1W - 0L
2,050 SR
Queue Stats
119W - 60L
1,647 Elo+
Party 3
Chaac
Chaac
Pajszervas
Chaac
Level 26
God Stats
1W - 0L
1,742 SR
Queue Stats
12W - 7L
1,596 Elo+
Party 3
Bastet
Bastet
YETMOR
Bastet
Level 159
God Stats
12W - 12L
1,450 SR
Queue Stats
690W - 688L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EestiMaku
Freya
16
4 / 8 / 8
9,493
863
12,890
14,608
5,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Gebmoves
Cernunnos
15
1 / 8 / 4
8,396
763
8,751
14,917
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
13
3 / 8 / 10
8,663
788
8,990
14,930
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
LIQUIDSONn
Medusa
16
8 / 7 / 6
9,739
885
14,689
15,384
6,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Lokick94
Guan Yu
13
1 / 7 / 8
8,006
728
4,656
20,369
14,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 4 / 24
10,381
944
14,664
13,442
5,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Darvasdos
Charybdis
15
2 / 5 / 21
9,409
855
8,085
9,483
3,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 29
10,417
947
13,806
14,070
14,535
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
18
12 / 2 / 19
11,374
1,034
17,927
15,811
16,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Bastet
YETMOR
Bastet
18
11 / 4 / 13
10,880
989
17,168
11,848
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
143
17
Kills
37
38
Deaths
18
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
4
24
4.75
W
Charybdis
Darvasdos
Charybdis
2
5
21
2.5
L
Freya
EestiMaku
Freya
4
8
8
1
W
5
3
29
6.5
L
Cernunnos
Gebmoves
Cernunnos
1
8
4
0.38
L
Susano
3
8
10
1
L
Medusa
LIQUIDSONn
Medusa
8
7
6
1.57
L
Guan Yu
Lokick94
Guan Yu
1
7
8
0.71
W
Chaac
12
2
19
10.75
W
Bastet
YETMOR
Bastet
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,976
Damage
71,650
80,208
Taken
64,654
36,888
Mitigated
46,139
14,987
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,664
2,645
1,506
3,782
13,442
5,436
176
2,891
10,551
0
26,709
W
Charybdis
Darvasdos
Charybdis
8,085
3,617
727
290
9,483
3,978
2,251
2,637
6,846
0
25,348
L
Freya
EestiMaku
Freya
12,890
3,842
0
1,289
14,608
5,733
164
2,830
11,778
24,884
0
W
13,806
923
4,335
3,453
14,070
14,535
1,207
3,382
10,688
20,333
0
L
Cernunnos
Gebmoves
Cernunnos
8,751
2,861
0
638
14,917
5,657
219
2,596
12,321
0
20,908
L
Susano
8,990
1,394
996
1,700
14,930
5,430
0
3,115
11,815
0
14,894
L
Medusa
LIQUIDSONn
Medusa
14,689
4,596
22
1,705
15,384
6,014
622
1,908
13,476
0
27,435
L
Guan Yu
Lokick94
Guan Yu
4,656
411
3,463
5,174
20,369
14,054
0
3,357
17,012
0
7,155
W
Chaac
17,927
2,348
837
3,682
15,811
16,161
1,585
3,127
12,684
0
30,966
W
Bastet
YETMOR
Bastet
17,168
3,870
824
1,785
11,848
6,029
2,526
853
10,995
0
30,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
52,461
111
Minions Killed
126
0
Camps Cleared
0
944,205
Distance Traveled
1,101,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,381
944
16
1
0
228,808
0
W
Charybdis
9,409
855
32
3
0
200,481
1
L
Freya
9,493
863
34
3
0
166,663
0
W
Terra
10,417
947
9
1
0
228,213
0
L
Cernunnos
8,396
763
30
3
0
160,467
0
L
Susano
8,663
788
11
1
0
201,824
0
L
Medusa
9,739
885
31
3
0
200,200
0
L
Guan Yu
8,006
728
5
0
0
215,051
0
W
Chaac
11,374
1,034
42
4
0
237,114
0
W
Bastet
10,880
989
27
2
0
207,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role