Player Matchup

Lancelot
Lancelot
BongSZN
Lancelot
Level 124
God Stats
13W - 7L
1,732 SR
Queue Stats
191W - 200L
1,486 Elo+
Solo
Ullr
Ullr
DangerNoodler
Ullr
Level 58
God Stats
2W - 1L
1,691 SR
Queue Stats
82W - 74L
1,543 Elo+
Solo
Thoth
Thoth
Romance12B
Thoth
Level 124
God Stats
0W - 3L
1,305 SR
Queue Stats
296W - 279L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
SkizzyAce
Kukulkan
Level 120
God Stats
15W - 12L
1,571 SR
Queue Stats
81W - 92L
1,470 Elo+
Party 2
Hel
Hel
SpeedoDragon
Hel
Level 197
God Stats
2W - 7L
1,341 SR
Queue Stats
321W - 303L
1,429 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,475 Elo+

VS

Team Averages
Level 118
1,647 SR
1,493 Elo+
Thanatos
Thanatos
HottyPotty
Thanatos
Level 80
God Stats
12W - 2L
1,783 SR
Queue Stats
141W - 124L
1,509 Elo+
Solo
Janus
Janus
Koytsi
Janus
Level 115
God Stats
7W - 2L
1,712 SR
Queue Stats
31W - 21L
1,541 Elo+
Party 1
Artemis
Artemis
Makemailuna
Artemis
Level 70
God Stats
14W - 5L
1,603 SR
Queue Stats
47W - 48L
1,419 Elo+
Party 1
Odin
Odin
SigEpKILLSWITCH
Odin
Level 204
God Stats
40W - 37L
1,550 SR
Queue Stats
465W - 494L
1,531 Elo+
Solo
Maman Brigitte
Maman Brigitte
xKillSwitchx808
Maman Brigitte
Level 122
God Stats
2W - 1L
1,589 SR
Queue Stats
60W - 55L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BongSZN
Lancelot
3
0 / 0 / 0
5,371
316
145
1,543
369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
7,491
441
2,476
6,574
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
14
2 / 8 / 1
8,536
502
7,845
14,530
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SkizzyAce
Kukulkan
14
1 / 9 / 0
8,977
528
5,625
13,612
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,671
451
3,492
13,582
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HottyPotty
Thanatos
19
7 / 0 / 2
11,028
649
8,542
14,338
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Koytsi
Janus
16
5 / 2 / 4
10,127
596
7,264
8,016
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Makemailuna
Artemis
16
1 / 0 / 1
9,475
557
4,839
5,880
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 5
9,129
537
4,793
8,632
7,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
xKillSwitchx808
Maman Brigitte
16
5 / 1 / 5
10,597
623
8,662
12,644
8,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
21
21
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BongSZN
Lancelot
0
0
0
0
L
0
1
0
0
W
Thanatos
HottyPotty
Thanatos
7
0
2
8
W
Janus
Koytsi
Janus
5
2
4
3.5
W
Artemis
Makemailuna
Artemis
1
0
1
1.5
L
Thoth
2
8
1
0.31
W
3
1
5
5.5
L
Kukulkan
SkizzyAce
Kukulkan
1
9
0
0.11
L
1
3
0
0.33
W
Maman Brigitte
xKillSwitchx808
Maman Brigitte
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
34,100
49,841
Taken
49,510
18,781
Mitigated
28,503
10,730
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BongSZN
Lancelot
145
56
0
625
1,543
369
0
323
1,174
0
4,470
L
2,476
731
0
250
6,574
2,141
0
0
6,574
0
47,964
W
Thanatos
HottyPotty
Thanatos
8,542
1,906
0
15,592
14,338
6,907
0
1,500
12,838
0
131,567
W
Janus
Koytsi
Janus
7,264
435
0
1,050
8,016
3,135
1,259
5,354
2,662
81,275
0
W
Artemis
Makemailuna
Artemis
4,839
910
0
2,601
5,880
2,399
1,245
263
5,617
0
72,949
L
Thoth
7,845
349
0
870
14,530
4,566
0
4,502
9,820
63,816
0
W
4,793
676
0
1,959
8,632
7,779
0
3,806
4,826
0
38,013
L
Kukulkan
SkizzyAce
Kukulkan
5,625
186
0
1,150
13,612
5,577
212
7,364
6,248
72,407
0
L
3,492
143
1,034
6,801
13,582
6,128
0
3,399
10,099
49,315
0
W
Maman Brigitte
xKillSwitchx808
Maman Brigitte
8,662
535
0
4,965
12,644
8,283
1,498
6,489
6,155
64,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
50,356
410
Minions Killed
593
0
Camps Cleared
0
1,167,885
Distance Traveled
1,744,251
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,371
316
6
0
0
48,116
0
L
Ullr
7,491
441
90
5
0
236,519
1
W
Thanatos
11,028
649
161
9
0
420,845
0
W
Janus
10,127
596
154
9
0
348,624
6
W
Artemis
9,475
557
132
8
0
325,490
4
L
Thoth
8,536
502
103
6
0
302,671
0
W
Odin
9,129
537
33
2
0
305,171
0
L
Kukulkan
8,977
528
123
7
0
295,716
2
L
Hel
7,671
451
88
5
0
284,863
14
W
Maman Brigitte
10,597
623
113
7
0
344,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role