Player Matchup

Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
DeusCrustulum
Fenrir
Platinum III
Level 146
God Stats
2W - 4L
1,704 SR
Queue Stats
75W - 77L
1,891 MMR
Solo
Athena
Athena
Diamond V
Hidnshoot
Athena
Diamond V
Level 159
God Stats
7W - 9L
1,640 SR
Queue Stats
243W - 238L
1,907 MMR
Solo
Medusa
Medusa
Diamond V
Snowytho
Medusa
Diamond V
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 248L
1,888 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
datinsanegamer
Cu Chulainn
Platinum II
Level 127
God Stats
5W - 8L
1,395 SR
Queue Stats
243W - 249L
1,904 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,548 SR
1,818 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,592 SR
1,810 MMR
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Lordixus
Sun Wukong
Diamond V
Level 123
God Stats
7W - 6L
1,558 SR
Queue Stats
50W - 62L
1,957 MMR
Solo
Horus
Horus
Platinum III
Meetyboy
Horus
Platinum III
Level 154
God Stats
7W - 9L
1,518 SR
Queue Stats
202W - 209L
1,839 MMR
Solo
The Morrigan
The Morrigan
Platinum II
RYUGAANDLDRAGO
The Morrigan
Platinum II
Level 138
God Stats
27W - 38L
1,538 SR
Queue Stats
561W - 560L
1,874 MMR
Solo
Izanami
Izanami
Platinum II
flickziplier
Izanami
Platinum II
Level 120
God Stats
6W - 2L
1,845 SR
Queue Stats
253W - 239L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 0
7,939
567
4,107
4,706
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 5 / 2
6,825
488
6,005
15,721
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Hidnshoot
Athena
10
1 / 4 / 3
6,788
485
2,686
9,752
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Snowytho
Medusa
13
1 / 4 / 1
7,463
533
8,483
10,048
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
datinsanegamer
Cu Chulainn
11
1 / 3 / 0
7,195
514
3,921
12,187
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
FafnirAchillesSurtrNike

VS

Bans
ThorMaman BrigitteHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 2 / 3
8,168
583
10,666
13,474
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Lordixus
Sun Wukong
16
2 / 1 / 3
9,214
658
9,400
9,527
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Meetyboy
Horus
10
1 / 1 / 6
7,104
507
3,109
10,647
9,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
RYUGAANDLDRAGO
The Morrigan
15
6 / 0 / 1
8,975
641
4,299
3,552
1,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
flickziplier
Izanami
14
2 / 2 / 4
8,726
623
6,466
10,128
3,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
0
2
W
Arachne
 
Arachne
6
2
3
3.75
L
1
5
2
0.4
L
Athena
Hidnshoot
Athena
1
4
3
0.63
W
Sun Wukong
Lordixus
Sun Wukong
2
1
3
3.5
W
Horus
Meetyboy
Horus
1
1
6
4
W
The Morrigan
RYUGAANDLDRAGO
The Morrigan
6
0
1
6.5
L
Medusa
Snowytho
Medusa
1
4
1
0.38
L
Cu Chulainn
datinsanegamer
Cu Chulainn
1
3
0
0.33
W
Izanami
flickziplier
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
33,940
52,414
Taken
47,328
31,278
Mitigated
28,266
7,742
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,107
421
0
0
4,706
1,847
0
903
3,803
69,905
809
W
Arachne
 
Arachne
10,666
7,656
0
5,190
13,474
5,943
0
1,195
12,279
0
68,876
L
6,005
3,158
0
3,077
15,721
9,766
0
1,864
13,724
0
50,531
L
Athena
Hidnshoot
Athena
2,686
802
223
1,226
9,752
5,287
0
525
9,227
20,037
0
W
Sun Wukong
Lordixus
Sun Wukong
9,400
1,972
0
2,351
9,527
7,968
216
0
9,527
0
79,362
W
Horus
Meetyboy
Horus
3,109
1,334
1,100
2,815
10,647
9,135
0
4,361
6,286
0
15,124
W
The Morrigan
RYUGAANDLDRAGO
The Morrigan
4,299
890
0
391
3,552
1,660
0
1,192
2,360
71,023
957
L
Medusa
Snowytho
Medusa
8,483
3,915
0
2,279
10,048
3,437
96
891
9,157
0
68,192
L
Cu Chulainn
datinsanegamer
Cu Chulainn
3,921
884
0
937
12,187
10,941
0
0
11,280
110
49,183
W
Izanami
flickziplier
Izanami
6,466
3,996
0
3,600
10,128
3,560
0
369
9,759
0
81,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
42,187
421
Minions Killed
501
0
Camps Cleared
0
1,299,832
Distance Traveled
1,461,930
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,939
567
135
10
0
269,161
2
W
Arachne
8,168
583
87
6
0
290,712
0
L
Fenrir
6,825
488
66
5
0
278,406
0
L
Athena
6,788
485
33
2
0
269,227
6
W
Sun Wukong
9,214
658
125
9
0
287,503
3
W
Horus
7,104
507
15
1
0
313,119
4
W
The Morrigan
8,975
641
132
9
0
298,513
2
L
Medusa
7,463
533
108
8
0
265,476
2
L
Cu Chulainn
7,195
514
79
6
0
217,562
0
W
Izanami
8,726
623
142
10
0
272,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role