Player Matchup

Raijin
Raijin
G0dSIay3r
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 1
Ao Kuang
Ao Kuang
SlaggStorm
Ao Kuang
Level 157
God Stats
4W - 4L
1,562 SR
Queue Stats
217W - 200L
1,585 Elo+
Solo
Neith
Neith
TheEternalRain
Neith
Level 118
God Stats
9W - 4L
1,643 SR
Queue Stats
596W - 569L
1,550 Elo+
Solo
Izanami
Izanami
my pet pheonix
Izanami
Level 154
God Stats
1W - 0L
1,783 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 1
Ganesha
Ganesha
tinkertoken109
Ganesha
Level 136
God Stats
2W - 0L
1,760 SR
Queue Stats
149W - 126L
1,582 Elo+
Solo
Team Averages
Level 144
1,650 SR
1,602 Elo+

VS

Team Averages
Level 140
1,451 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gammaz714
Sun Wukong
Level 97
God Stats
1W - 1L
1,698 SR
Queue Stats
92W - 97L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HydraAnH
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,488 Elo+
Solo
Chiron
Chiron
WPK_DesertFox
Chiron
Level 145
God Stats
2W - 3L
1,553 SR
Queue Stats
107W - 100L
1,503 Elo+
Solo
Thoth
Thoth
XxEndOfFatexX
Thoth
Level 182
God Stats
0W - 7L
1,006 SR
Queue Stats
284W - 257L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
G0dSIay3r
Raijin
16
5 / 3 / 6
9,530
866
13,989
9,620
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SlaggStorm
Ao Kuang
16
7 / 2 / 6
9,329
848
7,426
12,711
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 8
7,883
717
9,332
10,475
5,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 10
8,813
801
7,721
9,655
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 2 / 9
7,567
688
8,135
13,442
11,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 3 / 4
8,795
800
10,446
11,785
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Gammaz714
Sun Wukong
14
2 / 4 / 4
7,517
683
5,744
12,774
9,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
HydraAnH
Morgan Le Fay
13
1 / 2 / 3
7,346
668
6,772
8,153
4,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 5
7,634
694
9,730
9,601
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 2 / 5
8,643
786
12,904
6,220
2,483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
15
Kills
10
10
Deaths
15
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
4
1.67
W
Raijin
G0dSIay3r
Raijin
5
3
6
2.67
L
Sun Wukong
Gammaz714
Sun Wukong
2
4
4
1
L
Morgan Le Fay
HydraAnH
Morgan Le Fay
1
2
3
1.25
W
Ao Kuang
SlaggStorm
Ao Kuang
7
2
6
5
W
1
2
8
2.5
L
2
4
5
1.13
L
2
2
5
2.25
W
2
1
10
7
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,603
Damage
45,596
55,903
Taken
48,533
39,925
Mitigated
24,632
24,246
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,446
3,760
1,948
3,700
11,785
4,951
0
5,873
5,450
0
23,703
W
Raijin
G0dSIay3r
Raijin
13,989
439
684
845
9,620
4,841
525
3,162
6,458
28,211
0
L
Sun Wukong
Gammaz714
Sun Wukong
5,744
592
366
2,192
12,774
9,204
0
6,407
5,755
0
10,076
L
Morgan Le Fay
HydraAnH
Morgan Le Fay
6,772
316
1,005
1,732
8,153
4,339
0
4,551
3,182
17,224
0
W
Ao Kuang
SlaggStorm
Ao Kuang
7,426
625
2,477
4,693
12,711
13,423
0
4,033
8,678
8,925
0
W
9,332
349
1,738
2,768
10,475
5,094
0
4,216
6,259
0
16,560
L
9,730
2,072
1,198
1,275
9,601
3,655
0
6,167
2,907
0
14,709
L
12,904
210
621
437
6,220
2,483
0
4,212
1,689
29,249
0
W
7,721
3,608
4,738
3,252
9,655
4,683
1,196
4,304
5,351
0
27,723
W
8,135
162
845
2,206
13,442
11,884
247
3,961
9,481
13,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
39,935
156
Minions Killed
123
0
Camps Cleared
0
1,077,812
Distance Traveled
938,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,795
800
41
4
0
178,655
0
W
Raijin
9,530
866
55
5
0
202,716
0
L
Sun Wukong
7,517
683
9
1
0
199,654
0
L
Morgan Le Fay
7,346
668
17
2
0
191,889
0
W
Ao Kuang
9,329
848
28
3
0
209,480
0
W
Neith
7,883
717
15
1
0
208,220
0
L
Chiron
7,634
694
11
1
0
179,027
0
L
Thoth
8,643
786
45
4
0
189,555
0
W
Izanami
8,813
801
55
5
0
226,635
0
W
Ganesha
7,567
688
3
0
0
230,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role