Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
BmAn2592
Sobek
Silver II
Level 147
God Stats
3W - 2L
1,260 SR
Queue Stats
147W - 171L
826 MMR
Solo
King Arthur
King Arthur
Silver II
The darkness146
King Arthur
Silver II
Level 114
God Stats
9W - 8L
1,477 SR
Queue Stats
114W - 129L
925 MMR
Solo
Thoth
Thoth
Silver IV
VarakNazul
Thoth
Silver IV
Level 105
God Stats
4W - 2L
1,488 SR
Queue Stats
34W - 42L
1,118 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
kyegrey
Ah Muzen Cab
Silver III
Level 123
God Stats
10W - 12L
1,557 SR
Queue Stats
12W - 22L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,456 SR
1,075 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,409 SR
1,008 MMR
Persephone
Persephone
Silver I
HEEHAAWW
Persephone
Silver I
Level 157
God Stats
0W - 4L
1,250 SR
Queue Stats
404W - 432L
1,283 MMR
Solo
Serqet
Serqet
Silver I
Hanzo23
Serqet
Silver I
Level 62
God Stats
4W - 5L
1,549 SR
Queue Stats
84W - 85L
1,283 MMR
Solo
Vamana
Vamana
Silver III
MrCryoGenic84
Vamana
Silver III
Level 90
God Stats
0W - 1L
1,191 SR
Queue Stats
43W - 62L
963 MMR
Solo
Rama
Rama
Gold V
TUTUBARAO426
Rama
Gold V
Level 129
God Stats
9W - 7L
1,575 SR
Queue Stats
363W - 380L
1,257 MMR
Solo
Terra
Terra
Bronze III
eyeHondaGang
Terra
Bronze III
Level 121
God Stats
0W - 1L
1,481 SR
Queue Stats
24W - 66L
253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 2
8,339
556
4,079
15,024
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
BmAn2592
Sobek
13
1 / 1 / 3
6,643
443
5,049
12,357
10,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
The darkness146
King Arthur
15
3 / 0 / 0
8,883
592
12,505
14,200
14,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
15
3 / 0 / 1
8,819
588
9,262
9,528
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
kyegrey
Ah Muzen Cab
14
1 / 2 / 2
7,795
520
8,968
9,615
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Maman BrigitteNu WaAo KuangAthenaBacchus

VS

Bans
SusanoThanatosMorgan Le FaySun WukongLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HEEHAAWW
Persephone
12
0 / 1 / 0
7,672
511
9,094
10,481
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Hanzo23
Serqet
11
2 / 4 / 0
6,518
435
8,779
12,419
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 0
7,922
528
7,096
15,632
14,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
7,815
521
6,066
10,604
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 2
6,933
462
3,856
12,020
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
W
Sobek
BmAn2592
Sobek
1
1
3
2.5
L
Persephone
HEEHAAWW
Persephone
0
1
0
0
L
Serqet
Hanzo23
Serqet
2
4
0
0.5
L
0
3
0
0
L
2
2
0
1
W
King Arthur
The darkness146
King Arthur
3
0
0
3
W
Thoth
3
0
1
3.5
L
0
0
2
1
W
Ah Muzen Cab
kyegrey
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
34,891
60,724
Taken
61,156
38,378
Mitigated
36,057
18,463
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,079
2,517
0
5,571
15,024
5,847
210
1,686
13,116
0
74,098
W
Sobek
BmAn2592
Sobek
5,049
485
164
5,806
12,357
10,977
0
3,604
8,707
25,620
0
L
Persephone
HEEHAAWW
Persephone
9,094
187
0
2,503
10,481
3,058
0
6,688
3,771
63,697
0
L
Serqet
Hanzo23
Serqet
8,779
2,905
0
2,509
12,419
4,786
0
1,763
10,656
0
48,545
L
7,096
3,000
0
4,997
15,632
14,654
0
0
15,632
0
72,689
L
6,066
5,227
0
4,203
10,604
4,193
0
1,440
9,164
0
75,053
W
King Arthur
The darkness146
King Arthur
12,505
1,718
0
2,348
14,200
14,480
127
0
13,955
0
76,174
W
Thoth
9,262
739
0
3,725
9,528
3,510
0
6,329
2,954
75,395
0
L
3,856
596
456
3,409
12,020
9,366
0
4,420
7,600
19,771
0
W
Ah Muzen Cab
kyegrey
Ah Muzen Cab
8,968
2,258
0
849
9,615
3,564
61
980
8,343
0
70,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
36,860
495
Minions Killed
511
0
Camps Cleared
0
1,579,232
Distance Traveled
1,422,720
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,339
556
103
7
0
368,654
1
W
Sobek
6,643
443
28
2
0
286,135
0
L
Persephone
7,672
511
116
8
0
282,558
1
L
Serqet
6,518
435
75
5
0
284,037
0
L
Vamana
7,922
528
117
8
0
272,708
2
L
Rama
7,815
521
173
12
0
264,580
3
W
King Arthur
8,883
592
116
8
0
305,907
2
W
Thoth
8,819
588
141
9
0
310,564
7
L
Terra
6,933
462
30
2
0
318,837
3
W
Ah Muzen Cab
7,795
520
107
7
0
307,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role