Player Matchup

Medusa
Medusa
Antrophos
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Scylla
Scylla
Deskorpion18
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Erlang Shen
Erlang Shen
Omasai
Erlang Shen
Level 65
God Stats
3W - 2L
1,658 SR
Queue Stats
115W - 94L
1,517 Elo+
Solo
He Bo
He Bo
Turan8888
He Bo
Level 157
God Stats
2W - 7L
1,210 SR
Queue Stats
367W - 384L
1,472 Elo+
Solo
Thoth
Thoth
ПиЖон
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 1
Team Averages
Level 62
1,473 SR
1,311 Elo+

VS

Team Averages
Level 94
1,503 SR
1,512 Elo+
Nu Wa
Nu Wa
Axrelax-EU
Nu Wa
Level 105
God Stats
1W - 1L
1,259 SR
Queue Stats
44W - 41L
1,470 Elo+
Solo
Raijin
Raijin
PapaGrey
Raijin
Level 87
God Stats
5W - 4L
1,508 SR
Queue Stats
261W - 271L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pikls
Ah Muzen Cab
Level 108
God Stats
8W - 4L
1,681 SR
Queue Stats
344W - 361L
1,418 Elo+
Solo
Sobek
Sobek
TheEku
Sobek
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 206L
1,528 Elo+
Solo
Ishtar
Ishtar
ZeroStatick
Ishtar
Level 89
God Stats
4W - 0L
1,566 SR
Queue Stats
217W - 106L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antrophos
Medusa
16
4 / 7 / 3
9,468
789
7,584
13,794
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
4 / 9 / 3
9,518
793
6,778
13,448
4,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Omasai
Erlang Shen
15
3 / 8 / 7
9,365
780
13,071
21,649
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Turan8888
He Bo
16
3 / 7 / 2
9,312
776
5,033
13,598
4,892
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
15
0 / 9 / 10
8,846
737
7,612
14,070
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
5 / 1 / 24
10,267
856
11,776
8,594
4,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
PapaGrey
Raijin
19
19 / 4 / 9
11,932
994
21,528
13,449
6,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Pikls
Ah Muzen Cab
16
6 / 3 / 20
10,103
842
12,568
11,844
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
TheEku
Sobek
18
4 / 4 / 29
11,455
955
8,913
16,080
21,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
17
6 / 3 / 23
10,733
894
16,178
10,233
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
145
14
Kills
40
40
Deaths
15
25
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Medusa
Antrophos
Medusa
4
7
3
0.79
W
Nu Wa
5
1
24
17
L
Scylla
4
9
3
0.61
L
Erlang Shen
Omasai
Erlang Shen
3
8
7
0.81
W
Raijin
PapaGrey
Raijin
19
4
9
5.88
W
Ah Muzen Cab
Pikls
Ah Muzen Cab
6
3
20
5.33
W
Sobek
TheEku
Sobek
4
4
29
4.63
L
He Bo
Turan8888
He Bo
3
7
2
0.57
W
Ishtar
6
3
23
5.83
L
Thoth
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,078
Damage
70,963
76,559
Taken
60,200
43,386
Mitigated
45,153
9,924
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Antrophos
Medusa
7,584
2,619
0
0
13,794
5,701
1,102
8,340
5,347
0
22,347
W
Nu Wa
11,776
3,503
1,175
1,085
8,594
4,239
2,168
4,341
4,126
25,795
0
L
Scylla
6,778
228
0
0
13,448
4,828
399
7,244
6,204
18,171
0
L
Erlang Shen
Omasai
Erlang Shen
13,071
6,068
602
4,876
21,649
22,721
213
11,123
10,471
620
15,017
W
Raijin
PapaGrey
Raijin
21,528
1,898
310
2,266
13,449
6,988
739
4,302
8,875
36,186
0
W
Ah Muzen Cab
Pikls
Ah Muzen Cab
12,568
3,471
972
1,306
11,844
6,532
1,401
3,340
8,281
0
29,635
W
Sobek
TheEku
Sobek
8,913
733
1,057
3,034
16,080
21,762
108
4,491
11,423
13,157
0
L
He Bo
Turan8888
He Bo
5,033
208
777
2,836
13,598
4,892
0
7,735
5,863
17,956
0
W
Ishtar
16,178
12,294
1,847
2,439
10,233
5,632
3,689
3,569
6,449
0
35,730
L
Thoth
7,612
461
566
267
14,070
5,244
166
7,613
6,457
20,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
54,490
136
Minions Killed
142
0
Camps Cleared
0
949,620
Distance Traveled
1,137,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,468
789
47
4
0
194,591
0
W
Nu Wa
10,267
856
27
2
0
233,677
0
L
Scylla
9,518
793
22
2
0
193,339
0
L
Erlang Shen
9,365
780
5
0
0
178,236
0
W
Raijin
11,932
994
17
1
0
210,640
0
W
Ah Muzen Cab
10,103
842
26
2
0
239,711
0
W
Sobek
11,455
955
16
1
0
230,417
0
L
He Bo
9,312
776
30
3
0
203,585
0
W
Ishtar
10,733
894
56
5
0
222,902
0
L
Thoth
8,846
737
32
3
0
179,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role