Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
Cowherder
Hachiman
Gold IV
Level 88
God Stats
31W - 28L
1,550 SR
Queue Stats
94W - 99L
1,397 MMR
Solo
Ne Zha
Ne Zha
Gold V
Dagii_bee16
Ne Zha
Gold V
Level 158
God Stats
17W - 14L
1,567 SR
Queue Stats
453W - 468L
1,363 MMR
Solo
Shiva
Shiva
Gold IV
Reimonds
Shiva
Gold IV
Level 111
God Stats
1W - 1L
1,295 SR
Queue Stats
52W - 53L
1,364 MMR
Solo
Ares
Ares
Gold V
贼有意思
Ares
Gold V
Level 131
God Stats
1W - 2L
1,216 SR
Queue Stats
288W - 292L
1,347 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,425 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,440 SR
1,369 MMR
Thanatos
Thanatos
Bronze III
DeanoHall007
Thanatos
Bronze III
Level 69
God Stats
0W - 3L
1,215 SR
Queue Stats
4W - 11L
1,373 MMR
Solo
Danzaburou
Danzaburou
Gold V
Dunmore7
Danzaburou
Gold V
Level 112
God Stats
22W - 20L
1,519 SR
Queue Stats
110W - 109L
1,372 MMR
Solo
Scylla
Scylla
Gold IV
MONKEY-D-MATTHI
Scylla
Gold IV
Level 128
God Stats
4W - 5L
1,719 SR
Queue Stats
113W - 114L
1,423 MMR
Solo
Surtr
Surtr
Gold V
josenh
Surtr
Gold V
Level 134
God Stats
2W - 1L
1,451 SR
Queue Stats
49W - 56L
1,330 MMR
Solo
Geb
Geb
Gold V
xDonov
Geb
Gold V
Level 118
God Stats
2W - 3L
1,297 SR
Queue Stats
80W - 75L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 3
9,645
567
6,332
5,397
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Cowherder
Hachiman
17
3 / 1 / 0
9,919
583
9,653
13,895
5,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
15
3 / 0 / 2
8,682
511
11,052
12,482
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Reimonds
Shiva
13
1 / 2 / 3
8,378
493
14,577
19,283
15,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 5
7,896
464
4,268
10,066
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
Sun WukongHerculesKukulkanAthena

VS

Bans
Maman BrigitteAo KuangAnubisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeanoHall007
Thanatos
13
1 / 1 / 1
7,851
462
3,733
15,712
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Dunmore7
Danzaburou
15
0 / 3 / 1
9,463
557
10,973
12,966
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
7,955
468
2,825
9,784
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
josenh
Surtr
14
3 / 2 / 1
8,929
525
11,258
19,918
16,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Geb
xDonov
Geb
12
1 / 1 / 3
7,964
468
3,490
15,426
13,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
5
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
3
5.5
W
Hachiman
Cowherder
Hachiman
3
1
0
3
W
Ne Zha
3
0
2
4
L
Thanatos
DeanoHall007
Thanatos
1
1
1
1.5
L
Danzaburou
Dunmore7
Danzaburou
0
3
1
0.17
L
0
4
0
0
W
Shiva
Reimonds
Shiva
1
2
3
1.25
L
Surtr
josenh
Surtr
3
2
1
1.75
L
Geb
xDonov
Geb
1
1
3
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,882
Damage
32,279
61,123
Taken
73,806
38,587
Mitigated
44,182
17,825
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,332
0
0
1,383
5,397
2,103
0
1,043
4,307
79,703
0
W
Hachiman
Cowherder
Hachiman
9,653
6,217
0
5,733
13,895
5,674
0
632
13,263
0
94,191
W
Ne Zha
11,052
1,843
0
6,773
12,482
5,575
0
1,026
11,412
0
78,538
L
Thanatos
DeanoHall007
Thanatos
3,733
256
0
14,084
15,712
6,079
0
721
14,991
0
64,738
L
Danzaburou
Dunmore7
Danzaburou
10,973
4,398
0
5,073
12,966
5,326
960
1,001
11,933
0
85,902
L
2,825
182
0
520
9,784
3,228
0
3,002
6,604
67,322
0
W
Shiva
Reimonds
Shiva
14,577
857
210
1,355
19,283
15,680
0
1,782
16,475
0
67,033
L
Surtr
josenh
Surtr
11,258
3,153
0
6,450
19,918
16,475
0
1,715
18,108
724
69,248
L
Geb
xDonov
Geb
3,490
465
2,156
3,699
15,426
13,074
0
3,920
11,418
18,106
0
W
4,268
654
0
2,371
10,066
9,555
0
2,304
7,627
18,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
42,162
552
Minions Killed
498
0
Camps Cleared
0
1,772,344
Distance Traveled
1,632,530
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,645
567
155
9
0
380,012
4
W
Hachiman
9,919
583
175
10
0
315,206
3
W
Ne Zha
8,682
511
103
6
0
389,161
2
L
Thanatos
7,851
462
101
6
0
385,606
0
L
Danzaburou
9,463
557
143
8
0
294,136
4
L
Scylla
7,955
468
124
7
0
305,999
2
W
Shiva
8,378
493
100
6
0
334,236
1
L
Surtr
8,929
525
108
6
0
306,174
0
L
Geb
7,964
468
22
1
0
340,615
5
W
Ares
7,896
464
19
1
0
353,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role