Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DCROxWorm
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,551 Elo+
Party 1
Achilles
Achilles
HEZxUCE
Achilles
Level 86
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 42L
1,441 Elo+
Party 1
Izanami
Izanami
RocketRyan17
Izanami
Level 105
God Stats
29W - 8L
1,732 SR
Queue Stats
165W - 157L
1,496 Elo+
Party 1
Sobek
Sobek
Ρinkie
Sobek
Level 159
God Stats
0W - 1L
1,745 SR
Queue Stats
43W - 28L
1,610 Elo+
Solo
Team Averages
Level 109
1,652 SR
1,520 Elo+

VS

Team Averages
Level 116
1,596 SR
1,512 Elo+
Medusa
Medusa
JURRASICPANDA
Medusa
Level 152
God Stats
4W - 1L
1,605 SR
Queue Stats
201W - 200L
1,531 Elo+
Solo
Bake Kujira
Bake Kujira
KentaiUwU
Bake Kujira
Level 65
God Stats
4W - 3L
1,517 SR
Queue Stats
148W - 137L
1,476 Elo+
Party 2
Pele
Pele
MF_Shadow__
Pele
Level 106
God Stats
2W - 1L
1,525 SR
Queue Stats
58W - 52L
1,524 Elo+
Party 2
He Bo
He Bo
TheKeeG187
He Bo
Level 165
God Stats
2W - 1L
1,705 SR
Queue Stats
198W - 183L
1,561 Elo+
Solo
Horus
Horus
kuruki20
Horus
Level 93
God Stats
30W - 17L
1,631 SR
Queue Stats
289W - 257L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 3 / 4
6,650
512
8,995
15,708
8,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
DCROxWorm
Scylla
12
3 / 2 / 1
6,770
521
5,450
6,503
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HEZxUCE
Achilles
6
0 / 3 / 0
4,552
350
2,411
5,326
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RocketRyan17
Izanami
12
5 / 3 / 3
7,449
573
7,642
13,544
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Ρinkie
Sobek
12
3 / 2 / 5
7,376
567
6,600
14,467
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,630
587
9,613
11,551
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
KentaiUwU
Bake Kujira
14
7 / 3 / 2
8,951
689
11,242
12,344
8,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 1
7,826
602
6,431
11,099
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
13
0 / 2 / 4
7,742
596
4,849
7,911
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
kuruki20
Horus
11
2 / 5 / 3
6,652
512
6,994
10,438
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
13
13
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
4
1.67
L
Scylla
DCROxWorm
Scylla
3
2
1
1.75
L
Achilles
HEZxUCE
Achilles
0
3
0
0
W
2
4
2
0.75
W
Bake Kujira
KentaiUwU
Bake Kujira
7
3
2
2.67
W
2
0
1
2.5
L
Izanami
RocketRyan17
Izanami
5
3
3
2.17
W
He Bo
0
2
4
1
W
Horus
kuruki20
Horus
2
5
3
0.7
L
Sobek
Ρinkie
Sobek
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
39,129
55,548
Taken
53,343
31,404
Mitigated
25,560
13,103
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,995
2,945
0
1,826
15,708
8,100
0
6,592
8,989
0
45,046
L
Scylla
DCROxWorm
Scylla
5,450
626
0
698
6,503
2,048
0
2,667
3,836
36,399
0
L
Achilles
HEZxUCE
Achilles
2,411
514
0
1,519
5,326
2,529
0
2,989
2,337
0
13,818
W
9,613
4,018
0
2,895
11,551
4,125
728
1,656
9,895
0
59,278
W
Bake Kujira
KentaiUwU
Bake Kujira
11,242
4,178
0
3,455
12,344
8,300
337
1,925
10,074
67,182
0
W
6,431
1,777
0
3,041
11,099
4,249
104
2,333
8,766
0
70,337
L
Izanami
RocketRyan17
Izanami
7,642
4,864
0
4,134
13,544
4,289
0
0
13,278
0
57,818
W
He Bo
4,849
256
0
2,779
7,911
2,750
282
2,922
4,989
55,016
0
W
Horus
kuruki20
Horus
6,994
3,064
328
2,540
10,438
6,136
266
3,214
7,224
0
26,772
L
Sobek
Ρinkie
Sobek
6,600
565
205
4,721
14,467
14,438
0
3,843
10,193
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
38,801
290
Minions Killed
403
0
Camps Cleared
0
1,173,215
Distance Traveled
1,333,512
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,650
512
68
5
0
285,753
0
L
Scylla
6,770
521
67
5
0
250,900
0
L
Achilles
4,552
350
18
1
0
113,198
0
W
Medusa
7,630
587
86
7
0
247,263
0
W
Bake Kujira
8,951
689
93
7
0
240,219
0
W
Pele
7,826
602
97
7
0
323,689
0
L
Izanami
7,449
573
95
7
0
254,580
2
W
He Bo
7,742
596
95
7
0
246,905
2
W
Horus
6,652
512
32
2
0
275,436
0
L
Sobek
7,376
567
42
3
0
268,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role