Player Matchup

Chronos
Chronos
AuroraValkyrie
Chronos
Level 201
God Stats
2W - 2L
1,613 SR
Queue Stats
110W - 106L
1,597 Elo+
Solo
Odin
Odin
Fênti
Odin
Level 126
God Stats
0W - 1L
1,304 SR
Queue Stats
32W - 28L
1,583 Elo+
Party 1
Ares
Ares
HakunaDatata
Ares
Level 152
God Stats
1W - 1L
1,990 SR
Queue Stats
121W - 118L
1,518 Elo+
Solo
Mercury
Mercury
fervalot
Mercury
Level 81
God Stats
6W - 2L
1,678 SR
Queue Stats
22W - 22L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
nomekianer
Ix Chel
Level 100
God Stats
56W - 61L
1,458 SR
Queue Stats
337W - 333L
1,524 Elo+
Solo
Team Averages
Level 132
1,609 SR
1,543 Elo+

VS

Team Averages
Level 99
1,458 SR
1,523 Elo+
Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
LIVE2PORTAL
Maui
Level 47
God Stats
2W - 5L
1,129 SR
Queue Stats
114W - 111L
1,459 Elo+
Party 2
Bake Kujira
Bake Kujira
OruSniper
Bake Kujira
Level 178
God Stats
6W - 2L
1,671 SR
Queue Stats
171W - 177L
1,507 Elo+
Solo
Ra
Ra
Overlord8478
Ra
Level 105
God Stats
2W - 2L
1,423 SR
Queue Stats
330W - 312L
1,605 Elo+
Solo
Apollo
Apollo
iVirussss
Apollo
Level 28
God Stats
3W - 2L
1,567 SR
Queue Stats
100W - 84L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,703
570
4,606
6,637
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Fênti
Odin
10
1 / 0 / 0
5,927
593
4,357
7,778
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,400
540
3,298
11,785
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
fervalot
Mercury
9
0 / 3 / 0
4,947
495
1,254
9,569
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
nomekianer
Ix Chel
10
0 / 1 / 0
5,419
542
2,650
4,173
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
5 / 0 / 2
5,977
598
4,863
5,384
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 3
6,003
600
4,639
8,447
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
OruSniper
Bake Kujira
10
3 / 1 / 5
6,392
639
7,781
10,117
8,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 2
6,738
674
2,780
4,442
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
iVirussss
Apollo
11
3 / 0 / 4
6,673
667
4,097
6,144
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
11
11
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
2
6
L
1
4
0
0.25
L
Odin
Fênti
Odin
1
0
0
1
L
0
3
1
0.17
W
0
1
3
1.5
W
Bake Kujira
OruSniper
Bake Kujira
3
1
5
5.5
W
0
0
2
1
L
Mercury
fervalot
Mercury
0
3
0
0
W
Apollo
iVirussss
Apollo
3
0
4
5
L
Ix Chel
nomekianer
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
24,160
39,942
Taken
34,534
20,389
Mitigated
19,630
7,363
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,863
999
0
2,025
5,384
2,187
0
1,171
4,124
0
25,258
L
4,606
1,701
0
1,131
6,637
2,671
0
2,341
4,296
41,669
0
L
Odin
Fênti
Odin
4,357
1,891
0
1,523
7,778
4,064
0
3,156
4,622
0
37,873
L
3,298
835
0
3,189
11,785
8,854
0
5,445
6,255
15,621
0
W
4,639
1,474
0
1,901
8,447
5,231
0
712
7,256
34,581
5,823
W
Bake Kujira
OruSniper
Bake Kujira
7,781
4,395
0
1,858
10,117
8,133
23
5,513
4,460
24,252
0
W
2,780
317
995
2,421
4,442
1,890
83
525
3,917
72,234
1,081
L
Mercury
fervalot
Mercury
1,254
408
0
562
9,569
3,048
0
1,838
7,731
0
30,441
W
Apollo
iVirussss
Apollo
4,097
2,509
0
2,673
6,144
2,189
0
2,340
3,705
0
49,707
L
Ix Chel
nomekianer
Ix Chel
2,650
803
244
714
4,173
1,752
0
1,685
2,488
47,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
31,783
325
Minions Killed
354
0
Camps Cleared
0
1,047,340
Distance Traveled
1,116,534
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,977
598
45
5
0
264,002
2
L
Chronos
5,703
570
92
9
0
202,801
2
L
Odin
5,927
593
70
7
0
200,886
3
L
Ares
5,400
540
20
2
0
207,174
1
W
Maui
6,003
600
64
6
0
201,735
0
W
Bake Kujira
6,392
639
20
2
0
229,705
3
W
Ra
6,738
674
133
13
0
219,888
0
L
Mercury
4,947
495
48
5
0
231,002
0
W
Apollo
6,673
667
92
9
0
201,204
0
L
Ix Chel
5,419
542
95
10
0
205,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role