Player Matchup

Martichoras
Martichoras
Ange1stone
Martichoras
Level 63
God Stats
1W - 2L
1,693 SR
Queue Stats
42W - 40L
1,527 Elo+
Solo
Arachne
Arachne
Nursula_97
Arachne
Level 58
God Stats
20W - 32L
1,436 SR
Queue Stats
198W - 254L
1,427 Elo+
Solo
Discordia
Discordia
hymiko
Discordia
Level 148
God Stats
15W - 14L
1,599 SR
Queue Stats
520W - 539L
1,483 Elo+
Solo
Amaterasu
Amaterasu
marclcs
Amaterasu
Level 107
God Stats
5W - 3L
1,528 SR
Queue Stats
52W - 51L
1,450 Elo+
Solo
Nu Wa
Nu Wa
mrs_noferatu
Nu Wa
Level 45
God Stats
89W - 96L
1,488 SR
Queue Stats
91W - 99L
1,422 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,462 Elo+

VS

Team Averages
Level 69
1,573 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DerpedGuyInSuit
Izanami
Level 49
God Stats
4W - 2L
1,460 SR
Queue Stats
77W - 54L
1,567 Elo+
Solo
Bastet
Bastet
Kroki1
Bastet
Level 130
God Stats
2W - 0L
1,819 SR
Queue Stats
35W - 45L
1,443 Elo+
Party 1
Janus
Janus
Paskuuda
Janus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Source_masta
Baron Samedi
Level 66
God Stats
51W - 32L
1,584 SR
Queue Stats
245W - 256L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ange1stone
Martichoras
11
0 / 0 / 3
6,595
1,099
6,563
11,567
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Nursula_97
Arachne
11
0 / 3 / 2
5,975
996
569
3,614
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
hymiko
Discordia
12
0 / 0 / 3
6,839
1,140
9,916
4,918
1,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
marclcs
Amaterasu
12
3 / 3 / 1
7,259
1,210
5,187
10,110
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 1
6,548
1,091
3,444
3,484
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

318

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 6
7,493
1,249
4,824
7,503
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 4
7,493
1,249
4,179
7,797
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Kroki1
Bastet
12
2 / 0 / 5
7,219
1,203
6,562
5,433
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Paskuuda
Janus
12
1 / 1 / 5
6,872
1,145
6,902
4,138
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Source_masta
Baron Samedi
12
1 / 1 / 6
6,893
1,149
9,052
5,504
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
8
8
Deaths
4
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
L
Martichoras
Ange1stone
Martichoras
0
0
3
1.5
W
3
2
4
2.5
W
Bastet
Kroki1
Bastet
2
0
5
4.5
L
Arachne
Nursula_97
Arachne
0
3
2
0.33
W
Janus
Paskuuda
Janus
1
1
5
3.5
W
Baron Samedi
Source_masta
Baron Samedi
1
1
6
4
L
Discordia
hymiko
Discordia
0
0
3
1.5
L
Amaterasu
marclcs
Amaterasu
3
3
1
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,679
Damage
31,519
33,693
Taken
30,375
17,336
Mitigated
17,319
2,655
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,824
703
0
1,357
7,503
7,516
0
2,560
4,757
10,534
0
L
Martichoras
Ange1stone
Martichoras
6,563
1,860
0
875
11,567
4,719
0
7,619
3,854
0
21,366
W
4,179
2,391
0
908
7,797
2,853
0
3,755
3,878
0
20,104
W
Bastet
Kroki1
Bastet
6,562
1,344
243
1,409
5,433
2,217
0
2,336
2,836
0
13,019
L
Arachne
Nursula_97
Arachne
569
282
0
63
3,614
1,737
0
1,870
1,722
0
657
W
Janus
Paskuuda
Janus
6,902
190
0
260
4,138
1,650
0
2,465
1,635
20,955
0
W
Baron Samedi
Source_masta
Baron Samedi
9,052
612
3,851
2,559
5,504
3,083
0
1,871
3,563
20,836
0
L
Discordia
hymiko
Discordia
9,916
311
0
302
4,918
1,820
0
3,272
1,544
24,028
0
L
Amaterasu
marclcs
Amaterasu
5,187
1,540
0
1,267
10,110
7,928
0
6,460
3,559
0
11,943
L
3,444
239
69
79
3,484
1,132
0
1,212
2,236
10,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
35,970
108
Minions Killed
134
4
Camps Cleared
4
431,778
Distance Traveled
594,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,493
1,249
12
2
1
127,250
0
L
Martichoras
6,595
1,099
41
7
2
118,652
0
W
Izanami
7,493
1,249
40
7
2
109,216
0
W
Bastet
7,219
1,203
17
3
0
124,706
0
L
Arachne
5,975
996
0
0
0
29,314
0
W
Janus
6,872
1,145
43
7
1
115,653
0
W
Baron Samedi
6,893
1,149
22
4
0
117,365
0
L
Discordia
6,839
1,140
26
4
0
116,120
0
L
Amaterasu
7,259
1,210
20
3
1
96,478
0
L
Nu Wa
6,548
1,091
21
4
1
71,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role