Player Matchup

Izanami
Izanami
Kid Gohan10
Izanami
Level 85
God Stats
6W - 13L
1,421 SR
Queue Stats
16W - 29L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
Lilldomm20
Guan Yu
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Cerberus
Cerberus
ReBeL b0y7
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
iLiKEGL0cKs
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,394 Elo+
Party 1
He Bo
He Bo
xTi7aNx
He Bo
Level 149
God Stats
8W - 4L
1,662 SR
Queue Stats
213W - 165L
1,581 Elo+
Solo
Team Averages
Level 92
1,477 SR
1,401 Elo+

VS

Team Averages
Level 119
1,445 SR
1,502 Elo+
Chaac
Chaac
GalaxyRift24X
Chaac
Level 143
God Stats
0W - 2L
1,126 SR
Queue Stats
159W - 143L
1,506 Elo+
Solo
Izanami
Izanami
Glexicon
Izanami
Level 109
God Stats
3W - 4L
1,647 SR
Queue Stats
32W - 31L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
MistaStealUrKill
Kuzenbo
Level 46
God Stats
12W - 14L
1,527 SR
Queue Stats
12W - 18L
1,422 Elo+
Solo
Chronos
Chronos
NetflixOriginal
Chronos
Level 159
God Stats
2W - 5L
1,410 SR
Queue Stats
107W - 122L
1,500 Elo+
Solo
Awilix
Awilix
Victor13dvd
Awilix
Level 136
God Stats
13W - 14L
1,513 SR
Queue Stats
472W - 420L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kid Gohan10
Izanami
12
0 / 4 / 2
6,700
515
5,668
9,009
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Lilldomm20
Guan Yu
11
2 / 0 / 1
7,231
556
2,391
7,914
7,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ReBeL b0y7
Cerberus
11
1 / 2 / 1
7,029
541
4,828
8,998
5,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
iLiKEGL0cKs
Hun Batz
13
1 / 0 / 4
7,660
589
2,771
9,717
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
xTi7aNx
He Bo
16
7 / 1 / 0
9,235
710
10,698
7,817
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,798
600
10,041
15,693
14,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Glexicon
Izanami
12
4 / 2 / 0
7,841
603
7,960
9,191
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,954
458
3,620
12,098
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
6,012
462
2,277
6,544
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
1
0 / 0 / 0
3,978
306
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
7
7
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Izanami
Glexicon
Izanami
4
2
0
2
W
Izanami
Kid Gohan10
Izanami
0
4
2
0.25
W
Guan Yu
Lilldomm20
Guan Yu
2
0
1
2.5
L
0
4
1
0.13
L
1
2
0
0.5
W
Cerberus
ReBeL b0y7
Cerberus
1
2
1
0.75
L
Awilix
0
0
0
0
W
Hun Batz
iLiKEGL0cKs
Hun Batz
1
0
4
3
W
He Bo
xTi7aNx
He Bo
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
23,898
43,455
Taken
43,526
21,737
Mitigated
31,449
14,841
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,041
1,680
0
5,991
15,693
14,723
44
6,612
9,081
0
63,180
L
Izanami
Glexicon
Izanami
7,960
5,553
0
2,842
9,191
2,954
812
1,728
7,463
0
69,755
W
Izanami
Kid Gohan10
Izanami
5,668
3,773
0
277
9,009
2,726
787
935
8,074
0
58,567
W
Guan Yu
Lilldomm20
Guan Yu
2,391
420
142
3,733
7,914
7,016
214
1,293
6,621
0
19,919
L
3,620
1,442
0
1,862
12,098
11,370
57
3,163
8,935
20,598
0
L
2,277
784
0
1,201
6,544
2,402
0
4,023
2,521
35,502
0
W
Cerberus
ReBeL b0y7
Cerberus
4,828
507
0
4,474
8,998
5,337
368
0
8,998
38,933
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
iLiKEGL0cKs
Hun Batz
2,771
944
0
5,091
9,717
3,846
0
697
9,020
0
53,388
W
He Bo
xTi7aNx
He Bo
10,698
440
95
1,029
7,817
2,812
118
2,972
4,845
85,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
31,583
437
Minions Killed
317
0
Camps Cleared
0
1,315,521
Distance Traveled
878,318
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,798
600
99
8
0
256,552
4
L
Izanami
7,841
603
127
10
0
230,045
0
W
Izanami
6,700
515
97
7
0
252,342
1
W
Guan Yu
7,231
556
26
2
0
259,833
0
L
Kuzenbo
5,954
458
24
2
0
249,739
3
L
Chronos
6,012
462
67
5
0
141,982
0
W
Cerberus
7,029
541
84
6
0
237,899
4
L
Awilix
3,978
306
0
0
0
0
0
W
Hun Batz
7,660
589
92
7
0
298,729
0
W
He Bo
9,235
710
138
11
0
266,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role