Player Matchup

Lancelot
Lancelot
Silver V
MrMcKizzle_
Lancelot
Silver V
Level 105
God Stats
0W - 1L
1,557 SR
Queue Stats
7W - 18L
1,210 MMR
Solo
Apollo
Apollo
Gold IV
NoMoneeyy
Apollo
Gold IV
Level 158
God Stats
4W - 3L
1,852 SR
Queue Stats
27W - 23L
1,640 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ReBeL b0y7
Sun Wukong
Bronze III
Level 100
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Saraxyia
Aphrodite
Gold I
Level 157
God Stats
14W - 13L
1,539 SR
Queue Stats
193W - 195L
1,702 MMR
Solo
Ares
Ares
Bronze IV
iLiKEGL0cKs
Ares
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,346 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,631 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,530 SR
1,495 MMR
Cerberus
Cerberus
Silver I
AlcoheaIic
Cerberus
Silver I
Level 148
God Stats
8W - 11L
1,508 SR
Queue Stats
136W - 145L
1,186 MMR
Solo
Nu Wa
Nu Wa
Gold III
Bigg Munchhh
Nu Wa
Gold III
Level 101
God Stats
1W - 0L
1,468 SR
Queue Stats
312W - 301L
1,559 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Daslothman93
Cthulhu
Gold IV
Level 152
God Stats
1W - 1L
1,315 SR
Queue Stats
196W - 201L
1,399 MMR
Solo
Fenrir
Fenrir
Gold I
JewcySkwert
Fenrir
Gold I
Level 157
God Stats
26W - 33L
1,605 SR
Queue Stats
296W - 281L
1,699 MMR
Party 1
Anhur
Anhur
Gold I
Obxys
Anhur
Gold I
Level 95
God Stats
8W - 3L
1,756 SR
Queue Stats
109W - 108L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrMcKizzle_
Lancelot
9
1 / 3 / 1
6,073
467
5,132
9,059
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
NoMoneeyy
Apollo
11
1 / 3 / 1
6,991
538
8,252
10,184
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ReBeL b0y7
Sun Wukong
12
0 / 3 / 0
6,929
533
3,702
9,928
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Saraxyia
Aphrodite
13
0 / 0 / 1
7,255
558
1,692
9,380
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 1
6,287
484
3,891
16,311
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiThorArachneMulan

VS

Bans
Maman BrigitteAo KuangGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlcoheaIic
Cerberus
14
4 / 0 / 2
8,097
623
5,902
10,071
10,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 4
7,786
599
11,738
4,636
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Daslothman93
Cthulhu
12
1 / 0 / 5
7,509
578
9,622
11,172
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
3 / 2 / 4
7,585
583
6,509
12,370
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
Obxys
Anhur
12
5 / 1 / 3
7,713
593
6,551
8,132
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlcoheaIic
Cerberus
4
0
2
5
W
1
0
4
3
W
Cthulhu
Daslothman93
Cthulhu
1
0
5
3.5
W
Fenrir
3
2
4
2.5
L
Lancelot
MrMcKizzle_
Lancelot
1
3
1
0.5
L
Apollo
NoMoneeyy
Apollo
1
3
1
0.5
W
Anhur
Obxys
Anhur
5
1
3
6.5
L
Sun Wukong
ReBeL b0y7
Sun Wukong
0
3
0
0
L
Aphrodite
Saraxyia
Aphrodite
0
0
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
40,322
54,862
Taken
46,381
28,554
Mitigated
30,071
18,447
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlcoheaIic
Cerberus
5,902
158
0
4,253
10,071
10,679
87
411
9,660
54,210
0
W
11,738
2,709
0
625
4,636
1,705
54
1,743
2,893
69,514
0
W
Cthulhu
Daslothman93
Cthulhu
9,622
340
0
3,306
11,172
9,813
273
2,122
9,050
38,529
0
W
Fenrir
6,509
1,841
0
2,272
12,370
5,040
649
712
11,658
0
69,639
L
Lancelot
MrMcKizzle_
Lancelot
5,132
1,145
0
280
9,059
3,132
0
2,299
6,760
0
38,577
L
Apollo
NoMoneeyy
Apollo
8,252
5,399
0
3,636
10,184
3,896
807
4,468
5,716
0
62,438
W
Anhur
Obxys
Anhur
6,551
4,173
0
3,389
8,132
2,834
998
595
7,537
0
58,081
L
Sun Wukong
ReBeL b0y7
Sun Wukong
3,702
997
0
2,478
9,928
4,776
0
5,346
4,582
0
47,605
L
Aphrodite
Saraxyia
Aphrodite
1,692
0
2,695
6,800
9,380
3,868
0
6,158
3,222
60,792
0
L
3,891
533
0
2,558
16,311
12,882
0
8,991
7,320
15,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
38,690
384
Minions Killed
459
0
Camps Cleared
0
1,311,667
Distance Traveled
1,348,467
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,097
623
101
8
0
267,818
4
W
Nu Wa
7,786
599
110
8
0
268,447
0
W
Cthulhu
7,509
578
50
4
0
254,141
0
W
Fenrir
7,585
583
103
8
0
304,424
5
L
Lancelot
6,073
467
52
4
0
326,585
0
L
Apollo
6,991
538
100
8
0
257,124
0
W
Anhur
7,713
593
95
7
0
253,637
3
L
Sun Wukong
6,929
533
94
7
0
242,907
2
L
Aphrodite
7,255
558
116
9
0
223,472
0
L
Ares
6,287
484
22
2
0
261,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role