Player Matchup

Discordia
Discordia
FrozenCedar
Discordia
Level 148
God Stats
2W - 2L
1,480 SR
Queue Stats
127W - 123L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
IAmYourOg
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
LuffysStrawHat
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,517 Elo+
Party 1
Sol
Sol
nhicko
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 126L
1,687 Elo+
Solo
Pele
Pele
swarm4life
Pele
Level 65
God Stats
1W - 0L
1,709 SR
Queue Stats
35W - 25L
1,470 Elo+
Solo
Team Averages
Level 105
1,538 SR
1,549 Elo+

VS

Team Averages
Level 110
1,500 SR
1,470 Elo+
Jormungandr
Jormungandr
DesmosD
Jormungandr
Level 139
God Stats
12W - 4L
1,681 SR
Queue Stats
650W - 664L
1,466 Elo+
Solo
Ravana
Ravana
Diyanat
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,549 Elo+
Solo
Hercules
Hercules
LumpyZkeet
Hercules
Level 139
God Stats
5W - 7L
1,493 SR
Queue Stats
368W - 415L
1,411 Elo+
Solo
Xing Tian
Xing Tian
el_jorge_omg
Xing Tian
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,573 Elo+
Solo
Bacchus
Bacchus
prooso
Bacchus
Level 94
God Stats
0W - 1L
1,323 SR
Queue Stats
14W - 18L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrozenCedar
Discordia
20
11 / 2 / 25
12,528
964
30,559
8,811
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
IAmYourOg
Sun Wukong
18
9 / 3 / 27
11,708
901
18,236
17,120
18,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 4 / 23
11,168
859
10,472
13,904
15,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sol
nhicko
Sol
19
10 / 1 / 23
12,075
929
30,279
10,057
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 15
9,974
767
7,155
11,278
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DesmosD
Jormungandr
16
3 / 8 / 6
9,539
734
12,415
18,312
10,074
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Diyanat
Ravana
15
3 / 8 / 5
8,952
689
6,843
15,787
15,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LumpyZkeet
Hercules
14
1 / 7 / 5
8,421
648
9,366
33,408
32,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
el_jorge_omg
Xing Tian
16
2 / 6 / 4
9,460
728
7,145
19,657
23,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
prooso
Bacchus
16
3 / 8 / 9
9,965
767
10,748
20,294
23,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
41
37
Kills
12
14
Deaths
37
113
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DesmosD
Jormungandr
3
8
6
0.75
L
Ravana
Diyanat
Ravana
3
8
5
0.69
W
Discordia
FrozenCedar
Discordia
11
2
25
11.75
W
Sun Wukong
IAmYourOg
Sun Wukong
9
3
27
7.5
W
3
4
23
3.63
L
Hercules
LumpyZkeet
Hercules
1
7
5
0.5
L
Xing Tian
el_jorge_omg
Xing Tian
2
6
4
0.67
W
Sol
nhicko
Sol
10
1
23
21.5
L
Bacchus
prooso
Bacchus
3
8
9
0.94
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,701
Damage
46,517
61,170
Taken
107,458
49,545
Mitigated
104,079
24,621
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DesmosD
Jormungandr
12,415
1,316
596
1,261
18,312
10,074
0
9,986
7,960
28,504
0
L
Ravana
Diyanat
Ravana
6,843
1,866
114
1,101
15,787
15,076
66
8,854
6,657
0
16,481
W
Discordia
FrozenCedar
Discordia
30,559
1,912
851
2,386
8,811
4,460
1,385
4,393
3,959
55,370
0
W
Sun Wukong
IAmYourOg
Sun Wukong
18,236
3,879
1,192
4,276
17,120
18,850
830
6,602
9,998
0
29,588
W
10,472
2,532
1,842
4,222
13,904
15,783
526
6,752
6,928
0
20,336
L
Hercules
LumpyZkeet
Hercules
9,366
2,627
330
14,451
33,408
32,122
0
19,446
13,137
0
14,376
L
Xing Tian
el_jorge_omg
Xing Tian
7,145
450
2,639
1,887
19,657
23,107
0
10,459
8,565
12,835
995
W
Sol
nhicko
Sol
30,279
12,151
339
4,438
10,057
5,108
5,146
5,042
4,760
50,417
0
L
Bacchus
prooso
Bacchus
10,748
363
618
3,712
20,294
23,700
0
10,946
8,759
27,732
0
W
7,155
1,042
2,527
2,548
11,278
5,344
1,246
4,882
6,212
0
17,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
46,337
160
Minions Killed
96
0
Camps Cleared
0
1,219,391
Distance Traveled
1,059,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,539
734
24
2
0
204,398
0
L
Ravana
8,952
689
20
2
0
203,201
0
W
Discordia
12,528
964
52
4
0
243,751
0
W
Sun Wukong
11,708
901
27
2
0
254,800
0
W
Ne Zha
11,168
859
14
1
0
238,025
0
L
Hercules
8,421
648
15
1
0
221,495
0
L
Xing Tian
9,460
728
11
1
0
208,687
0
W
Sol
12,075
929
38
3
0
221,874
0
L
Bacchus
9,965
767
26
2
0
221,586
0
W
Pele
9,974
767
29
2
0
260,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role