Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
RobertLeCerf
Sobek
Level 121
God Stats
21W - 24L
1,457 SR
Queue Stats
437W - 512L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
l3wis0ev
Baron Samedi
Level 69
God Stats
4W - 5L
1,446 SR
Queue Stats
40W - 51L
1,294 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,397 Elo+

VS

Team Averages
Level 49
1,457 SR
1,138 Elo+
Xing Tian
Xing Tian
IncensedJewel20
Xing Tian
Level 69
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 10L
1,241 Elo+
Solo
Susano
Susano
JayChromeHeart
Susano
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,003 Elo+
Solo
Ix Chel
Ix Chel
Ok_Nicse
Ix Chel
Level 46
God Stats
2W - 17L
1,346 SR
Queue Stats
5W - 19L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 2 / 2
9,412
941
11,319
10,503
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 1 / 7
7,514
751
5,766
11,636
10,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
l3wis0ev
Baron Samedi
11
2 / 0 / 7
8,088
809
8,476
6,361
3,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IncensedJewel20
Xing Tian
9
0 / 2 / 2
6,744
674
5,054
10,935
7,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 0
7,391
739
3,922
10,055
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
Ok_Nicse
Ix Chel
9
1 / 3 / 1
7,055
706
7,139
7,660
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
2
5
L
Xing Tian
IncensedJewel20
Xing Tian
0
2
2
0.5
L
2
6
0
0.33
L
Ix Chel
Ok_Nicse
Ix Chel
1
3
1
0.5
W
0
1
7
3.5
W
Baron Samedi
l3wis0ev
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,561
Damage
16,115
28,500
Taken
28,650
19,453
Mitigated
15,637
7,641
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,319
831
0
2,854
10,503
5,702
0
3,794
6,709
0
37,586
L
Xing Tian
IncensedJewel20
Xing Tian
5,054
396
255
1,253
10,935
7,949
0
7,057
3,878
10,602
0
L
3,922
870
0
280
10,055
5,001
0
4,815
5,240
0
14,834
L
Ix Chel
Ok_Nicse
Ix Chel
7,139
1,660
334
491
7,660
2,687
0
2,508
5,152
25,607
0
W
5,766
76
155
2,820
11,636
10,475
336
6,152
5,484
19,404
0
W
Baron Samedi
l3wis0ev
Baron Samedi
8,476
1,723
998
814
6,361
3,276
928
2,646
3,715
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
21,190
108
Minions Killed
53
0
Camps Cleared
0
558,873
Distance Traveled
564,538
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,412
941
48
5
0
212,583
0
L
Xing Tian
6,744
674
8
1
0
185,616
3
L
Susano
7,391
739
14
1
0
207,974
0
L
Ix Chel
7,055
706
31
3
0
170,948
0
W
Sobek
7,514
751
15
2
0
194,957
0
W
Baron Samedi
8,088
809
45
5
0
151,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role