Player Matchup

Zeus
Zeus
 
Zeus
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Papi Legba
Odin
Level 43
God Stats
16W - 19L
1,506 SR
Queue Stats
65W - 83L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
Tewlxal6
Sun Wukong
Level 87
God Stats
12W - 16L
1,472 SR
Queue Stats
295W - 315L
1,358 Elo+
Solo
Jormungandr
Jormungandr
xSolidSnake0311
Jormungandr
Level 35
God Stats
27W - 25L
1,499 SR
Queue Stats
58W - 71L
1,435 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,451 Elo+

VS

Team Averages
Level 112
1,494 SR
1,418 Elo+
Ymir
Ymir
Dirty 13th
Ymir
Level 59
God Stats
14W - 18L
1,422 SR
Queue Stats
89W - 118L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Dirty Yv
Cthulhu
Level 62
God Stats
6W - 2L
1,611 SR
Queue Stats
29W - 39L
1,367 Elo+
Party 2
Agni
Agni
Felshexe1876
Agni
Level 210
God Stats
3W - 1L
1,561 SR
Queue Stats
878W - 893L
1,449 Elo+
Solo
Neith
Neith
MrHooka860
Neith
Level 123
God Stats
7W - 3L
1,572 SR
Queue Stats
265W - 243L
1,474 Elo+
Solo
Odin
Odin
oyedadon
Odin
Level 104
God Stats
1W - 4L
1,305 SR
Queue Stats
16W - 21L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 2 / 1
6,820
1,364
2,785
4,031
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
9
0 / 0 / 0
5,427
1,085
0
0
0
11
1 / 0 / 1
6,441
1,288
3,563
6,925
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Tewlxal6
Sun Wukong
9
0 / 0 / 0
5,427
1,085
0
0
0
Jormungandr
xSolidSnake0311
Jormungandr
11
0 / 1 / 2
6,068
1,214
6,795
5,053
2,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

352

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,037
1,207
3,241
6,763
4,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Dirty Yv
Cthulhu
11
1 / 0 / 1
6,335
1,267
2,913
5,603
4,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 2
6,054
1,211
1,496
243
104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
11
0 / 0 / 3
6,124
1,225
3,182
1,020
369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
11
2 / 1 / 1
6,649
1,330
2,257
3,381
2,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
3
3
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
L
Yemoja
 
Yemoja
0
0
0
0
W
0
1
3
1.5
W
Cthulhu
Dirty Yv
Cthulhu
1
0
1
1.5
W
0
0
2
1
W
Neith
0
0
3
1.5
L
1
0
1
1.5
L
Sun Wukong
Tewlxal6
Sun Wukong
0
0
0
0
W
Odin
2
1
1
2.5
L
Jormungandr
xSolidSnake0311
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,143
Damage
13,089
16,009
Taken
17,010
9,729
Mitigated
11,739
1,444
Healing
553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,785
412
0
0
4,031
1,468
0
1,639
2,348
23,501
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
3,241
845
71
175
6,763
4,752
0
4,630
1,962
7,455
0
W
Cthulhu
Dirty Yv
Cthulhu
2,913
592
0
0
5,603
4,376
0
3,441
2,081
13,365
0
W
1,496
40
0
0
243
104
0
103
140
9,780
0
W
Neith
3,182
1,110
0
61
1,020
369
0
235
744
0
15,215
L
3,563
1,018
26
1,418
6,925
5,634
0
3,520
3,275
0
9,488
L
Sun Wukong
Tewlxal6
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Odin
2,257
646
0
246
3,381
2,138
0
1,171
2,001
0
15,044
L
Jormungandr
xSolidSnake0311
Jormungandr
6,795
2,664
0
0
5,053
2,627
0
2,491
2,524
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
31,199
101
Minions Killed
118
2
Camps Cleared
5
275,033
Distance Traveled
536,935
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,820
1,364
58
12
1
87,682
0
L
Yemoja
5,427
1,085
0
0
0
0
0
W
Ymir
6,037
1,207
8
2
2
116,265
0
W
Cthulhu
6,335
1,267
14
3
0
104,359
0
W
Agni
6,054
1,211
26
5
0
119,994
0
W
Neith
6,124
1,225
27
5
1
95,048
2
L
Odin
6,441
1,288
17
3
1
95,053
0
L
Sun Wukong
5,427
1,085
0
0
0
0
0
W
Odin
6,649
1,330
43
9
2
101,269
0
L
Jormungandr
6,068
1,214
26
5
0
92,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role