Player Matchup

Medusa
Medusa
Gonpadi
Medusa
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
Josarf
Zhong Kui
Level 81
God Stats
9W - 11L
1,398 SR
Queue Stats
236W - 254L
1,424 Elo+
Party 2
Aphrodite
Aphrodite
magirusfire
Aphrodite
Level 62
God Stats
2W - 4L
1,229 SR
Queue Stats
31W - 28L
1,432 Elo+
Solo
Team Averages
Level 74
1,376 SR
1,460 Elo+

VS

Team Averages
Level 107
1,478 SR
1,362 Elo+
Sol
Sol
NBK-Afroanne
Sol
Level 142
God Stats
18W - 18L
1,468 SR
Queue Stats
70W - 80L
1,369 Elo+
Party 1
Charybdis
Charybdis
VNR12345
Charybdis
Level 20
God Stats
3W - 3L
1,316 SR
Queue Stats
50W - 66L
1,278 Elo+
Party 1
Kuzenbo
Kuzenbo
xCowabunga__
Kuzenbo
Level 158
God Stats
13W - 8L
1,650 SR
Queue Stats
789W - 802L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gonpadi
Medusa
13
0 / 6 / 8
10,687
712
11,198
19,307
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Josarf
Zhong Kui
14
8 / 6 / 1
12,065
804
21,194
18,818
13,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
magirusfire
Aphrodite
12
1 / 4 / 6
10,356
690
7,312
9,585
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
13,112
874
22,407
16,269
5,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
VNR12345
Charybdis
13
1 / 7 / 10
11,017
734
9,142
14,058
4,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
xCowabunga__
Kuzenbo
16
7 / 1 / 8
12,729
849
11,001
15,548
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
16
16
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gonpadi
Medusa
0
6
8
0.67
L
Zhong Kui
Josarf
Zhong Kui
8
6
1
1.42
W
8
1
6
11
W
Charybdis
VNR12345
Charybdis
1
7
10
0.86
L
Aphrodite
magirusfire
Aphrodite
1
4
6
1
W
Kuzenbo
xCowabunga__
Kuzenbo
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
42,550
47,710
Taken
45,875
25,608
Mitigated
29,569
17,842
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gonpadi
Medusa
11,198
5,668
0
4,124
19,307
7,637
0
14,069
4,816
0
53,758
L
Zhong Kui
Josarf
Zhong Kui
21,194
706
59
5,134
18,818
13,757
0
10,511
7,778
44,658
0
W
22,407
6,379
0
9,485
16,269
5,712
1,322
9,044
7,225
74,869
3,611
W
Charybdis
VNR12345
Charybdis
9,142
4,869
0
1,109
14,058
4,759
140
9,398
4,660
0
29,322
L
Aphrodite
magirusfire
Aphrodite
7,312
1,197
4,739
3,786
9,585
4,214
0
7,049
2,208
29,451
0
W
Kuzenbo
xCowabunga__
Kuzenbo
11,001
2,385
0
2,715
15,548
19,098
127
10,307
5,241
27,871
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
36,858
165
Minions Killed
163
0
Camps Cleared
0
759,943
Distance Traveled
800,227
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,687
712
63
4
0
259,554
1
L
Zhong Kui
12,065
804
53
4
0
257,473
0
W
Sol
13,112
874
88
6
0
280,362
0
W
Charybdis
11,017
734
46
3
0
231,180
0
L
Aphrodite
10,356
690
49
3
0
242,916
1
W
Kuzenbo
12,729
849
29
2
0
288,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role