Player Matchup

Amaterasu
Amaterasu
Chyllpill
Amaterasu
Level 29
God Stats
4W - 0L
1,529 SR
Queue Stats
41W - 50L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Maykleys
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,428 Elo+
Solo
Da Ji
Da Ji
Widgeon228
Da Ji
Level 30
God Stats
2W - 0L
1,738 SR
Queue Stats
54W - 76L
1,416 Elo+
Solo
Charybdis
Charybdis
algis116
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,472 Elo+
Solo
Cabrakan
Cabrakan
j9ueve
Cabrakan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,400 Elo+
Solo
Team Averages
Level 52
1,553 SR
1,433 Elo+

VS

Team Averages
Level 141
1,509 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Jojouswriter264
Set
Level 127
God Stats
2W - 2L
1,660 SR
Queue Stats
394W - 391L
1,438 Elo+
Solo
Apollo
Apollo
Rasta_Jonny
Apollo
Level 169
God Stats
1W - 6L
1,222 SR
Queue Stats
334W - 344L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Sandhine
Kukulkan
Level 129
God Stats
3W - 1L
1,664 SR
Queue Stats
70W - 106L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chyllpill
Amaterasu
18
5 / 0 / 8
9,803
891
10,134
12,105
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Maykleys
Zhong Kui
17
5 / 4 / 10
9,704
882
10,848
12,090
11,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
11
1 / 8 / 6
7,940
722
8,680
11,970
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
algis116
Charybdis
16
5 / 2 / 7
9,595
872
12,023
9,648
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
j9ueve
Cabrakan
14
0 / 3 / 11
9,049
823
6,273
13,562
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 4 / 5
8,403
764
12,897
11,569
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
 
Sobek
15
0 / 3 / 10
8,102
737
9,979
20,689
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 4 / 10
8,354
759
7,802
10,679
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
15
5 / 4 / 5
8,663
788
8,336
9,960
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sandhine
Kukulkan
6
1 / 1 / 1
6,384
580
3,418
1,448
487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
16
Kills
16
17
Deaths
16
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
4
5
2.38
L
Sobek
 
Sobek
0
3
10
1.67
W
Amaterasu
Chyllpill
Amaterasu
5
0
8
9
L
3
4
10
2
W
Zhong Kui
Maykleys
Zhong Kui
5
4
10
2.5
L
Apollo
5
4
5
1.88
L
Kukulkan
Sandhine
Kukulkan
1
1
1
1.5
W
Da Ji
1
8
6
0.5
W
Charybdis
algis116
Charybdis
5
2
7
4.25
W
Cabrakan
j9ueve
Cabrakan
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
42,432
59,375
Taken
54,345
50,795
Mitigated
33,001
22,976
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,897
949
661
5,983
11,569
5,184
0
4,266
7,303
0
19,888
L
Sobek
 
Sobek
9,979
391
2,220
9,698
20,689
15,887
0
6,831
13,858
19,547
0
W
Amaterasu
Chyllpill
Amaterasu
10,134
3,463
1,177
4,251
12,105
11,890
1,133
2,551
9,554
0
20,427
L
7,802
2,871
371
771
10,679
6,995
0
3,110
7,569
0
17,768
W
Zhong Kui
Maykleys
Zhong Kui
10,848
1,666
3,388
2,817
12,090
11,911
851
2,594
9,496
27,005
0
L
Apollo
8,336
5,626
0
1,909
9,960
4,448
86
2,306
7,654
0
19,982
L
Kukulkan
Sandhine
Kukulkan
3,418
52
251
108
1,448
487
0
357
1,091
4,468
0
W
Da Ji
8,680
1,602
748
536
11,970
5,640
752
2,477
9,493
0
10,596
W
Charybdis
algis116
Charybdis
12,023
6,963
1,843
3,393
9,648
3,947
2,675
2,320
7,328
0
31,201
W
Cabrakan
j9ueve
Cabrakan
6,273
394
1,775
3,048
13,562
17,407
156
3,455
10,107
13,228
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
39,906
124
Minions Killed
81
0
Camps Cleared
0
1,123,709
Distance Traveled
836,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,403
764
13
1
0
227,291
0
L
Sobek
8,102
737
11
1
0
226,672
0
W
Amaterasu
9,803
891
21
2
0
275,040
0
L
Set
8,354
759
21
2
0
186,035
0
W
Zhong Kui
9,704
882
33
3
0
207,456
0
L
Apollo
8,663
788
34
3
0
146,097
0
L
Kukulkan
6,384
580
2
0
0
50,610
0
W
Da Ji
7,940
722
4
0
0
193,426
0
W
Charybdis
9,595
872
49
4
0
224,628
0
W
Cabrakan
9,049
823
17
2
0
223,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role