Player Matchup

Sylvanus
Sylvanus
PimpNamedSanta
Sylvanus
Level 153
God Stats
32W - 35L
1,557 SR
Queue Stats
231W - 210L
1,543 Elo+
Solo
Bakasura
Bakasura
Revoldian
Bakasura
Level 125
God Stats
8W - 5L
1,827 SR
Queue Stats
337W - 322L
1,517 Elo+
Solo
Hachiman
Hachiman
ShinobiDaizou
Hachiman
Level 140
God Stats
21W - 15L
1,600 SR
Queue Stats
268W - 253L
1,467 Elo+
Party 2
Bellona
Bellona
Sir Studliness
Bellona
Level 104
God Stats
12W - 11L
1,448 SR
Queue Stats
183W - 168L
1,555 Elo+
Solo
Olorun
Olorun
UncleMyspaceTom
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,464 Elo+
Party 2
Team Averages
Level 136
1,586 SR
1,509 Elo+

VS

Team Averages
Level 142
1,551 SR
1,515 Elo+
Set
Set
Astrayed-
Set
Level 127
God Stats
7W - 9L
1,586 SR
Queue Stats
157W - 131L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
BabyLiciousKB
Aphrodite
Level 149
God Stats
272W - 242L
1,533 SR
Queue Stats
459W - 430L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
KingYoshi2
Baron Samedi
Level 129
God Stats
13W - 1L
1,628 SR
Queue Stats
106W - 87L
1,505 Elo+
Solo
Maman Brigitte
Maman Brigitte
RadioRainz
Maman Brigitte
Level 184
God Stats
42W - 52L
1,509 SR
Queue Stats
155W - 175L
1,525 Elo+
Solo
Medusa
Medusa
cougar pride 98
Medusa
Level 122
God Stats
2W - 1L
1,498 SR
Queue Stats
22W - 18L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 5 / 4
8,102
737
8,131
16,626
17,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
Revoldian
Bakasura
15
2 / 2 / 2
8,874
807
8,837
15,854
16,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
ShinobiDaizou
Hachiman
14
0 / 2 / 1
8,426
766
9,918
9,081
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 1
7,863
715
6,999
13,139
16,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 2
8,778
798
10,179
13,844
6,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
9,870
897
13,811
11,941
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
BabyLiciousKB
Aphrodite
15
1 / 1 / 11
9,750
886
8,392
15,473
11,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
KingYoshi2
Baron Samedi
15
2 / 1 / 10
8,837
803
11,157
13,392
14,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Maman Brigitte
RadioRainz
Maman Brigitte
16
6 / 0 / 3
9,782
889
14,639
13,081
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 7
9,282
844
12,351
10,494
4,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
16
16
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Aphrodite
BabyLiciousKB
Aphrodite
1
1
11
6.5
W
Baron Samedi
KingYoshi2
Baron Samedi
2
1
10
7
L
Sylvanus
1
5
4
0.6
W
Maman Brigitte
RadioRainz
Maman Brigitte
6
0
3
7.5
L
Bakasura
Revoldian
Bakasura
2
2
2
1.5
L
Hachiman
ShinobiDaizou
Hachiman
0
2
1
0.25
L
0
2
1
0.25
L
2
5
2
0.6
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
60,350
68,544
Taken
64,381
61,105
Mitigated
44,475
15,393
Healing
32,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,811
3,082
0
3,367
11,941
7,543
0
2,749
8,523
0
36,758
W
Aphrodite
BabyLiciousKB
Aphrodite
8,392
167
8,443
8,770
15,473
11,631
308
4,343
10,920
32,775
0
W
Baron Samedi
KingYoshi2
Baron Samedi
11,157
1,134
2,938
3,506
13,392
14,922
156
4,471
8,242
22,171
0
L
Sylvanus
8,131
586
2,180
3,588
16,626
17,760
0
6,743
9,883
12,212
0
W
Maman Brigitte
RadioRainz
Maman Brigitte
14,639
307
0
4,184
13,081
6,274
0
3,248
9,367
40,868
0
L
Bakasura
Revoldian
Bakasura
8,837
5,493
0
4,228
15,854
16,203
0
8,313
7,541
0
21,838
L
Hachiman
ShinobiDaizou
Hachiman
9,918
4,906
0
57
9,081
3,931
0
3,732
5,349
0
32,593
L
6,999
707
0
2,031
13,139
16,484
0
8,092
5,047
0
16,869
L
10,179
5,378
776
2,533
13,844
6,727
0
7,308
6,536
29,884
0
W
12,351
5,842
0
1,638
10,494
4,105
366
3,499
6,185
0
36,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
47,521
186
Minions Killed
267
0
Camps Cleared
0
1,187,384
Distance Traveled
1,265,456
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,870
897
57
5
0
264,705
0
W
Aphrodite
9,750
886
56
5
0
243,588
1
W
Baron Samedi
8,837
803
34
3
0
235,618
0
L
Sylvanus
8,102
737
7
1
0
235,432
2
W
Maman Brigitte
9,782
889
58
5
0
288,504
0
L
Bakasura
8,874
807
49
4
0
280,598
0
L
Hachiman
8,426
766
53
5
0
216,599
0
L
Bellona
7,863
715
28
3
0
246,490
0
L
Olorun
8,778
798
49
4
0
208,265
0
W
Medusa
9,282
844
62
6
0
233,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role