Player Matchup

Kali
Kali
Aiexies
Kali
Level 14
God Stats
4W - 4L
1,639 SR
Queue Stats
12W - 18L
1,293 Elo+
Party 2
Cliodhna
Cliodhna
HeikoXI
Cliodhna
Level 122
God Stats
2W - 1L
1,491 SR
Queue Stats
110W - 119L
1,381 Elo+
Party 2
Cerberus
Cerberus
tecezy
Cerberus
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,308 Elo+
Party 2
Team Averages
Level 49
1,543 SR
1,327 Elo+

VS

Team Averages
Level 96
1,377 SR
1,423 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MandoTheUltimate
Merlin
Level 94
God Stats
3W - 1L
1,238 SR
Queue Stats
51W - 53L
1,368 Elo+
Solo
Hercules
Hercules
reacoOTL400
Hercules
Level 65
God Stats
7W - 15L
1,394 SR
Queue Stats
226W - 234L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aiexies
Kali
9
0 / 5 / 0
6,575
658
1,307
9,844
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
HeikoXI
Cliodhna
8
1 / 3 / 0
6,944
694
8,769
10,207
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
tecezy
Cerberus
7
0 / 2 / 0
6,281
628
1,697
7,813
5,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 6
8,282
828
9,438
3,955
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 6
7,670
767
6,890
5,553
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
reacoOTL400
Hercules
11
4 / 0 / 5
8,429
843
5,713
7,815
5,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
9
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
6
6
L
Kali
Aiexies
Kali
0
5
0
0
L
Cliodhna
HeikoXI
Cliodhna
1
3
0
0.33
W
2
1
6
5
W
Hercules
reacoOTL400
Hercules
4
0
5
6.5
L
Cerberus
tecezy
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,773
Damage
22,041
27,864
Taken
17,323
12,298
Mitigated
7,811
2,713
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,438
5,633
0
250
3,955
1,215
490
298
3,657
33,511
0
L
Kali
Aiexies
Kali
1,307
646
0
1,599
9,844
3,365
0
6,764
2,856
0
13,957
L
Cliodhna
HeikoXI
Cliodhna
8,769
214
0
346
10,207
3,256
0
5,698
4,199
0
26,719
W
6,890
274
0
1,929
5,553
1,515
619
775
4,778
18,917
0
W
Hercules
reacoOTL400
Hercules
5,713
1,825
0
2,881
7,815
5,081
673
942
6,873
0
20,678
L
Cerberus
tecezy
Cerberus
1,697
281
0
768
7,813
5,677
0
3,760
3,849
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
24,381
83
Minions Killed
100
0
Camps Cleared
0
525,351
Distance Traveled
623,235
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,282
828
38
4
0
213,281
0
L
Kali
6,575
658
32
3
0
162,053
0
L
Cliodhna
6,944
694
19
2
0
233,494
1
W
Merlin
7,670
767
35
4
0
191,400
4
W
Hercules
8,429
843
27
3
0
218,554
0
L
Cerberus
6,281
628
32
3
0
129,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role