Player Matchup

Cernunnos
Cernunnos
Silver II
Darkhornss
Cernunnos
Silver II
Level 75
God Stats
5W - 7L
1,514 SR
Queue Stats
10W - 20L
1,216 MMR
Solo
Bacchus
Bacchus
Silver III
Oysterman7441
Bacchus
Silver III
Level 68
God Stats
46W - 48L
1,441 SR
Queue Stats
200W - 225L
873 MMR
Solo
Mulan
Mulan
Silver I
ToxicXSharkTTV
Mulan
Silver I
Level 119
God Stats
1W - 0L
1,886 SR
Queue Stats
18W - 19L
1,197 MMR
Solo
Mercury
Mercury
Silver III
V-v_blur_Vv
Mercury
Silver III
Level 142
God Stats
11W - 15L
1,427 SR
Queue Stats
387W - 413L
874 MMR
Solo
Nu Wa
Nu Wa
Silver I
xboxrules772
Nu Wa
Silver I
Level 158
God Stats
7W - 4L
1,506 SR
Queue Stats
74W - 80L
1,108 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,555 SR
1,054 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,599 SR
1,129 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
ATLKEL20
Apollo
Silver II
Level 129
God Stats
2W - 2L
1,709 SR
Queue Stats
280W - 296L
1,074 MMR
Solo
Cabrakan
Cabrakan
Silver III
HiSoKa6532
Cabrakan
Silver III
Level 144
God Stats
509W - 487L
1,485 SR
Queue Stats
882W - 883L
865 MMR
Solo
Surtr
Surtr
Silver II
Knight Yumi
Surtr
Silver II
Level 84
God Stats
17W - 9L
1,727 SR
Queue Stats
101W - 119L
1,148 MMR
Solo
Cthulhu
Cthulhu
Silver II
Pringles4878
Cthulhu
Silver II
Level 155
God Stats
26W - 27L
1,575 SR
Queue Stats
1,175W - 1,195L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darkhornss
Cernunnos
6
1 / 0 / 0
4,232
529
2,461
1,439
462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
7
0 / 0 / 1
4,802
600
3,231
3,896
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 1
5,557
695
4,376
8,662
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
V-v_blur_Vv
Mercury
10
2 / 2 / 0
5,493
687
1,661
5,953
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,328
666
2,848
4,304
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneMaman BrigitteThanatos

VS

Bans
HorusAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 1 / 0
5,375
672
3,254
4,205
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ATLKEL20
Apollo
9
0 / 0 / 0
4,768
596
1,464
5,470
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
HiSoKa6532
Cabrakan
8
0 / 0 / 2
4,639
580
561
6,171
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 2 / 0
5,708
714
4,397
7,385
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Pringles4878
Cthulhu
2
0 / 1 / 0
3,470
434
0
1,949
882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Apollo
ATLKEL20
Apollo
0
0
0
0
W
Cernunnos
Darkhornss
Cernunnos
1
0
0
1
L
Cabrakan
HiSoKa6532
Cabrakan
0
0
2
1
L
2
2
0
1
W
Bacchus
0
0
1
0.5
L
Cthulhu
Pringles4878
Cthulhu
0
1
0
0
W
1
2
1
0.75
W
Mercury
V-v_blur_Vv
Mercury
2
2
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
9,676
24,254
Taken
25,180
10,643
Mitigated
11,977
8,173
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,254
130
0
572
4,205
1,410
0
2,489
1,584
36,569
0
L
Apollo
ATLKEL20
Apollo
1,464
1,179
0
1,306
5,470
1,902
0
1,931
3,491
0
28,144
W
Cernunnos
Darkhornss
Cernunnos
2,461
1,295
0
687
1,439
462
0
0
1,439
0
17,923
L
Cabrakan
HiSoKa6532
Cabrakan
561
119
0
3,406
6,171
3,557
0
717
5,342
28,265
71
L
4,397
2,030
0
2,239
7,385
4,226
0
0
7,385
714
35,129
W
Bacchus
3,231
634
0
1,579
3,896
3,506
174
125
3,771
21,098
0
L
Cthulhu
Pringles4878
Cthulhu
0
0
261
349
1,949
882
0
602
1,299
2,231
0
W
4,376
762
0
3,722
8,662
3,854
0
363
8,299
0
34,089
W
Mercury
V-v_blur_Vv
Mercury
1,661
643
0
875
5,953
1,743
567
1,630
4,195
0
34,803
W
2,848
676
0
1,310
4,304
1,078
0
1,718
2,502
41,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
23,960
272
Minions Killed
238
0
Camps Cleared
0
779,983
Distance Traveled
663,134
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,375
672
71
9
0
159,404
0
L
Apollo
4,768
596
51
6
0
181,104
0
W
Cernunnos
4,232
529
33
4
0
129,850
0
L
Cabrakan
4,639
580
43
5
0
148,938
0
L
Surtr
5,708
714
68
9
0
142,309
6
W
Bacchus
4,802
600
24
3
0
173,050
2
L
Cthulhu
3,470
434
5
1
0
31,379
0
W
Mulan
5,557
695
69
9
0
134,236
0
W
Mercury
5,493
687
67
8
0
193,001
1
W
Nu Wa
5,328
666
79
10
0
149,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role