Player Matchup

Bacchus
Bacchus
Silver II
Abbsai
Bacchus
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,306 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Augures
Morgan Le Fay
Platinum IV
Level 104
God Stats
7W - 4L
1,747 SR
Queue Stats
18W - 17L
1,922 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
УпрямаяБулочка
Hou Yi
Platinum III
Level 108
God Stats
5W - 5L
1,758 SR
Queue Stats
20W - 11L
1,999 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,668 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,549 SR
1,881 MMR
Scylla
Scylla
Silver I
HOPMTPABKA
Scylla
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 83L
1,184 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
MomGetTheCam
Guan Yu
Platinum IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 6L
2,030 MMR
Solo
Sobek
Sobek
Diamond I
XannZeee
Sobek
Diamond I
Level 176
God Stats
32W - 28L
1,646 SR
Queue Stats
145W - 161L
2,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abbsai
Bacchus
13
1 / 3 / 12
9,992
769
7,754
15,273
17,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Augures
Morgan Le Fay
14
6 / 2 / 8
11,390
876
17,117
11,169
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 6
11,823
909
22,768
11,823
4,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Ne ZhaThothPersephoneAchillesKuzenbo

VS

Bans
Ao KuangRaijinAresDiscordiaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HOPMTPABKA
Scylla
12
1 / 9 / 5
9,372
721
8,437
11,984
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
MomGetTheCam
Guan Yu
12
2 / 3 / 4
9,488
730
10,449
20,150
26,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
XannZeee
Sobek
12
4 / 3 / 3
10,104
777
7,807
21,289
24,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
7
7
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abbsai
Bacchus
1
3
12
2.33
W
Morgan Le Fay
Augures
Morgan Le Fay
6
2
8
5
L
Scylla
HOPMTPABKA
Scylla
1
9
5
0.39
L
Guan Yu
MomGetTheCam
Guan Yu
2
3
4
1.33
L
Sobek
XannZeee
Sobek
4
3
3
1.83
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
26,693
38,265
Taken
53,423
28,299
Mitigated
55,763
12,652
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abbsai
Bacchus
7,754
935
0
4,514
15,273
17,241
32
6,234
8,478
24,247
0
W
Morgan Le Fay
Augures
Morgan Le Fay
17,117
2,025
0
4,057
11,169
6,272
357
5,880
4,965
45,018
0
L
Scylla
HOPMTPABKA
Scylla
8,437
860
0
330
11,984
5,141
0
6,125
5,656
34,521
0
L
Guan Yu
MomGetTheCam
Guan Yu
10,449
1,131
1,041
5,595
20,150
26,370
0
8,944
10,634
0
27,576
L
Sobek
XannZeee
Sobek
7,807
300
0
2,975
21,289
24,252
0
8,669
12,105
26,366
0
W
22,768
15,396
0
4,081
11,823
4,786
1,193
4,449
7,077
0
74,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
28,964
164
Minions Killed
116
0
Camps Cleared
0
757,357
Distance Traveled
735,746
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,992
769
16
1
0
262,760
6
W
Morgan Le Fay
11,390
876
48
4
0
265,849
6
L
Scylla
9,372
721
49
4
0
212,984
3
L
Guan Yu
9,488
730
42
3
0
289,847
0
L
Sobek
10,104
777
25
2
0
232,915
4
W
Hou Yi
11,823
909
100
8
0
228,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role