Player Matchup

Rama
Rama
Banvile
Rama
Level 66
God Stats
0W - 3L
1,478 SR
Queue Stats
92W - 102L
1,480 Elo+
Solo
King Arthur
King Arthur
Mnrmnmnmnmn
King Arthur
Level 220
God Stats
10W - 8L
1,556 SR
Queue Stats
1,113W - 1,082L
1,501 Elo+
Solo
Vulcan
Vulcan
Muluzi
Vulcan
Level 157
God Stats
4W - 5L
1,492 SR
Queue Stats
409W - 396L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Oldheads
Sylvanus
Level 157
God Stats
0W - 4L
1,137 SR
Queue Stats
66W - 60L
1,516 Elo+
Solo
Scylla
Scylla
génesis
Scylla
Level 156
God Stats
3W - 3L
1,577 SR
Queue Stats
430W - 475L
1,456 Elo+
Solo
Team Averages
Level 151
1,448 SR
1,501 Elo+

VS

Team Averages
Level 144
1,643 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kanee00
Tsukuyomi
Level 46
God Stats
7W - 2L
1,760 SR
Queue Stats
221W - 206L
1,543 Elo+
Solo
Nike
Nike
MirabiIis
Nike
Level 158
God Stats
6W - 2L
1,734 SR
Queue Stats
477W - 458L
1,471 Elo+
Solo
Nu Wa
Nu Wa
MuteToxicKids
Nu Wa
Level 187
God Stats
11W - 4L
1,722 SR
Queue Stats
866W - 914L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Banvile
Rama
9
0 / 1 / 1
5,022
837
939
3,102
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
Mnrmnmnmnmn
King Arthur
8
0 / 1 / 1
5,102
850
2,063
3,599
3,705
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Muluzi
Vulcan
11
1 / 1 / 1
6,170
1,028
5,654
2,515
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Oldheads
Sylvanus
11
1 / 0 / 0
5,704
951
1,368
4,409
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
génesis
Scylla
10
0 / 0 / 1
5,430
905
2,719
2,756
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 2
5,676
946
402
3,540
2,914
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hun Batz
 
Hun Batz
10
0 / 0 / 1
5,552
925
2,929
3,460
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Kanee00
Tsukuyomi
11
0 / 0 / 3
5,745
958
4,911
3,953
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nike
10
0 / 1 / 0
5,422
904
3,033
4,647
3,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
6,421
1,070
3,865
3,535
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
3
3
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
2
1
W
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Rama
Banvile
Rama
0
1
1
0.5
W
Tsukuyomi
Kanee00
Tsukuyomi
0
0
3
1.5
W
Nike
0
1
0
0
L
King Arthur
Mnrmnmnmnmn
King Arthur
0
1
1
0.5
L
Vulcan
Muluzi
Vulcan
1
1
1
1.5
W
3
1
0
3
L
Sylvanus
Oldheads
Sylvanus
1
0
0
1
L
Scylla
génesis
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
15,140
16,381
Taken
19,135
9,256
Mitigated
12,241
7,056
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
402
0
3,478
2,335
3,540
2,914
0
1,899
1,641
0
2,992
W
Hun Batz
 
Hun Batz
2,929
0
1,130
690
3,460
2,541
0
2,620
840
0
11,856
L
Rama
Banvile
Rama
939
519
0
421
3,102
847
0
779
2,323
0
4,337
W
Tsukuyomi
Kanee00
Tsukuyomi
4,911
1,140
186
507
3,953
1,521
0
1,611
2,342
0
13,767
W
Nike
3,033
0
229
400
4,647
3,593
0
1,981
2,666
0
5,523
L
King Arthur
Mnrmnmnmnmn
King Arthur
2,063
54
148
707
3,599
3,705
0
615
2,984
1,610
2,902
L
Vulcan
Muluzi
Vulcan
5,654
2,040
0
0
2,515
971
0
600
1,915
20,413
0
W
3,865
1,603
202
376
3,535
1,672
596
2,463
1,072
10,189
0
L
Sylvanus
Oldheads
Sylvanus
1,368
52
3,230
2,061
4,409
2,889
0
1,461
2,948
2,013
0
L
Scylla
génesis
Scylla
2,719
247
303
186
2,756
844
0
410
2,346
8,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
28,816
59
Minions Killed
69
0
Camps Cleared
0
464,963
Distance Traveled
624,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,676
946
8
1
0
124,963
0
W
Hun Batz
5,552
925
24
4
0
129,890
0
L
Rama
5,022
837
5
1
0
36,091
0
W
Tsukuyomi
5,745
958
10
2
0
160,364
0
W
Nike
5,422
904
10
2
0
114,125
0
L
King Arthur
5,102
850
8
1
0
94,198
0
L
Vulcan
6,170
1,028
34
6
0
98,153
0
W
Nu Wa
6,421
1,070
17
3
0
95,468
0
L
Sylvanus
5,704
951
2
0
0
130,300
0
L
Scylla
5,430
905
10
2
0
106,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role