Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NoobIkun
Sun Wukong
Level 54
God Stats
16W - 14L
1,597 SR
Queue Stats
167W - 230L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
a小帆a
Kukulkan
Level 116
God Stats
1W - 0L
1,763 SR
Queue Stats
155W - 163L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
嫁他还不是因为你爱人妻
Baron Samedi
Level 119
God Stats
4W - 3L
1,622 SR
Queue Stats
305W - 310L
1,476 Elo+
Party 1
Team Averages
Level 103
1,596 SR
1,459 Elo+

VS

Team Averages
Level 97
1,446 SR
1,489 Elo+
Bake Kujira
Bake Kujira
CUURRRLLY
Bake Kujira
Level 158
God Stats
18W - 13L
1,614 SR
Queue Stats
390W - 222L
1,650 Elo+
Solo
Skadi
Skadi
GarnerSan
Skadi
Level 33
God Stats
2W - 5L
1,287 SR
Queue Stats
14W - 31L
1,358 Elo+
Solo
Nemesis
Nemesis
Kandachary
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,400 Elo+
Solo
Chaac
Chaac
PechoLobos
Chaac
Level 138
God Stats
4W - 9L
1,323 SR
Queue Stats
579W - 591L
1,485 Elo+
Solo
Scylla
Scylla
vodoprovodnik
Scylla
Level 65
God Stats
2W - 3L
1,509 SR
Queue Stats
24W - 16L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 2 / 7
7,147
1,191
4,367
6,383
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xbalanque
 
Xbalanque
12
1 / 2 / 9
7,033
1,172
6,872
7,138
3,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
NoobIkun
Sun Wukong
12
5 / 1 / 7
7,738
1,290
7,289
8,873
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
a小帆a
Kukulkan
13
4 / 1 / 11
8,096
1,349
8,779
2,840
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 1 / 12
7,539
1,257
5,991
7,488
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CUURRRLLY
Bake Kujira
12
0 / 3 / 6
6,885
1,148
7,818
10,251
8,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
GarnerSan
Skadi
12
0 / 4 / 6
7,003
1,167
4,924
9,269
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Kandachary
Nemesis
12
5 / 7 / 1
8,021
1,337
8,710
12,905
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
9
0 / 0 / 0
4,081
680
0
0
0
12
2 / 1 / 3
7,131
1,189
8,769
4,081
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
15
Kills
7
7
Deaths
15
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
7
3.25
W
Xbalanque
 
Xbalanque
1
2
9
2.75
L
Bake Kujira
CUURRRLLY
Bake Kujira
0
3
6
1
L
Skadi
GarnerSan
Skadi
0
4
6
0.75
L
Nemesis
Kandachary
Nemesis
5
7
1
0.79
W
Sun Wukong
NoobIkun
Sun Wukong
5
1
7
8.5
L
Chaac
0
0
0
0
W
Kukulkan
a小帆a
Kukulkan
4
1
11
9.5
L
2
1
3
3.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
30,221
32,722
Taken
36,506
24,922
Mitigated
19,834
2,967
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,367
342
0
286
6,383
6,873
0
3,163
3,163
8,096
0
W
Xbalanque
 
Xbalanque
6,872
4,581
0
0
7,138
3,051
0
3,933
3,056
0
17,508
L
Bake Kujira
CUURRRLLY
Bake Kujira
7,818
3,451
286
256
10,251
8,676
0
5,163
4,878
17,346
186
L
Skadi
GarnerSan
Skadi
4,924
1,770
0
250
9,269
3,467
0
4,887
4,338
0
23,561
L
Nemesis
Kandachary
Nemesis
8,710
4,002
0
902
12,905
6,236
0
6,659
6,092
0
16,672
W
Sun Wukong
NoobIkun
Sun Wukong
7,289
893
0
717
8,873
6,937
0
4,133
4,610
0
11,437
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
a小帆a
Kukulkan
8,779
680
0
0
2,840
1,361
0
1,180
1,644
22,598
0
L
8,769
1,144
0
259
4,081
1,455
0
1,989
2,061
22,699
0
W
5,991
477
1,110
854
7,488
6,700
0
3,476
3,848
20,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
33,121
114
Minions Killed
106
8
Camps Cleared
3
625,953
Distance Traveled
468,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,147
1,191
6
1
1
128,118
0
W
Xbalanque
7,033
1,172
19
3
6
120,366
0
L
Bake Kujira
6,885
1,148
23
4
1
127,470
0
L
Skadi
7,003
1,167
27
5
0
109,386
0
L
Nemesis
8,021
1,337
12
2
2
118,501
0
W
Sun Wukong
7,738
1,290
14
2
0
126,508
0
L
Chaac
4,081
680
0
0
0
0
0
W
Kukulkan
8,096
1,349
40
7
1
121,734
0
L
Scylla
7,131
1,189
44
7
0
113,012
0
W
Baron Samedi
7,539
1,257
35
6
0
129,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role