Player Matchup

Nike
Nike
Khorn1
Nike
Level 122
God Stats
0W - 1L
1,301 SR
Queue Stats
43W - 32L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Skayrex
Kukulkan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,558 Elo+
Party 1
Artio
Artio
SunLightLow
Artio
Level 12
God Stats
4W - 2L
1,745 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 1
Thor
Thor
bimbas23
Thor
Level 96
God Stats
2W - 3L
1,535 SR
Queue Stats
606W - 621L
1,406 Elo+
Solo
Artemis
Artemis
kiskompot
Artemis
Level 35
God Stats
7W - 3L
1,661 SR
Queue Stats
13W - 9L
1,502 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,521 Elo+

VS

Team Averages
Level 122
1,518 SR
1,422 Elo+
Ymir
Ymir
AHawky
Ymir
Level 120
God Stats
1W - 0L
1,739 SR
Queue Stats
17W - 11L
1,370 Elo+
Solo
Loki
Loki
Galaxy_oreo-
Loki
Level 153
God Stats
72W - 64L
1,559 SR
Queue Stats
425W - 403L
1,437 Elo+
Solo
Sol
Sol
White_Fireball
Sol
Level 147
God Stats
2W - 5L
1,168 SR
Queue Stats
127W - 135L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
lISyNcXylI
Gilgamesh
Level 66
God Stats
4W - 1L
1,678 SR
Queue Stats
21W - 24L
1,394 Elo+
Solo
Tyr
Tyr
weednasnoches
Tyr
Level 122
God Stats
31W - 25L
1,446 SR
Queue Stats
350W - 331L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Khorn1
Nike
11
3 / 0 / 0
6,882
688
6,277
7,729
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Skayrex
Kukulkan
10
0 / 2 / 0
5,533
553
1,881
4,873
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 3 / 1
4,383
438
1,714
7,992
3,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
0 / 3 / 0
4,989
499
1,957
9,230
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
kiskompot
Artemis
9
1 / 3 / 0
5,308
531
6,231
6,850
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AHawky
Ymir
8
3 / 0 / 3
5,802
580
5,352
5,787
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 1
5,776
578
2,084
6,348
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 1
6,608
661
2,157
4,739
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
lISyNcXylI
Gilgamesh
10
5 / 2 / 2
5,761
576
6,534
8,533
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,136
614
3,170
9,112
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
AHawky
Ymir
3
0
3
4.5
W
1
0
1
1.5
L
Nike
Khorn1
Nike
3
0
0
3
L
Kukulkan
Skayrex
Kukulkan
0
2
0
0
L
0
3
1
0.17
W
1
1
1
1.5
L
Thor
0
3
0
0
L
Artemis
kiskompot
Artemis
1
3
0
0.33
W
Gilgamesh
lISyNcXylI
Gilgamesh
5
2
2
3
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
19,297
36,674
Taken
34,519
17,755
Mitigated
19,689
4,744
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AHawky
Ymir
5,352
2,082
0
1,708
5,787
3,959
0
924
4,863
27,915
0
W
2,084
675
0
375
6,348
2,131
0
389
5,959
0
42,941
L
Nike
Khorn1
Nike
6,277
456
0
750
7,729
6,735
0
0
7,729
1,478
44,874
L
Kukulkan
Skayrex
Kukulkan
1,881
262
0
499
4,873
1,742
0
2,399
2,354
36,844
0
L
1,714
963
751
1,152
7,992
3,893
0
2,778
5,067
3,363
0
W
2,157
217
0
1,972
4,739
1,733
0
1,541
3,198
52,013
0
L
Thor
1,957
528
0
375
9,230
3,144
0
855
8,299
0
30,495
L
Artemis
kiskompot
Artemis
6,231
3,094
0
1,217
6,850
2,241
0
1,325
5,106
0
30,586
W
Gilgamesh
lISyNcXylI
Gilgamesh
6,534
1,807
0
857
8,533
5,055
0
741
7,792
0
27,790
W
3,170
157
0
3,343
9,112
6,811
0
443
8,669
0
46,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
30,083
270
Minions Killed
340
0
Camps Cleared
0
947,595
Distance Traveled
1,017,111
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,802
580
41
4
0
188,992
0
W
Loki
5,776
578
68
7
0
201,710
0
L
Nike
6,882
688
83
8
0
209,646
0
L
Kukulkan
5,533
553
82
8
0
200,746
0
L
Artio
4,383
438
3
0
0
146,784
4
W
Sol
6,608
661
108
11
0
198,835
3
L
Thor
4,989
499
53
5
0
215,879
0
L
Artemis
5,308
531
49
5
0
174,540
0
W
Gilgamesh
5,761
576
39
4
0
208,626
0
W
Tyr
6,136
614
84
8
0
218,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role